The server crashes with a fatal memory error. This appears to be a separate issue from the SubscribeToDiffs crash we reported earlier.
Error
Fatal error: FMallocBinned2 Attempt to free an unrecognized pointer 0000001000000000
File: MallocBinned2.cpp, Line: 810
Timing
The crash occurs during normal gameplay — no player was connecting or disconnecting at the time. The server had been running for approximately 11-12 minutes in this session (after a prior restart). Three players were active (Ruubie, Kees, Amber).
Memory at time of crash
Resource usage logged at 21:46:55, just 45 seconds before the crash:
5679 MB used / 31776 MB total — memory pressure is not a factor.
What was happening
The server was processing inventory move rules (R5BLInventory_ActionMoveItemsRule) for one of the connected players immediately before the crash. No abnormal network or connection events were logged. i (kees) was moving items around in my inv
Setup
Docker (indifferentbroccoli/windrose-server-docker), Ubuntu Linux host, Wine
System specifications:
=== CPU ===
CPU(s): 20
Model name: Intel(R) Xeon(R) CPU E5-2680 v2 @ 2.80GHz
=== RAM ===
Mem: 32 GB at 3666MHz
=== GPU ===
GeForce GTX 1050 Ti
Attached: (windrose.log, windrose_bugreport.tar.gz)