This is a temporary thread while the main #outlaw-faq is being rewritten.
Changes overview (aimed towards those who have played Outlaw previously)
- Outlaw is going a bit off the rails with the new Underhanded Upper Hand talent. Adrenaline Rush will have >90% uptime
- Still have 2 viable builds, with
Hidden Opportunity or
Keep it Rolling / Resounding Clarity.
Crackshot turns
Vanish and
Shadow Dance into dps cooldowns with the intent to use as many 5+ combo point BtE's as possible inside them- Pay attention to
Ace Up Your Sleeve procs to chain BtE's back to back.
Sinister Strike can now proc Count the Odds, this means
KIR RC builds do not press Ambush ever
Ghostly Strike is no longer on the global cooldown and is probably overtuned, it's generally worth even for keys. Can macro into your builders but maybe a macro isn't ideal for target swapping or targets dying- Use finishers at 6+ CP normally, but you can use them at 5+ CP inside stealth
(With 4pc) Use
Roll the Bones if:
- You have 0-1 buffs
- OR if you have 2 buffs and
Loaded Dice is active - however
builds without HO don't reroll 2 buffs if
Broadside is one of them - If you don't have to reroll (aka - you have good buffs), you should still roll again when they have under ~2 seconds remaining, instead of letting them expire, so that the 4pc always activates
- If you are about to go into a stealth window, then roll early if your buffs have under ~7 seconds remaining
(Without 4pc) Use
Roll the Bones if:
- You have 0 buffs
- OR if you have 1 buff and it is not
True Bearing - however
builds without HO roll for
Broadside instead of
True Bearing
Maintain Blade Flurry in both ST and AoE.
Adrenaline Rush on cooldown at 2cp or below. You can refresh it while it's already active, in stealth for the CPs.
BtE on cooldown at 6+ CPs with BtE ready
Dance into
Blade Rush when you don't have energy to do anything, and not inside stealth.
Slice and Dice if it is below 12s
Dispatch
Blade Flurry with
Deft Maneuvers talented is the highest priority builder at 5+ targets.
Pistol Shot in stealth with an
Broadside and 0-1cp
Sinister Strike
Stealth >
Slice and Dice >
builds without HO
Keep it Rolling (with 4pc) if you have any 4+ buffs from Roll the Bones / Count the Odds
Adrenaline Rush on cooldown at 2cp or below. You can refresh it while it's already active, in stealth for the CPs.
Blade Rush when you don't have energy to do anything, and not inside stealth.
BtE on cooldown, but only use BtE out of stealth if Vanish cooldown is over 45s and Dance cooldown is over 12s
Echoing Reprimand on cooldown