Lots of people having server issues at this moment, but the logs they're posting are different
If anyone tries to connect to my server, which was running fine an hour ago, the same error occurs on the server, causing it to crash, as well as the client
Relevant portion of the log appears to be
1 processed items:
1: '' (UR5DataKeeperForServer_Account::OnCoopAccountBLConnected): Waits 2 ticks. Added at 2263. Character nullptr, PlayerState nullptr, Controller nullptr, Account R5DataKeeperForServer_Account_2147480476, LastIsNotReadyReport !DefaultPlayerView. (D:\Source\Build\work\gameRepoCheckoutDir\Source\R5DataKeepers\Private\R5DataKeeperForServer_Account.cpp:361)
[D:\Source\Build\work\gameRepoCheckoutDir\Source\R5DataKeepers\Private\R5DkAccountTracker.cpp:558]
[2026.04.17-18.05.22:535][267]R5LogNet: Error: [002267] FR5NetModule::StartupModule::<lambda> ASSERTION FAILED: result.bytes_transferred == buffer_->Length() [D:\Source\Build\work\grpcRepoCheckoutDir\src\core\lib\event_engine\windows\windows_endpoint.cc:355] [D:\Source\Build\work\gameRepoCheckoutDir\Plugins\R5BusinessLogicCore\Source\R5Net\Private\R5NetModule.cpp:35]