#Immersive Exploration
1 messages · Page 1 of 1 (latest)
They will get removed after you finish the initial quest from what i've been told.
Okay
I am on the second island and this still shows.
If you playing on dedicated some providers said that these settings only apply on server restart
Or you are hosting from the game?
Gportal. Dedi server.
and I am correct that, the question marks won't appear if done correctly, yes?
Hmm
WorldDescription":
{
"IslandId": "ECA3A97C545F4B7EA4BF2BF85C689074",
"WorldName": "isp",
"CreationTime": 6.3905278455349005e+17,
"WorldPresetType": "Custom",
"WorldSettings":
{
"BoolParameters":
{
"{"TagName": "WDS.Parameter.Coop.SharedQuests"}": true,
"{"TagName": "WDS.Parameter.EasyExplore"}": true
},
"FloatParameters":
{
"{"TagName": "WDS.Parameter.MobHealthMultiplier"}": 1.5,
"{"TagName": "WDS.Parameter.MobDamageMultiplier"}": 1.2,
"{"TagName": "WDS.Parameter.ShipsHealthMultiplier"}": 1,
"{"TagName": "WDS.Parameter.ShipsDamageMultiplier"}": 1,
"{"TagName": "WDS.Parameter.BoardingDifficultyMultiplier"}": 1,
"{"TagName": "WDS.Parameter.Coop.StatsCorrectionModifier"}": 1,
"{"TagName": "WDS.Parameter.Coop.ShipStatsCorrectionModifier"}": 0.5
Does that appear correct?
"{"TagName": "WDS.Parameter.EasyExplore"}": true
Should be false proabbly
Or maybe it should not... dont remember
Sorry, I can check and come back tomorrow or you can try it with "true"
"{"TagName": "WDS.Parameter.EasyExplore"}": false - means you will have question marks.
true - means you won't have question marks
(it's counter intuitive atm)
Please tell if it helps
setting it to true does not remove the question marks i have tested this. The world setting must be set to custom but if u do this you loose progress.
i belive these things need to be set befor you do anything at all
Setting server to custom should not reset progres
Maybe specific hoster issue, where if you select custom it creates new world
In that case after creation of new custom world try modifying config file and put old WorldID there (name of the folder in Worlds folder is an id)
You just need to find your old world .json, take islandID from there and put it as WorldIslandID into serverconfiguration.json
And then it will host old world again
still no luck poi are still on my map idk ?
also having this issue