#k.a.t.s.u. - Log Review

1 messages · Page 1 of 1 (latest)

crimson merlinBOT
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Please post the link from WCL in this channels for others to see.

fickle jetty
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My character is Katsouille, and i feel like i'm really stuck with my DPS. I'm over 20% haste so i'm playing the KIR build but it's not going well

warm plover
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You don't need over 20% haste

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haste falls off hard after 19% or so

fickle jetty
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I need more than 20?

warm plover
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No you don't need more than 20

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You're pressing ambush

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this build does not use ambush at all

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that's >10% dps right there

fickle jetty
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... how do i do? I noticed that but my "Sinister Strike" become "ambush"

warm plover
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that's because ambush is on your stealth bar

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in the same position as sinister strike

fickle jetty
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Ok ty! I'll try
Is there any thing i can do?

warm plover
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your opener should be stealth > adrenaline rush > roll the bones > slice and dice > ghostly strike > echoing reprimand > bte

fickle jetty
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ty so much

warm plover
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remember that the KIR build has an extra reroll rule for roll the bones

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after you press keep it rolling

fickle jetty
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Oh! sometimes i feel like i'm not doing great, i wonder if this is because i loose my "adrenaline rush"? (Am i supposed to keep it all along the fight?)

warm plover
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You basically press KIR at 4 buffs and then roll once again with loaded dice to try and get a 5th or 6th buff

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yeah adrenaline rush is supposed to be like >85% uptime in a good pull

fickle jetty
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How do i know if "loaded dice" will give me one more buff instead of loosing buffs?

warm plover
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after you press keep it rolling, your buffs are locked in and cannot be lost

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but only for the next RTB cast

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so you get 1 free roll

fickle jetty
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Oh damn ok

warm plover
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essentially, it is because after you press keep it rolling, your buffs are boosted 'ahead' of the normal buff duration

fickle jetty
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Ok i will train on that

warm plover
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you can distinguish between the buff types here

fickle jetty
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Yes i'm already tracking them but don't know how they work

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Ty so much

warm plover
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red buffs = normal
blue buffs = lower duration than normal buffs, will be lost
yellow buffs = higher duration than normal buffs, cannot be lost

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press kir -> all your buffs turn yellow (usually)

fickle jetty
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Ok! I will change that

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Thank you so much, i've been stuck with my character for weeks haha