#log review - jess

1 messages · Page 1 of 1 (latest)

wanton crane
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@vernal spade think this worked

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okay your opener

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should have used blade flurry > stealth > RTB > ADR > SND before the pull even began

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so you can start the pull ready to BtE spam

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and also open with ghostly strike

vernal spade
wanton crane
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you used shadow dance into ambush

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but it should be into Between the eyes

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same with vanish

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so one thing is the importance of getting 3 roll the bones buffs

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from the opener, you RTB into ADR, this gives you 1-2 buffs right

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but now you have loaded dice active from using ADR

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this means when RTB is off cooldown you can roll again and guarantee 3 buffs

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from loaded dice + the tier set

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because you used them backwards at the start, you were stuck with 2 buffs for a while, instead of being able to roll into 3

vernal spade
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oh interesting ok

wanton crane
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roll the bones also expired alot, which causes you to lose tier set on the next roll

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basically, there was almost no point where you actually rolled 3 buffs

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when it should have been like immediately

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having 3 buffs is crucial to keeping adrenaline rush active, keeping vanish cooldown low

vernal spade
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gotcha, i read that in the guide today but didn't quite put it together in practice, this is helpful

wanton crane
vernal spade
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so sounds like top priorities for me:

  • opener
  • make sure i'm keeping 3 buffs up
  • better avoid Ambush when i could BtE
  • re-evaluate from there?
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thanks for your time ❤️

wanton crane
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yes, and also i see the ocassional 4 combo point finisher

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should only use finishers at 6+ CP outside of stealth, or 5+ CP inside of stealth

vernal spade
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i think i usually end up doing that if stealth is about to expire, try to sneak in a final BtE, better to wait even in that scenario?

wanton crane
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yeah, a 4cp bte is not worth even at the end of stealth

vernal spade
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gotcha, thanks