#cashually log review

1 messages · Page 1 of 1 (latest)

broken estuary
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you did lose one cast in that dance

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dance cast with 2 sec downtime

earnest mulch
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I’m assuming you were running to the spiked balls. To start nado

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Good habit to watch boss timers before popping dance or symbols

broken estuary
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you shouldn't start dance with evi

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you ignore pv it seems, as you don't backstab between dances

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unsure what happened there

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downtime

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not sure why bs there and not straight up dance-strike

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flag-finish-dance instead

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dance into nothing

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i didn't look at your boss timings exactly but what i see repeatedly is delays during your cooldowns, inefficient dance usage, ignoring pv stacks and other small mistakes

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it probably comes from not being familiar with the encounter, and it will get better with more practice

lost tiger
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we hold dps in p1, and p2 due to not meeting dps check. I noticed that last night as well that i was ignoring pv inbetween dances more mental errors on my part there.

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for this one, my thought process was might've/probably been that I built to max combo points, hit flag + symbols +dance than a finisher in this image. Is my thought process there incorrect in how i could've/should've gone about it? your image comment is a different there.

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could you elaborate a bit more on inefficient dance usages comment?

broken estuary
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you want to maximize your shadowstrike casts

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if you start dance with evi, you lose shadowstrike casts

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basically the reason we always start dancing with low combo points in single target

lost tiger
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so in the image, flag-finish-dance instead would it have been ok to use symbols before flag than proceeded with flag-finish-dance instead as your comment mentions

broken estuary
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also the reason we don't cast flag during dance, you basically reduce your cp generation and the amount of strong shadowstrike casts if you remove globals from dance with other abilities

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yes, flag-finish-dance instead of flag-dance-finish

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i think the discussion about symbols use is a bit overblown

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you can use symbols pmuch before flag or after flag and all of it is within .1% dps

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the most consistent setup i found for the sim was flag-finish-symbols and has since established as the go-to

lost tiger
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just confirming, in that scenario, you would've have naturally had max combopoints built for that finisher after that flag

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probably in aniticaption taht these cds were coming up

broken estuary
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you won't use flag without having enough cp

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because you rly want to optimize your stack count

lost tiger
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yeah i always understood that to be the case but wanted to confirm

broken estuary
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there is a optinal rule to finish on 4 during flag

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it is not a damage gain, but makes stacking more consistent

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preferable only when blades is also up

lost tiger
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thank you for the quick feedback responses.

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not sure what other questions to ask other than if there is anything else that you see that's off.