Currently, if you were to double press jump off a platform or trampoline without being able to land on a solid platform after the jump, it locks your character in jump kick animation mid-air, making it impossible to maneuver as normal with character movements while in air.
This issue is particularly frustrating on maps with temporary platforms because an accidental double jump triggers the jump kick animation, leaving you stuck in the animation until you land on solid ground again. If there’s no ground beneath you, you lose the ability to air maneuver toward a nearby platform instead, causing you to lose the game most of the time.
This issue occurs far too frequently to overlook