#Otl - Questions

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cunning mica
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Table of Contents

  1. Can I macro gs Ghostly Strike to anything so I don't have to press it? Answer
  2. Should I be using rtb Roll the Bones during subterfuge Subterfuge? Doesn't that sound bad? Answer
  3. Should I be using a dagger in my offhand? Answer
  4. Should I be pooling energy? What if I enter subterfuge Subterfuge with literally no energy? Answer
  5. What are some common mistakes that Outlaw players tend to make? Answer
  6. Can someone here review my Outlaw logs? Answer
  7. When can I break my old 4pc for new tier? Answer
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Q: Can I macro gs Ghostly Strike to anything so I don't have to press it?
Yes, GS is just used on cooldown so you can macro it to everything (builders/finishers) and it's not a big deal.

You should still be able to press it manually if needed, such as for moments where you can quickly gs Ghostly Strike > bte Between the Eyes at 4 CPs in subterfuge Subterfuge.

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Q: Should I be using rtb Roll the Bones during subterfuge Subterfuge windows? Doesn't that sound bad?
For builds without supercharger Supercharger, there is not a specific rule against it though you can avoid it if able.

For supercharger Supercharger builds it is normal and often expected to roll during subterfuge Subterfuge.

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Q: Should I be using a dagger in my offhand?
A dagger offhand is mildly better than a slow weapon because it gives more Instant Poison procs. This is extremely minor though -- stats or item level are more important.

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Q: Should I be pooling energy? What if I enter subterfuge Subterfuge with literally no energy?
It sounds counter-intuitive but no, Outlaw does not pool energy. Because of the ff Fatal Flourish talent proccing from maingauche Main Gauche, we gain more energy by actively pressing buttons as opposed to standing there idling.

Historically we have never been able to prove that pooling energy as Outlaw is worth it, even if you have very low energy and vanish Vanish is ready. Though it can also be hard to prove because it is so rare, it may not appear in enough iterations of simulated pulls to influence the average dps.

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Q: What are some common mistakes that Outlaw players tend to make?
(For both builds)

  • Remember that vanish Vanish is used to maintain adr Adrenaline Rush. Having lower than ~90% AR uptime on a good run usually means there are rotation errors somewhere. Everything about cooldown, finisher, and builder usage affects the average cooldown on vanish Vanish.
    • So you need to be aware that not using CDs when you immediately meet the rule to use them can snowball into you being unable to maintain adr AR.
  • Outlaw's GCD is 0.8 seconds during adr AR if you have the proper haste. It is not always easy to keep up with this pace while making the right move. You have only 0.4s of leeway to fit 8 globals inside subterfuge Subterfuge windows.
  • Remember that ks Killing Spree and coupdegrace Coup de Grace have higher priority than vanish Vanish, unless you must vanish Vanish immediately for AR.
  • For trickster Trickster, if AR is active and ticking, remember that you try not to vanish Vanish if KS's cooldown is under 20s or so, and you try to align vanish Vanish, with shortly after the double coupdegrace Coup de Grace.
  • For fatebound Fatebound, if AR is active and ticking, remember that you try to only vanish Vanish if rtb_rp Ruthless Precision is active or supercharger Supercharger becomes active.
  • bf Blade Flurry radius is only 8 yards around you (not the target), so positioning has an impact in aoe.

(For kir_charger KIR builds)

  • Watch combo point usage: finish at 6+ CPs normally but at 5+ CPs during subterfuge Subterfuge.
  • Watch RTB rules: make sure you are tracking when you can do the free roll after KIR.
  • Watch builder priority: ps Pistot Shot is only used if it will not overcap CPs, unless it has max stacks. That means with 2 points in Fan the Hammer, it is used at or below 3 CPs normally but at strictly 1 CP during rtb_bs Broadside.
    • There is also the optimization to priorize ss SS when talents_fazed Unseen Blade is guaranteed.

(For ho_charger HO builds)

  • Watch combo point usage: finish at 6+ CPs normally but at 5+ CPs if subterfuge Subterfuge, ambush Audacity, or ps Opportunity is active.
  • Watch builder priority: generally ambush Ambush always has a higher priority than ps Opportunity procs which always has a higher priority than ss Sinister Strike.
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Q: Can someone review my Outlaw logs?
Yes, type !log in the Outlaw channel and it opens a log review thread, and myself or others may see it.

Reviewing Outlaw logs is difficult on their own, a VOD is best used supplementary to see what decisions are made on a gcd basis.

Please consider it is a voluntary effort to review logs and some will get missed.

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Q: When can I break my old 4pc for new tier?
fatebound Fatebound will quickly break the old 4pc for new 2pc, as its 2pc is very strong. trickster Trickster will probably wait until the full 4pc, though you can sim.

Remember that as soon as you break old tier you will have to use rtb Loaded Dice.