#btchin log analysis

1 messages · Page 1 of 1 (latest)

dusky nest
dusky nest
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this is incorrect

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you want to play it like this:

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you didn't use a 2nd dance directly after first one, should do that (ofc after consuming pv)

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oh, you didn't play pv

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you did burn two dance charges between 1st nd 2nd flag use

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this did lead to you only having 1 dance charge for 2nd flag

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potentially better to use dance less aggressively so that you can use 2 dances with flag

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you lost a global here

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that flag use was rly bad, you basically couldn't build any stacks

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not sure what happened here

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but you usually line up dance with symbols

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so symbols-dance

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and you don't want to use evi as first gcd

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rupture uptime seems low in general

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so overall:

  • try to optimize the opener a bit more
  • try to rotate dance better so that you can get more uses during flag
  • keep track of boss mechanics to not use flag and then waste it completely
  • keep rupture up, outside of dance ofc.