#bananasandwiches - Log Review
1 messages · Page 1 of 1 (latest)
i know that, at a minimum, i forgot to redo roll the bones a few times (my weakaura broke), and there were some times when my buffs dropped because im an idiot, but even when everything was rolling, i felt like i was doing something wrong
more than a few times. roll the bones usage is what sticks out to me
for example you start the key by using roll the bones > adrenaline rush
this is fine, but when roll the bones come off cooldown, you are supposed to immediately roll again
because then you are turning 1-2 buffs into guaranteed 3 buffs with the tier set + loaded dice
outlaw wants to get to 3 buffs ASAP and then sit on them as long as possible
with proper gameplay you can maintain 3 buffs for the majority of combat
i dont see a single point where you gained 3 buffs in this way
should i be playing keep it rolling?
no, that is just one of our viable builds
obviously there is bad roll the bones usage, but i feel like my single target damage is nightmarish to the point that i have to be doing something majorly wrong
roll the bones is what is majorly wrong
maintaining 3 buffs has a strong effect on your adrenaline rush uptime, your average cooldown on vanish, etc.
so improper RTB usage has a snowball effect on everything else in the rotation
i also think you need to be more cognizant of stealth cooldown usage
okay that makes a lot of sense
there are some moments where vanish is used without between the eyes at all
or dance is used into dispatch instead of between the eyes
should make sure between the eyes is not on cooldown for an upcoming vanish/dance window
in the end your between the eyes damage is still surprisingly ahead of dispatch
but it could be much further ahead with consistent crackshot windows and RTB uptime on
etc
also shadow dance usage itself seems a little bit sparse
it has a 1 minute cooldown that you almost always press it directly into the next finisher
unfortunately i cannot track vanish cooldown from logs
but sitting on cooldowns, even for a few globals, tends to add up for outlaw
especially as vanish/dance are needed to stop adrenaline rush from ticking down