#Skull & bones

1 messages · Page 1 of 1 (latest)

fair urchin
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The thing is, it was made by a studio that has 1.5 billion net worth. The game had a loss of hundreds of millions, because of what they promised and what they delivered (And a whole bunch of other factors). It is not uncommon for games to have WAY better trailers than the actual gameplay. Yet, those games do succeed as well. I am nearly 100% positive that this game will NOT flop like S&B did.

sudden goblet
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Im not saying it'll flop either

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I say that I worry that the possibilty that after all the hype and gameplay, that it will somehow become bland after a short of period of time.

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That it will have problems, despite it is a EA

Im not saying it is gonna flop, or will or even could, but I worry that the game does quickly change

fair urchin
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Out of curiosity, what is the worry based on and what are actual aspects you're worried about? Gameplay? Amount of content? Content added? Micro transactions?

sudden goblet
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Like COH3 for example

It had a very awesome alpha and demo, and even Pre-alpha with the DAK.

It showed awesome mechanics like towing, tank riding and breaching buildings. And the maps, the units, the overall feel of the game.

Then when the full release came out, the gameplay was a bit bland, a bit slow, and even was a bit boring, after all the hype, the marketing campaign

and even the focus on "the horror of war" with civilians.

The campaign was a bit silly because it turned into a conquest, using the same maps in different battles, there were bugs and things that would break or ruin the game, the also somewhat style and art felt more "downgraded?"

Idk, the whole point was that the game did fall flat a bit...

Even after a delay from november, to febuary, it did feel like it was kinda of a waste of time imo.

I love COH3 but it did feel less fun than the other 2.

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so when I SEE the "New ships" "bossfights" "islands" and all that stuff.

I do see potentially a flaw that could be a bit concerning.

again, not saying it will flop

fair urchin
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Have you posted this in feedback?

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Things you'd like to see differently?

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What I am noticing is that you're craving a game like Windrose and absolutely do not wish for this game to die out. That shows actual love for the game. 😄

sudden goblet
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yeah, im not disliking or hating the game, Im also thinking: "That windrose will do amazing and will actually surprise and prove me wrong for my worry" lol

I actually wouldn't mind if the game cost a lot or anything, I just worry that a lot of people won't like what other people like, y'know?

fair urchin
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Aye, I am noticing that.

sudden goblet
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Like im excited for the overall expansive building options and ships and naval fighting, just am curious about land activities and story

fair urchin
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That is something I noticed big time.

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The building options.

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I've played A LOT of survival games, but there's always something "wrong" with the building. Parts that don't quite fit together or are rotated wrong so the inside is on the outside, but no other way to fit it, etc.

sudden goblet
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only problem I have with building is the cost of it. having to pay more wood for furniture than a wall and that

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or decoratiosn

fair urchin
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I have yet to decorate.

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So far I've only build for functionality.

sudden goblet
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yeah, I originally was just gonna do a full town, but with how much building and windows cost... only did so little

fair urchin
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Damn!

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What the hell

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Man build a whole freaking mansion over there.

sudden goblet
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I originally did, then replaced it with a more simple detailed one

fair urchin
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It looks beautiful.

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I'd love to hop in your game to see it in person.

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lol

sudden goblet
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its not much but its home lol

fair urchin
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You must've spend such a long time gathering resources.

sudden goblet
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i have

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I've spent

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24.8 hours