#Season 2 feedback from a mythic plus enjoyer

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tribal spire
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While I wish there was new dungeons and a seasonal theme/affix. I feel that these things are still some pain points that I noticed or should be looked at.

  • legendary vendor/improve bad luck
  • drastically improve rewards for climbing higher eternal vs grinding eternal 1 for gearing/gold/materials/gems
  • make pre eternal difficulty better (currently no reason to get gear prior to eternal just rush to the end; new player experience doesn’t learn anything)
  • leveling an alt feels tedious after having blasted one character to eternal 20+ (gems aren’t account wide, gear isn’t able to be transferred to alts via stash, legendary rng grind again)

Personally I love being able to rush to eternal asap,
It feels good if u already know how to play/played wow before. HOWEVER…

For a new player, not having any mechanics is just braindead content, they aren’t learning how the game functions when they do get to eternal because there was nothing to kick or mobs never did x thing before. Which is why I believe that there should still be mechanics but should just reduce the dmg drastically and increase the cast times on the mobs.

I do like the blue route highlights, although the route pathing is a bit strange to what has been done by majority of players. Perhaps add a way to “paint” our own path with a path/routemaker in game, that would be pretty cool.