#robertoo420 - Log Review

1 messages · Page 1 of 1 (latest)

late wigeonBOT
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Please post the link from WCL in this channels for others to see.

mental dove
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Im mobile rn so i cant really dig inti rotations but from a glance:

Nado casts are fairly low, they should be closer to the 23-26 range, we're at 13. This is an issue cause nados o ly really a gain if you're playing it well. Halving it's value is almost certainly a dps lost compared to just running SF especially on a Tyr week.

Dances also look a little delayed. napkin math should have you in the upper 60s, youre in the mid 50s. Accounting for movement etc I'd still say we're a bit behind.

Only 1 potion use smh

wind pecan
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In my defense, I bought my first potion like a week ago so yeah I forget to use those constantly starege

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do you only use tornado with SD or just send it on cd?

mental dove
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nados used on CD even in ST

wind pecan
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oh right yeah I never use it in ST

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and I only used it with dance

mental dove
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YEah NAdos only a gain in overall if you're sending it constantly

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you're basically halving its value this key

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woulda gotten more out of SF

wind pecan
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kk yeah that's deffo something I need to start doing then

mental dove
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the good news is a lot of the rest of this looks fine

wind pecan
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thanks for looking at it

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so let's say you're opening on a boss, when will you use nado?

mental dove
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this is your iridius opener. The circled GB could've been nado

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SS->nado->rupture->dance+ss->evis->SS->SecTec

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im assuming on this pull your dance was still on CD and thats why we're opening with 3 GBs

wind pecan
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oki makes sense

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yeah it was

mental dove
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in which case it would be SS->nado->rupture+proc->gb+proc->finisher+proc->gb+proc->finisher

wind pecan
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so basically nado will make it so that my regular dance window will have full CP more often?

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do you rupture after the first tick?

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nvm I see the proc

mental dove
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Honestly it reads worse than it plays

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on ST you basically finish every other global instead of every global

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and just take whatever gets eaten

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in your dance it will garunteed 5+ when shadow tech is considered without crit rng, and garuntee 7 on your premed consuming-strike

wind pecan
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I'll give it some practice

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And thanks once again, you saved me from viewing tornado as a pure aoe thing

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the SD I'm not too sure about but I might be holding it for a bit too long if I think a pack is about to die

mental dove
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IF you can get the Sectec off the dance was worth it

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The only exception is maybe if you're like walking into a boss on a tyr week and want to burst the opener

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cause like if you waste the end of a dance going from pack a->pack b you just like

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spin a bit and do 30% less daamge while you CDR the shit out of dance anyways

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holding it doesnt really get you anything

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I would suggest trying/simming a DB build for this week, possibl with SF over nado

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Esp if that is a group you run with often

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the feral can carry your AoE pretty hard and flag doesnt line up with the aug CD anyways; you also have a lot of mastery baseline

wind pecan
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I've tried simming db in slice but it sims lower for me

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It's a guildie group but I don't really have a fixed group,

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So would you use SD use one shuriken storm then send st for packs that will die quickly

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Would be better than not getting st off I imagine

mental dove
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I wouldnt adjust the dance. AS dance comes up I'd bsically estimate "will they die before ST goes off?" and if no i send it