#Frame Extrapolation

22 messages · Page 1 of 1 (latest)

open veldt
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Pls create frame extrapolation so we can be like megahack, and am i the only without set seed on pc but i have it on mobile

slender flume
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yea but make it not have terrible performance like i heard it has in mh lol

orchid tartan
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i thought absolute was planning on making this a separate mod what

tropic jasper
slender flume
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apparently he also planned to make it a mod on geode too

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he should call it framegen frfr

trail current
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Frame between frames 🐨🇰🇲📀

upper nymph
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Eclipse devteam should try to make their own version of this, with better performance maybe, and we can use it while we wait for Absollute to make the standalone mod

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if the standalone mod is paid then the devs should make a free version integrated in Eclipse

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I have a 180Hz monitor and it doesn't play nicely with the tickrate of 240 TPS (something with divisibility) and it kinda stutters and doesn't feel smooth I think frame extrapolation would fix this

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like it would smooth the icon's animations

slender flume
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that's not how it works

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it only does it when using speedhack, like if speedhack gives you less frames than your game is set to, it will put in extra visual frames to make it look smoother - without changing the tps

upper nymph
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then how do I fix the problem without setting the TPS to 180 or 360

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the QOLMod Frame Extrapolation has a noticable effect if I set tps to 60 and enable it it becomes smoother, even without speedhack

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but that's still linked to TPS

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it didn't solve my problem thoug

strong verge
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and use cbs or cos or cbf

upper nymph
pale sundial
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bump becuase i love this one

pale sundial
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bump yet again