#dzani2543 - Log Review
1 messages · Page 1 of 1 (latest)
could someone check what am indoing wrong,im simming myself fully buffed with 130k dps
this is way lower
So your rotation looks correct to me, you did miss a beacon cast at the end
The only optimization rotationally i can see is your rupture use, it should be rupture>rupture(finality) >dance>dance >rupture>rupture(finality) repeat
To maximize the rupture value, this isnt a 10k dps increase though obviously
I'm not looking too too hard as I'm on mobile, but there are a few gaps where you're not casting globals as well. I assume those are mechanics, but those globals add up
Sophic uptime isnt bad, so it wasnt that.
You did die at the end, and lost 10 seconds of uptime
That is a rather significant dps loss
Thats all I can see, maybe someone who is a bigger log digger can look
Missing a beacon cast is pretty big if you're running beacon, in fairness
but yeah I didnt see anything major other then that myself
I think you're supposed to open with bomb to prevent capping charges but i could be wrong on that
Not on a 5min 20 second fight
That third cast is realllllly tight at that kill timer
Its technically correct, but the margin for error is pretty huge
Esp since he died early
actually the mistake i made witg last beacon is i misclicjed the bomb and beacon was on cd,so untill i waited to cast i died
about the rupture
im having dilemma i need to understand itt.if i hsve normal rupture on target and finality buff is up,do i use rupture again immediately or wait for normal rupture before it falls off?
the finality sequence ends up where you'll rupture twiceinbetween your odd dances without regard to pandemic; the empowered rupture will last through 2 dances
It end sup looking like: Opener ->consume finality ->Dance2->dance3->rerupture for uptime->consume finality for next dance->Dance4->dance 5->etc
this breaks with forced downtimes etc but ona dummy thats how it should feel