As the tank who is rolling the ball around it is frustrating that my weapons kindling proc moves the ball by itself. It has made me miss getting quite a bit of coins on the floor. I'm just wondering if we can make DoTs not move the ball and only have your abilities make it move? Or just make it so this proc won't move it on its own. Just something to consider, thanks!
#Wraithtide Vault Ball Rolling Boss
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Agree. Would also love to see the ability to cancel auras, such as Meiko's rushing wind, on this boss.
We lack some macro-only funtionality from back in the WoW days sometimes.
Emerald judgement spikes are also ridiculous for this, when it procs not only does it move the ball but it goes absolutely flying super fast compared to just doing a measured strike hit