#Royals log analysis
1 messages · Page 1 of 1 (latest)
@slender bane
So, starting off there are quite a lot of very easily distinguishable mistakes in your play that could be improved upon
I'm looking at your most recent Remnant log and there's quite a bit going on.
Have you read an updated guide on rotations and whatnot?
I believe I did yes
Just starting with the very basics, which is the opener
Opener is the easiest thing to fix and currently your opener is very, very lackluster
First of all, you need to get yourself a good set of weak auras
A weak aura package
Because just from this opener alone and looking at Buffs, I can see that you're not using a good weak aura package
And that's because you didn't use Slice n' Dice a single time during the encounter
Slice and Dice is our biggest and most important finisher in our kit. It gives us like 700+ dps (Not exactly sure on the number, I think @minor crag remembers. But it's something absurd like that) and you only have to press it once.** LOG IS BUSTED BECAUSE OF PRE-PULL SND, IGNORE**
Snd was up
Nope** LOG IS BUSTED BECAUSE OF PRE-PULL SND, IGNORE EVERYTHING**
I assure you, I pre snd from the phalactories or wtvr they are called
That simply is not the case here
You can even look at the replay to see your active buffs throughout the fight
Here's an example of my buffs
I have TmW
Here's yours
Completely missing SnD
What is TmW?
Tellmewhen
Right
So, that's bad
Yea
You need to set up a weak aura package
TmW is really outdated and not the best module out there anymore
It is really meant for super beginners
But if you want to improve yourself, you cannot use addons which tell you what buttons to press
You have to make that choice yourself
By using weak auras to track bleeds/buffs/cp/energy
Oh I set TmW to track my dots and snd
Well, it's apparently not doing much for SnD then
When active, big popup
I will investigate, my guild have the recordings and I did the pre snd thing on remnant and on...
Soulrender*
The log is fucked up
Previously they had a similar issue with pre-pull SnD but they fixed it for 9.0.5 CN during the last few weeks
But I guess it's not working again
Oh well, alright
Ignore everything about SnD then, logs are funky
But let's get back to the opener
Even by using Slice and Dice pre-pull, you should be trying to maximize your Master Assassin windows by using 2 Mutilate's during it.
So instead of Muti - Gar - Rup, you should be using Muti - Rupture - Muti
I personally do Muti - Rup - Muti - Gar - Flag - Envenom - Shiv - Vend - Vanish - Muti - Env - Muti
But openers are quite minimal, but as I was looking at your Guardian log, it was quite flawed there as well
Always make sure to use Flag before a finisher and Shiv after that, followed by Vanish immediately.
Okay, I'll try to fix That!
Here's your Gar/Rup uptimes on the boss
(On Remnant)
You should be aiming to have close to 99% uptime on both
As you can see your garrote dropped 3 times and rupture twice.
Not sure why garrote can even drop so much because you can press it whenever, all you need is some energy
Are you aware of pandemic?
Yes I am
Okay great
Around 5/6 sec for garr
Just make sure to track Rup/Gar better to never allow them to drop
Especially this bit at the end
Is very, very painful
Because you don't get any energy
For comparison here's my rupture on Remnant
So, fix the opener, be more careful about pandemics and not letting dots fall off
Well, you don't have to be careful about pandemic
Just make sure to never allow your bleeds to drop, whatever it is that you have to do
It's of course a bit different for multi-target encounters, but it's usually pretty safe to have both rup/gar on your main target at all times
And only using Rup/Gar on secondary targets, as long as your main target still has both bleeds up
Dipping below 90% bleed uptime is pretty painful already and you should definitely work on that, it's our single most important thing in our kit
Without bleeds we don't get energy
Without energy we can't use generators
Without generators we don't get combo points
Without combo points we don't get finishers
And so on
Question: should we dot balls on remnant?
Yes, before they get hit by suffering
What if they are far from me?
Once they get hit, it' a bit too late as they will get insta-blasted
Don't bother if they're far away
Just stick to boss
It's very minimal
Aight failed on that and that might explain some dot falling on boss
Also, use your Shiv even more on cooldown. There's quite a few instances where you hold it for 4-5s and that eventually adds up
Some times I hold shiv bcs I read that shiving into applying dots was bad
Also, generally just hit Flagellation on cooldown. I like what you did here by syncing the second Flag/Vendetta, but if the fight was even 5 seconds longer, you would have missed out on an entire Flagellation
Should I pull for flag? I'm getting like 25 stacks max per flag :/
That's completely fine
We're not looking to get 30 ever
I don't think I've ever gotten 30 with EP/Vig and Dashing/Doomblade
Only pretty much happens on AoE encounters or with MfD
We don't really care too much about how many stacks we get
You just follow the normal pooling rules (pool on Envenom) and it should net you a decent chunk of energy for your Flag automatically
You just use it on cooldown, making sure to always follow it up with a finisher instantly
Sounds like a plan for today
Of course you have to be aware of what's happening around you
As we want close to full value out of our cd's
If you know the boss will go immune in 3 seconds, probably don't use Flag/Vend
Pretty much the case here, where you used Flag and then was stuck running around and using Feint
You can safely hold it for like 4s to get more value out of it
Instead of slamming it on cooldown and then having to idle for 5s because of mechanics
Well, using Feint is completely fine
(pvp mentality)
But during your cooldowns you want to maximize throughput
And using Feint during Flag
And running around during Flag
Is not exactly ideal
You want to plan around so you know you have 12s of free time to just slam the boss
I was not even hit by aoe, that's the worst part, I completely dodged it
And not worry about having to press feint/run
You're also wasting some energy
It's not the worst, but it can definitely be improved upon
That's a lot of muti/env...
Should be aiming for around 5% or less energy waste on active fights
But yeah, that's also due to the nature of the fight
If you play it safe and go afk every time you do the bombs, it will result in some downtime and energy loss
But again, you need to think of it in advance and play accordingly
Instead of pooling, just slam all your energy down the drain before the Malevolence casts go through
Got bombed 1 time, then always S.Step
Ye
(on second explosion)
But yeah, due to the SnD thing being a log issue, there's nothing too too bad going on
All the basics look good otherwise
Sorry for blasting you about SnD, they definitely fixed it in CN so I just assumed that it was funky
It's fine, dw, I can see how it can be seen as a huge negative if the log doesn't point it
Of course your gear is not really great, so that will weigh on your parse by a lot
Rank 3 frost, 239 weapons and just 238 ilvl
Once you get r5 frost, a 252 weapon and just pump yourself to like 248 or something
Then you'll be solid
The stats are somewhat okay tho! Been trying to optimize as I can
You shouldn't really look at stats though honestly
I never look at stats
I just use whatever the robot tells me to use
If it one day says that mastery is better, I start slamming mastery
Too many people are stuck up on stats and minmaxing them, and it's not really worth it until you're literally 255 ilvl
Once you have every single 259 item, bis trinkets, r5 frost, bis legendary and so on, then it's fine to mess around with stats
But don't fret about them too much
In summary:
- Focus on your bleed uptime and maintain close to 98-99% uptime on both Rupture and Garrote
- Use Shiv more often, stalling it even for 3 seconds can eventually lead to a missed cast
- Use your cooldowns on cooldown, as long as you get to close to full value out of them
- Get some better gear, man.
Don't beat yourself up too much by parsing green/blue, because your comparing yourself to people that are close to bis gear and sim 3k more in single target.
You'll get there, but that'll take 15 more ilvl's.
Question: doing painsmith and guardian and possibly fate tonight. Any quick tips for these bosses?
"get some gear" I should do more M15 😂
On Painsmith you can just focus on the boss. The most important thing is staying alive. A dead dps does no dps.
Guardian is just a single target patchwork fight pretty much. Nothing special whatsoever.
On Fatescribe you can take Crimson Tempest to get some dps on the adds. Just make sure to do your part on the runes or you'll feel the wrath of your raid leader
Thanks for your time Cev, appreciated!
You can always refer to my Warcraftlogs page if you want to compare logs: https://www.warcraftlogs.com/character/eu/twisting-nether/ceverion
I've retired from WoW, so those will probably be outdated whenever 9.1.5 comes out, but should be good until then
Good luck out there!
Thanks!