#Can we not keep dying?

1 messages · Page 1 of 1 (latest)

hasty verge
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Please make our character not easily dying while farming

rain goblet
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can you elaborate on what level and class you are and what map youre in?

dusky hare
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Execution of op is a little lacking but does let me go into a tangent that healing in this game until fully geared on both sides is rough.

Damage comes in quick and our HP pools get depleted fast. I think a lot of current damage is coming in burst heavy, rarely do I see people slowly dying to things.

As a healer I enjoy the constant ebb and flow of managing health, this game has felt way more all or nothing when it comes to keeping other players alive.

Adding burn without a way to become immune to it is a welcome change of pace, if I could have a perfect world I would nerf DoT immunity and replace it with resistance instead making it easier to survive the extra incoming damage without completely trivializing it.

naive palm
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Might be attributed to her gear (assuming she's a girl since she's named Sakura). The game can be quite punishing if you never had any experience playing RO. I think she might be missing some resistance cards and resistance gears.

lost wharf
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Im not really sure what the issue is the OP is running into. Yes, you can die quite easily but there are a lot of ways to reduce your chances of dying.

I do think some monster attacks do hit to hard, but those are mostly boss attacks or things like meteors.

If you have a hard time farming (not bossing, aka boss farming), you can either build more defensively (resistances, hp, healing, immunities), build more utility (stuns, silences etc), kite mobs, build enough dmg to effectively oneshot normal mobs or group with others.

So yeah, if we get some more details as to what issues the OP is having, id love to talk it out.

rocky nymph
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I think the game's difficulty is fun as it is