#btchin log analysis
1 messages · Page 1 of 1 (latest)
this is incorrect
you want to play it like this:
you didn't use a 2nd dance directly after first one, should do that (ofc after consuming pv)
oh, you didn't play pv
you did burn two dance charges between 1st nd 2nd flag use
this did lead to you only having 1 dance charge for 2nd flag
potentially better to use dance less aggressively so that you can use 2 dances with flag
you lost a global here
that flag use was rly bad, you basically couldn't build any stacks
not sure what happened here
but you usually line up dance with symbols
so symbols-dance
and you don't want to use evi as first gcd
rupture uptime seems low in general
so overall:
- try to optimize the opener a bit more
- try to rotate dance better so that you can get more uses during flag
- keep track of boss mechanics to not use flag and then waste it completely
- keep rupture up, outside of dance ofc.