#Ultra Low Detail Mode
19 messages · Page 1 of 1 (latest)
layout mode:
not layout like it just removes the detail, layout is removing everything except solid blocks and spikes
how would this even work
lul
like it would open the level in the editor, go to layer all, select all and then delete details
I don't know how but it must work
How to detect details?
What is details meaning?
How would the mod understand the concept?
I kinda understand your idea but implementing and interpreting it can be though
like the objects that the game in vanilla detects it detail and not base
and instead of layout mode, this feature would still let some triggers and effects activate
this suggestion makes zero sense
bruh
sure
Just keep blocks that have collision? (idk if Layout Mode does this)
disabling shaders you just turn on no shaders