#radekk log analysis

1 messages · Page 1 of 1 (latest)

novel portal
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opened a thread, can take a look later probably

dry harness
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Great and thanks for advices (later)

novel portal
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Is there a reason you play venthyr on the fight, i don't think it has enough aoe to justify it over venthyr

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rupture uptime seems low

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slice and dice uptime was 95%, should be closer to 100

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shadow dance uptime seems low

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the opener already makes a mistake

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to go a bit in detail, the main cooldown of venthyr is flagallation

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it works as a stacking cooldown and generates stacks every time you use a finisher

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in order to optimize that you would start with flag-finish

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it is also usually better to use cooldowns after that

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so dance-strike-flag-rupture- would have been the better choice here

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your 2nd symbols cast is at 48 sec

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what means you delayed the cooldown for at least 15 sec for no reason

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in general, i see a lot of downtime when there does not need to be much esp. during the early part of the fight

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the next flag use is not very efficient either

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firstly because you had no cooldowns to align to flag

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and secondly because you did use flag during shadow dance

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the basic idea here would have been to wait to have symbols up and then flag-finish-cooldowns

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the fight is also fairly scripted, so you shouldn't have a lot of downtime, it seems a bit too high in your log

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but lets go further this is the next symbols use

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with your 2nd use of symbols at ~48

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you did delay it here by 20 sec

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in general, i think it is reasonable to iterate on some core concepts of melee and specifically venthyr and the rotation

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unrelated to the class/spec you should always try to optimize your uptime.
On jailer esp. in phase 1 you can use shadow step and cloak to get higher uptime

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e.g. you can cloak domination or the chains and would not need to lose uptime on either

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if you need to run out, or carry the bomb you can usually stay close to the boss and run/jump into the hole fairly late

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don't risk blowing up your raid, but if you need to run a marathon every time its reasonable to talk to the tanks and consider more melee friendly movement

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outside of that staying on the boss is rly relevant, as you do very little damage when you are off the boss

stone elk
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I started doing this pretty recently but I think when flag is coming down to its last couple seconds in duration (one global left) should you just finish with what combo points you have left to stack it higher and reduce its cd more?

novel portal
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also if you can (and not already do) try to be behind the boss, it is very important esp. when playing pv

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if you have only 1 sec on flag left and not full stacks, feel free to use a finisher on e.g. 4 cp to get your stacks the last second

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i assume that is what you asked for

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now to the rotation

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i will jump a bit more into details/basics

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but the baseline is that you want to stack cooldowns

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and this means typically aligning other cooldowns to symbols of death

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so you basically fire symbols of death on cooldown

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(unless there is a mechanic comming up very soon that would need you to run away)

stone elk
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You can hold symbols max 10 seconds if waiting for flag?

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Or just send it?

novel portal
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you only use flag if you have symbols to line up to it

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but to go further into the above, you will line up at least 1 charge of dance to every symbols

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and usually should be able to line up 2 charges to flagallation

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flagallation you basically change things a bit up

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as explained above, you want to get the most stacks possible, this means you only use it with 5+ cp

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so if you have flagallytion and symbols ready (or symbols getting ready next global)

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you flag-finish-symbols+dance

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this means you start flag with higher stacks and should have a easier time to get to high stack counts

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you want to align dance this way to maximize the combo point income

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so more finisher, what results in more stacks

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you usually only use dance charges outside of that if you are high on charges

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both is what make you peform bad in the log

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i did above link 2 instances you delayed your cooldowns 15+ seconds

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symbols is only a 30 sec cooldown

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this means only during the first part of the fight you already lost one entire cast of the spell

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this is very important as both, playing flag incorrect as well as not using your cooldowns will have a snowball effect

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both do make your cooldown cycles longer and lead to less casts

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just to give a reference point

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your shadow dance uptime is 35%

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the normal uptime should be 45%+

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towards shadow dance, you want to start it with a shadow strike, i did not mention this above i think the goal of shadow dance is to allow you to use shadow strike

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and if you start with a finisher, you lower the amount of shadow strike casts you can make

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downtime simply has the effect of not being able to generate combo points/finisher as well as shadow technique procs

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this is why you want to focus on having low downtime

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so in order to improve you should:

  • focus on playing flag correct
  • use your cooldowns if possible, and only delay if nessecery
  • use shadow step/cloak aggressively to lower downtime
  • stay on the boss if possible
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just to re-iterate on shadow dance
You use it every time with symbols, with flag usually 2 charges and else charges when high on charges (close to capping)

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to explain how flag "delay works" as it is something a lot of people missunderstand

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if flagallation is off cooldown and you don't have symbols, you wait to use it with your next symbols

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the 10 sec delay is when symbols comes off cooldown

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but you don't have flagallation yet

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if flagallation comes up within 10 secs, you wait and use flag with symbols

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else you send symbols and line up flag the next time symbols comes up

dry harness
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Is rupture in total so interesting ? Few hours ago i saw there that on dummy is without rupture 2% damage lost

novel portal
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you want to keep rupture up

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but you don't refresh it during dance

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so you apply/refresh it outside, and if it runs out during dance peeposhrug apply it after

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what you do is to refresh it in preperation for symbols if needed

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slice and dice in contrast you always want to have active

dry harness
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Ok. Sometimes i really refreshed rupture and also slice and dice in dance, if i badly prepared timing of dance

dry harness
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Do you have macros symbols with flag and symbols with dance ? Or are you using separate keybinds ?

novel portal
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i have symbols on its own key