#Desync/ Rolling Back Issue on Hosted World

1 messages · Page 1 of 1 (latest)

opal lichen
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i am currently hosting a world that 2 of my friends are on, it seems there is some sort of desync or rolling back that is occuring which is causing fighting any enemy to be very difficult for the both of them and ends in a lot of frustration, how can I go about fixing this

sly leaf
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I have similar issue with my friend. Opened thread as well, so hopefully someone will come up with some tips

tawdry comet
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Hello, very sorry for long wait.

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Unforunately I am not familiar with Hosted Worlds...

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but it sounds like a hardware realted issue to me...

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can yo usay a few worda bout how you play and about where you are in the game? Costal Jungle - Foothills - Swamps? Have you unlocked Brigs or Frigates yet?

opal lichen
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We are in the very beginning of the game

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Would there be a way to move the world to a dedicated server and may that fix things make it run smoother

tawdry comet
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but always make a back up!

opal lichen
sly leaf
# tawdry comet Hello, very sorry for long wait.

We are in second phase now so Foothills. But the desync happen basically from beginning - as I said its prominent mostly when sailing. No matter if we use large ship or small boats. I built Brig recently but so far not tested yet. When I play solo on the dedicated it doesn’t happen. Dont know how the dedicated server works, but maybe when there is two of us the difference in hardware leads to different “tick rates” and server tries to keep up with sync between clients basically leading to occasional desync?

tawdry comet
tawdry comet
opal lichen