#Alchemist Class Sugestion on gameplay and identity
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maybe 2 routes
1 is summon build
1 is consumable build
i kinnda want the alchemist to be 70% science with 30% if being JRPG magic mumbo jumbo into the science... XD kekekeke
instead of potions or bombs maybe alchemist just focus on
"reagent" or 'concoction" -> a mixture of materials in a single bowl/glass
and the effects depends on what mixture u make
the problem usualy ... "consumable" path are ... usualy not something u can be use for leveling or grinding in ragnarok online.
it usualy just focus on the summon to do everything.
so instead we got 2 choice now for "consumable" path
make it works like ragnarok alchemist path, where u need to farm materials for using the skills. while the skill itself usualy just passive. and you put the consumable itself on the hotbar to use it on enemy or allies or urself or summon
make it like ...
so basicaly you got like 4-6 button on your shortcut to cook a "mixture"
example we called it .... mixture 1 2 3 4 5 6. and the hotbar they are in are up to player but lets just say its on hotbar 1 2 3 4 5 6
so you got 1 skill for "cancle" canceling the mixture combo
and 1 skill for "throw" for throwing the mixture u make
and 1 more skill for "enhnace" this is powering up the mixture with 50 50 chance it to explode (if power up succsess you got buff and you can throw it )
theres 2 mixture combo
3 mixture combo
4 and until 6 mixture combo
its all about ratio
like using
1 1 2 2 2 5 mixture and get differetn effect from 1 1 2 2 2 2
more like dota invoker
or hwaei on LoL
if we are using the ragnarok path
where alchemist need to farm and get the stock of items they need to be able to unleash their power... and it is really crazy powerfull..... alche path are the most broken if they have all the consumble they can use without need to worry it wont gone ......
but the problem usualy lies in the economy and the way the person can farm it efficiently
which makes every alchemist lovers cannot unleash their power without helps from other guild members or guild suplies on WoE
so its really sucks ==
i just want every alchemist lovers to play at their full potential
without any worry about any consumable
so option 2 is much more skill expresion
my idea is something like this
this is all i can think for now
for easier gameplay
the game will record the last concoction made (per phase 1 type)
so if you record :
- offensive brew = 2 + 3
- healing brew = 1 + 1
- creaton brew = 2 + 1
you can just spam the phase 3 "throw X brew "
and keep throwing that brew
The skills will be
-
Offensive brew
max lvl 5
sucsess rate 5% per level
sucsess rate +1% per 5 int
sucsess rate +1% per 5 dex
sucsess rate +1% per 5 vit
if fail then you got 25% max HP DMG (can die from this) -
Healing brew
max lvl 5
sucsess rate 5% per level
sucsess rate +1% per 5 int
sucsess rate +1% per 5 dex
sucsess rate +1% per 5 vit
if fail then you got 25% max HP DMG (can die from this) -
Creation brew
max lvl 5
sucsess rate 5% per level
sucsess rate +1% per 5 int
sucsess rate +1% per 5 dex
sucsess rate +1% per 5 vit
if fail then you got 25% max HP DMG (can die from this)
these 3 are the main skill for making brew
4, Lets Brew IT!!!
Passive skill
max lvl 10
taking this skill make alchemist able to create brew combination, also increase INT and DEX by 1 per level
-
"type 1" Treant Sap Essence
max lvl 10
this skill only usable after using the main 3 skill for brewing
each lvl inc the potency of
1+X brew type -
"type 2" Dragon Saliva Essence
max lvl 10
this skill only usable after using the main 3 skill for brewing
each lvl inc the potency of
2+X brew type -
"type 3" Viper Venom Essence
max lvl 10
this skill only usable after using the main 3 skill for brewing
each lvl inc the potency of
3+X brew type
these are the skills where all brew are made
-
throw healing brew
max lvl 5 -
throw offensive brew
max lvl 5 -
throw creation brew
max lvl 5
all these 3 skills, each lvl +20% potentcy of the throw brew
Honestly, I'm SO here for the idea of an ACTUAL mix your own skills achemist, give me a jack-of-all-trades, master of none. I like being useful in ANY situation, even if it'd be easier as another class.
La verdad estas ideas son geniales las skills de la gelatina se me hacen una gran idea vs magos
basicly ... invoker in dota 2?