#UE Crash while using map (connected to Discord streaming?)

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dense pendant
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The game has crashed twice. I opened the map and moved it around and the game crashed, presenting a UE crash dialog box. I was streaming the game over Discord both times, not sure if they're connected but the FPS drops significantly when streaming maps/inventory screens (frame generation stops the FPS drop in regular gameplay).

It is worth mentioning too that I'm in the minority of running the game on an Intel graphics card (Intel Arc B580). It runs great unless I'm streaming the game, thus the frame generation.

I'm attaching a .zip file containing the two UECC folders from both events and DxDiag.txt