#Visual improvements to the teleport interface.

1 messages · Page 1 of 1 (latest)

violet hawk
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I would like to suggest a clearer visual response for this menu. Sometimes I have difficulty distinguishing what is unlocked, and I believe that just a few adjustments to the color scheme would be enough.

tardy moss
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I would also like to add if it can also have their lvl area next to it so beginners can know where to lvl up next. Ex. sunny meadows (lvl 1-8)
Treant trail(11-15) etc etc.

surreal aurora
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Does the game really need to be that hand holdy? You can't teleport to the area till you find the waypoint anyways, so you'll have some knowledge of the level of the area by doing so.