#Laus - Log Review

1 messages · Page 1 of 1 (latest)

topaz laurelBOT
#

Please post the link from WCL in this channels for others to see.

elfin umbra
#

so keys are kind of a pain to ctually go through on logs - is there anything in particular you felt you were struggling with ?

#

So unless you have something you want me to look at in particular im just going to explain your death in the completed ToJS - tainted ripple needs to be LOS'd or at least immuned, especially in higher tyrannical keys - look at where you are compared to the rest of your damage while these ripples go off

fiery gull
#

i just input on the sub rotation

#

nothing related to the dg it self

elfin umbra
#

Starting on wise mari cause its basically a patchwerk fight:

  1. you dance at the very end of the last pull, which starts this pull without dance which kinda sucks. I wont say its wrong as i def think sending shit is generally better but the pull ended before dance did, so hindsight says holding dance was probably better there. You also use your greif torch, in dance, with like 3 seconds left on the pull which is like objectively wrong. We dont torch in dance, we didnt need to commit a 2 minute trinket to the last 2% of a mobs health.

I'm putting the rest on seperate posts to talk about things specifically

#

Torando usage:

  1. This is not how we tornado on ST. We want to alternate builder/finisher on ST. since we finished right before this it would look like: Nado->gb->evis->gb->evis->[...]

  2. symbols is 30s cd, nado is 60s, they should naturally be lining up, we're missing our entire nado here with it - honestly not a huge deal on st and the down time of the dungeon after this means you probably wont be punished, but it just means we're misaligning this elsewhere in the dungeon, and im sure we'll see that when i get to some trash pulls

#

gaps in dance:
1s) so initially i thought this was going to be discomfort in doing the rotation while dodging the laser, but you boon immediately before this dance so i know you're stationary. IDK if you're choking on energy or what but you lose like 3 globals minimum due to these delays (nearly half your dance), and your sec tec isnt even covered by your dance.

#

Rupture uptime is a little low but nothing unforgiveable, and while you're not doing your finality optimizations you are consuming them, so i have no major complaints there.

#

Checking for aoe pulls gimme a min

#

our aoe also looks fairly good

#

USing last pull as a sample:

#
  1. this nado wants to be before our dance, this maximizes the # of finishers in our dance+ removes the dead global of casting it from the dance amps.

  2. this rupture doesnt want to be hear specifically because you didnt nado pre-dance. this pull in particular is one of the few instances where doing the nado aoe opener form the faqs is very solid. the combination of this rupture and the previous nado means the first half your damage window is spent on (1) shuriken torando. this is bad.

  3. you want to shadow strike to consume the premed buff up to 8 targets. Adds werent out yet in your opener so you just let that damage sit.

  4. i forgot to mark it but the tea should've been with your dance - or at least right before your sec tec.

#

the other issue i see is you're often sec teccing (way) too early or as your first global after dance

#

this seems to especially come up in aoe

#

in aoe your dances should look something like: Dance+tea+Strike->powder->storm->cb+sectec->[storm->BP...]