#Personal suggestions after a few hours of testing

1 messages · Page 1 of 1 (latest)

fair cove
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Hi Phil, your 6 months work is truly amazing, I really like the game
and myself have some opinions about the game
I'll add images and videos to make it easier to illustrate and understand

  1. reduce brightness or change the aesthetic/atmosphere. I don't know this is the model or lightning or shader, but I think it's about render pineline in Unity because right now the world feel like I'm started learning 3D modeling
  2. show NPC name or icon
  3. I think everyone know that World map and Minimap
  4. Bug ? If I point and click to a position then a Alt + tab or switch to another tab, the camera doesn't snap to the character anymore
  5. Small Inventory tab, like you still see your gameplay screen
  6. Show cooldown of dodge/roll (usually we will have a cooldown in the middle of the screen, right above the skill UI)
  7. Point and click FX is annoying, it feel like a skill not movement
  8. Hide structure or reduce opacity when camera facing it, right now it's covering the character and can't choose the destination, and I'm stuck in the blue castle.
    I think my feedback are mostly QoL
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  1. right now the bloom is too high and it hurt me eyes 🥹
    I edit in photoshop but I hope you understand
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  1. Show NPC name or Icon
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  1. Inventory tab
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  1. Cooldown of dodge/roll