Multiplayer User bad experience: The host has to deal with kick/promote buttons one close to each other,
besides that, you can promote to leader someone that's offline for NO REASON, and that might happen accidentaly while trying to kick that person, why not just automaticatly kick the person that goes offline??? or make better buttons to help distinguish PROMOTE from KICK in a better way
better yet, WHY LET OFFLINE PPL GET HOST