#Myast Log Review

1 messages · Page 1 of 1 (latest)

summer geyser
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@sinful rivet @random cipher @sullen phoenix go forth

random cipher
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Cheers

sinful rivet
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your proc overwrites on the TDN envenom so as long as you press it within the buff timer you're good

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it doesn't even look like you ran out cuz dragon went flappy

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like you can't do something like this

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the reason you join your DM with KB is so your extra poison ticks will stack your KB hard and fast

random cipher
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Will let you cook and look at it once you have done all the dissecting ! Appreciate the time you spend on it

sinful rivet
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and if you play a single shiv, you hold the shiv for the bottom of KB rather than at the top

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(if you were in raid, with 2 shivs, you would actually cast it before, so KB -> shiv is never really the way you should ever play it

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if you're doing the long setup because you expect dwagon to live very long, the way you'd play it would be envenom into deathmark then you press KB

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no matter what this is a huge waste of time

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realistically on that pack, id say getting going fast is probably a good thing becasue the casters are kind of dangerous and the dragon itself needs to die very fast

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like this is a crazy commitment

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to literally just do no dmg

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if that makes sense

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Pull 2:

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we can't be using our cooldowns like this

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first of all obviously you get fucked because of how late your first KB was

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(that's another good reason to put it on cooldown, so you can actually use it in the next pack)

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we can't have done 2 pulls and used KB once halfway through the first pack, this is a bit of a wash for that reason on pull 2

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vanish to silence the casters when it gets weird is good here

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but you're still paying for the sins of the previous pull so there's not too much to say

sullen phoenix
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just a smol tidbit cause im tagged here, you are also very late on crimson, i found success sending crimson before the second rupture

sinful rivet
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a lot of your damage when you don't have cooldowns, you actually still do very very relevant damage to a pack if you can get your marks going and cleave some TDN envenoms onto the pack

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i understand this is a pretty big pull - but ssing that 3rd rupture is not good - you only get scent of blood from your first 5 ruptures, sure, rupture is a lot of damage, but it's not more damage to send a raw bleed on a random homie than to get your poison cleave going

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there other thing is, if you don't have cooldowns, why even bother swapping your spatter

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like this sequence wasted nearly 10 seconds of time if you think about it - putting on the mark late, rupturing something for fun, swapping the mark and then the moment you have your mark on and you're ready to finally do some damage you're like woops it's vanish o'clock cuz it's gettin WEIRD

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https://i.imgur.com/Izy2nRB.png if you're this desperate to silence a mob as to shrouded garrote 3 times, youll save yourself a huge headache by losing a fraction of a second just clicking themob you think you need to silence

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if you don't have something on your plates that indicates your mark target (which should also be the spatter target), i'd suggest one, the WA i use puts a purple border on the mark target for me so i can return to it after i have to do something crazy etc

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https://i.imgur.com/68GPjrc.png i think one macro problem we can kind of ID with your gameplay is that you seem reluctant to use commital stops/defensives, just from watching these first two pulls like

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in the first pull, you evasion/feint and also line of the sight the dragon, when you could have just cloaked and sat deep, here, you throw away your damage to kidney but realize that you kind of had to blind anyway so you're about as net negative as you can be for actions performed/resources used vs. value

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also you need to plan a bit better i think

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you need to identify that this is the moment in the dungeon, this kidney/blind, where your kingsbane actually comes back up

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there is 0 reason not to send it because you're about to go on a bombing run

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you just lose a whole cast for nothing

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the pull actually continues for a whole 30 seconds from the point your KB comes off CD

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so you could have sent it on literally anything and gotten some value, even if it died super early cuz accidents happen

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wait

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you can probably drop a point of subterfuge and take another of lethality, it won't change anything about your play pattern so far at least

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actually to revisit the first pull for just a second

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the advantage of having subterfuge in grim batol is actually immediately obvious on the very first pull - your sequence is you garrote the caster 3 pack you're running past and then you can still ambush the dwagon to put the mark on

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GENERAL UMBRISS - looks fine, i think you're a bit too ethical with leaving melee, for large swaths of time

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some of these feints probably should have been evasions, but it looks like the one time you look like your energy was punished was more likely just walking out of melee to drop circle

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we can't be doing like, a longish setup and then spattering this late

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especially with subterfuge like it lokos like you had combo points in this scenario, you probaby go like garrote rupture garrote ct ambush even, cuz ambush as first global doesn't start the spatter etc

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https://i.imgur.com/kKV7XDx.png if you're going to commit to vanishing in your CDs with MA, commit to the bit, actually cover as much of the window as you can with that vanish, i'm just going to assume the garrote you sent right before vanishing was just an execution mistake, shit happens

random cipher
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Just chiming in too say that's perfect and I apreciate a lot the time and effort you are spending on it

sinful rivet
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NODDERS hope it's helpful

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specifically on the molten giant pull, you get the most value off your CDs when it's got the stun debuff from the RP mobs on it, because it take extra dmg

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if possible, just doing a quick send like it's a weekly 10 is also worth considering, and not doing a long setup because ultimately just getting a tick or two more of kingsbane when it's got the vuln on it will net more value probably

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molten giant 2:

in a way, you fixed your misplay from the very start of the dungeon, or that pattern, where you sent KB late on pack 1 and then didn't send it on pack 2, you actually do send it halfway through the life of this pack, which is good

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err, actually itjust looks like you forgot

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if it's pure single like this, there's no reason not to play the shiv in the KB properly - on aoe sometimes you might not want to shiv your KB target cuz you might murder it before you get the KB spatter value but in this case i'm just assuming there was a lot of stuff going on w/feints and kicks and stuff and it got weird

random cipher
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From what I remember there was a few shiv that went purely for dispel early on which may have throw of the timer here and there

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But I could also have forgotten

sinful rivet
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yeh, i didn't see it in the 30 seconds before the cast

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i'm assuming it was just an oops, shit happens

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2nd boss looks pretty clean

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molten giant pack after boss is okay, shiv timer got a bit weird again but i'm assuming you shived at the bottom of the boss fight or something

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and sometimes it really just do be that way

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man you go fast on the lavabender

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you should do this kind of thing more

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especially with subterfuge you can use garrote pretty damn late in the pull to bridge weird combo point situations or weirdly shaped pulls where mobs are a lil late

random cipher
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Lava was 3 chained into next so that why that sequence was fast irc

sinful rivet
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rupture spreading for the chain is good

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yeah i see

random cipher
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Pal did not had till ready I think

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Toll

sinful rivet
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you can, in scenarios like this where the boss is pretty far off, just vanish to make your life more pleasant

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like this vanish here, assuming it was off cooldown earlier than this (maybe it wasn't) can be pushed up for your quality of life

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and by that i mean less globals spent rupture about 10-12s before this meaning you have some time to spatter a bit, to get the CT out before you actually press DM etc

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looks like sham pressed ascendance on the 2 homies right before the third boss which is, i mean it's kind of questionable but it's probably okay

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that went a lil faster than it probably should have, probably doesn't affect you long term on the boss

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wait did you die here

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there is NO fucking way an ENHANCEMENT SHAMAN AND A FURY WARRIOR IS LETTING ANOTHER MELEE SPEND 20 FULL SECONDS OFF OF THE BOSS CUZ THEY'RE NOT HITTING THE ADD

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that is CRAZY behavior

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if this happens again, this roughly when you should blind the mob so it blows up in melee to teach them a lesson

random cipher
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Trying to remember, I think yeah there was no stun on that pop and people were more cautious me included

sinful rivet
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it doesn't go off if you walk into it it's not like the mist fox

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if it's not fixated on you

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you can be sitting on it

random cipher
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I should have step the sham though to come back sooner

sinful rivet
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the big scary thing is make sur eyou never cloak when you have a fixate on you, cuz it'll clean the debuff and it'll fixate someone else

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really cool designf rom blizzard on a fight where you really want to cloak sometimes

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and while you can stun the mobs, never blind them or (well we don't take gouge now but gouge/db will do this too) they will refixate as well

random cipher
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I did some terrorism action with blind in the 12 bracket yeah 😄

sinful rivet
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on week one i was in a no leaver with the homies and i got told not to blind before it started, and i managed to blind on two different ocassions OMEGALUL

random cipher
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Btw we did not do the 2 lava before third. Skipped them

sinful rivet
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that's probably fine

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tbh that part of the dungeon feels, funnily enough, the most flexible

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on how exactly you pull it

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should probably be slightly different with every comp

random cipher
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That's the standard route now in 14 and up from what I have seen need to lust them or it get really tricky for the heals and lust could be better used

sinful rivet
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oh, on the 3rd boss, you sent your big cd set like seconds before it died, but that sort of thing happens, you just want to be out sometimes

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but you don't really get much value, it dies like 7 seconds after you deathamrk

random cipher
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We discussed that with sham yeah, we are making sure at the end of the boss that one send and not the second so we have something for next pack (premade with heal and enh +2 pug) so some of the timing are scuffed semi by design

sinful rivet
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that's fine then, this one probably not

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cuz immediately after this is the dragon

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which you probably want small KB on rather than like the dregs of this pack

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if the sham has ascendance in this scenario it's still fine but doens't look like it

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like where if he has asc for dragon cuz timings line up, you can hasten the pack right before by sending kb pretty late or whatever if it's not big kb

random cipher
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I have felt without looking at log that I tend to send cd and I don't get lots from it due to timing/mech that I should anticipate. Definitely a point to work on

sinful rivet
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yeh, a lot of this stuff i'm saying is only really this in depth in analysis cuz of this being hindsight

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i'm sure like if i walked into that key a bunch of those scenarios i probably would have just done roughly the same thing

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cuz at the time stuff feels different

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hmm, do you have a time to death weakaura

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if not, you probably have MRT, there's a time to death widget you can grab from that and activate in dungeons

random cipher
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That's always good to see. I knew I sometimes scuff up the opener especially maybe on pressing DM and kB without full bleeds/envenom etc. it's great that you took the time to go pull by pull.

I have material to work on

sinful rivet
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the way it works is basically it just tells you how long the pull will last if the dps doesn't change from this moment in time

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so if say everyone's at like 2m and it's like this pack has 24 seconds to go, then you know you can probably get a full small KB out etc

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and other way around too where it's like the situation looks weird but it's like there's barely 10 seconds left, then you can kind of make the assumption you should probably hold, etc

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not the most important thing, but it's the sort of display that doesn't take up much room on the screen and while you can't replace like actual decisionmaking it can help

random cipher
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I can have a look at it

sinful rivet
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er i'ma boot wow and take a screenie of it sec

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(also MRT has the best battle res tracker for some reason, it's never laggy unlike most weakauras and it never fucks up for some reason)

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that's literally it

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it's middle of the screen, next to the green combat timer to enable it

random cipher
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Cheers

sinful rivet
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oh uh, finally on last boss

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hmmm maybe it is, they did live really long

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but i swear if you just rupture one or two that wander in a bit late

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and just continue to tunnel the boss it's probaly better

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and if they live this long, you gotta have a bit more CT coverage

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i think

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it was probably a little weird

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but in cases where like they're kinda wandering in like that, you shouldn't be waiting for like the perfect moment to CT or whatever

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if there's 2 targets, it's actually good enough to press CT on

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if you're in CDs i'm not sure about the absolute exact number but i think 3 feels right

random cipher
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Thanks for that 🙂 much appreciated. Went back to first pull, basically what happend there is that I though I pressed kB after mark and either I gat fingered it or gcd locked myself. I only realised afterwards which is why the kB went very late.

Regarding the blind kidney it's called by my heal who is doing the rota between the tree of us, I can discuss to not have blind sent when I am on cd phase

sinful rivet
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ahh fair enough

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that sort of thing will get ironed out as you guys play more probably

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hopefully this was helpful!

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(i'll do anything to procrastinate on my work kek)

random cipher
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It was great yes. Solidified my doubt on not getting enough out of CDs and now I know I don't CT enough.

It's time to stop face rolling DPS is still not an issue to time 14 or the 15 tried but it will be and better improving before that.

I need also to stop being lazy and click on my target to silence rather than sending three garrot in a row

sinful rivet
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yeh the smart targetting can be a bit whack sometimes

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(though it' sbetter than like, when you had to proximity replicating shadows rupture on sub lmao, fucking blizzard man absolutely unhinged)

sinful rivet
random cipher
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Used to play feral in cata, with nothing to help you spread dot. I can understand the pain

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At some point I had to go welp, I don't have tiger fury nor Frenzy or w/e that cd was called. No energy to swipe no energy to spread any dot... Will just give up the aoe

sinful rivet
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yeh, sin was like that until mid dragonflight when they took IC off being an active button into actually working mintKEKW

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tbh i wish they didn't prune a bunch of the snapshotting stuff, speaking of feral

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i guess feral still has some with berserking

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but what have we got left, just CT on multiple targets now?

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now that exsanguinate's gone, nightstalker's gone, etc

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it feels like they traded timing complexity for extra buttons to sequence kind of, which i guess was the intention because it's hard to explain some class quirks i'm just bitching to bitch mintKEKW

sinful rivet
random cipher
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It's smoother and more accessible though which is their target

sinful rivet
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just on cd, 30s, sometimes less

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yeah for sure

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like being able to lose 20% of the dmg from your CDs cuz you pressed your deathmark exsang and KB in the wrong order is kind of insane

random cipher
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And I for sure don't miss some of the sheanigans of early expac, some were fun some were just outright awful

sinful rivet
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yeah i know what you mean

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i guess over time with nostalgia it's like the stuff that you used to complain about you remember fondly mintKEKW

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ppl in the subtlety channel are already pre-missing transmitter cuz looks like there wont be a 1.5m trinket next tier OMEGALUL

random cipher
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In vanilla I had some raid as holy pal where my only role was to put bok one by one on each member of the raid, when I was done it was time to refresh. Absolute fun. The three years spent as raiding BM hunter spamming one keybinding all night long or even worse the path where as rogue we were just evicerating , on my hunt my scorpide was doing passivley without any input of my part 75% of my damage.

Trap dancing hunt was crazy fun and complicated and they nerfed that in 2 weeks.

Nostalgia is there but not for gameplay in raid ahaha

sinful rivet
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lmao yeah

random cipher
sinful rivet
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the boon?

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like the one that like rooted you right

random cipher
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Yeah, will you die will your tank leave you ? Will your tank turn the frontal on oyu

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That was fun

sinful rivet
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oh my god i have the craziest clip from my guild's razageth prog

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tbh i don't like super mind when trinkets have a punishing effect per se but i think i would like it if we actually got some of the ones that were just flat out insane

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like IMAGINE having an agi spymasters on assassination rogue

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literally a better razor coral

random cipher
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Nutty dot that are duplicated or triplicated ? Yeah not happening ahaha

sinful rivet
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hmm i wonder if the raid trinkets are up on datamine

random cipher
sinful rivet
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yeh it was actually unlucky + 2 seconds late from him

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it nearly cost us HOF though, like they played like shit for 2 whole hours after this cuz of how tilted

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then after break just owned the boss

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lmfoa

random cipher
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Remind me of the prog I did on my guild where one of the lock died, I rez him (playing tank at that time) and he spent legit 20-30 sec not doing anything until I pinged him on vocal, "Sorry did not see was raging" We wyped at 0.3%

sinful rivet
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LMFAO

random cipher
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Was not in Mythic *

sinful rivet
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"did not see was raging" is such a classic LOL

random cipher
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Let say we were a bit cross. We only do HM for fun but with the level of the guild boss like razageth (or Ansurek) takes extra long due to the individual fails.

sinful rivet
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yeh pretty much

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i do prefer the raid design where like your fuck up will kill you (and probably any partners in the mechanic) rather than the whole raid

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i think some punishes are a bit extreme in the recent raids

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stuff like "soak 15 seeds on tindral if you miss any you wipe if you soak 2 you wipe" is kind of insane design, though i do think they've done a good job on heroic versions of the bosses in recent memory

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like i still go to my guild's splits despite being long retired, and it's always a good time

random cipher
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Ansurek was particularly frustrating for that yes. Force you to cut out people that don't want to improve /perform or are just slow to the uptake. But not every one wants to perform and we would rather play with them than without them

sinful rivet
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yeh exactly

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i think having to bench people in mythic is probably okay from the design perspective, but having to sit people in flex heroic is kind of not a good thing to plan for

random cipher
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tbf thoough it's just an ilvl issue, boss melt as soon as you hit mid tier ilvl

sinful rivet
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gearing still feels a little weird to me, but after so many tiers feast-or-famine on wehtehr or not i roll a dagger via box or in raid, I'm happy with how they're doing loot now

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upgrade system being capped early is kind of an necessary evil maybe

random cipher
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I like this tier, not the free pizza of DF S2-S4. You still have a meaninful progression, with a shift of power to the people that play the hardest content (Mythic raiding)

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in term of gear