#How would you like to see PVP work in Crosswind?

1 messages · Page 1 of 1 (latest)

fringe mulch
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I'm curious and want to give PVP players a nice place to dicuss what it is they'd want to see in terms of a pvp expierence

static cloak
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The only thing I would ask for is a PVP that exists in an open-world sandbox, with the possibility of attacking other players' bases and attacking other players' ships on the high seas. I also don't like the idea of ​​being attacked while I'm offline, so I think that models similar to those of MOE and Atlas, where you place a claim in your territory and can set a specific time according to your time zone when players can attack you, is the best way to go, so you always have the chance to be online to defend yourself.

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Another very important thing, which was responsible for the fall of Atlas for example, was the excessive use of bugs and hacks in PVP, so I believe that zero tolerance towards these players and the Devs being careful about the matter could make this work.