#palmer - Log Review
1 messages · Page 1 of 1 (latest)
if anyone have time - I know this isn't a kill, but this is one of our best pulls on Smolderon and I'm just looking for how to improve on the fight so we can secure the kill this week
doesnt the dmg amp phase happen at around 1:30 you shouldnt pop vanish at 1:14
unless Im wrong here
I had all 5 orbs at 1:12
But yeah, I blew my load a bit early
So I shouldn't be popping anything until I get all 5 orbs?
Just continue the standard rotation until then?
you should be setting up with flag
also rupture inside of dance
you want to have 5cp ready press flag while picking up orbs
and start doing what we always do
then you get 2 stech inside of the dmg amp then proceed as normal until next intermission where youll do exact same thing
ohh, so you hold flag until knockback