#How would you like to see PVP work in Crosswind?
1 messages · Page 1 of 1 (latest)
The only thing I would ask for is a PVP that exists in an open-world sandbox, with the possibility of attacking other players' bases and attacking other players' ships on the high seas. I also don't like the idea of ​​being attacked while I'm offline, so I think that models similar to those of MOE and Atlas, where you place a claim in your territory and can set a specific time according to your time zone when players can attack you, is the best way to go, so you always have the chance to be online to defend yourself.
Another very important thing, which was responsible for the fall of Atlas for example, was the excessive use of bugs and hacks in PVP, so I believe that zero tolerance towards these players and the Devs being careful about the matter could make this work.