#Muszoo - Log Review
1 messages · Page 1 of 1 (latest)
tend to let roll the bones expire
don't think you are following the reroll logic as well, such as you rolling a BT + GM and keeping it the whole duration
you are very frequently using finishers at 5cp or 4cp, this is a huge error
you should only use finishers when at 6cp or higher
if you are below 6cp, then you must use the highest priority builder, yes that means frequently pressing ambush at 5cp, it is correct
Okay. Good to know
I was talking to @mighty stag
And they pointed out a few things that can be helped with wa’s
Cause I built my own… lol
ye rtb seems to be the biggest thing from what i can tell but outlaw logs give me a headache
audacity vs ambush casts seem off too
So I shouldn’t let them expire? I tend to if I have 2 roles or more
well you let it drop from a while before rolling
you can let it expire for half a second until your next roll after good buffs, but as you see from that snippet there was a time you let it drop for like 35 seconds
"having 2 rolls" is not guaranteed to be a "good roll" that you keep for the whole time, see the reroll logic above
it looks like you are not maintaining the between the eyes debuff on your main target
i.e using BtE 8 times during a 5 min fight
BtE applies a crit debuff that you must keep active on your target
it should be your first finisher
it also looks like you have a tendency to slam shadow dance immediately in your opener
this is almost always wrong as dance has a specific rule for when you press it (must have no audacity active, no fan the hammer active, and it is lower priority than Vanish)
All of these rules are in #outlaw-faq btw
Idea how that happens lol
how what happens?
Sorry reply. didn’t go off. This
Ambush vs audacity procs
This is something I haven’t been doing. Gotta build on that.
Can you link me the wa pack?
He linked it for me.
Don't know what he means by ambush vs audacity casts seeming off
I get more audacity procs then ambush uses
Your dmg breakdown looks about what is expected considering the rotation errors
Fan the hammer can proc audacity like 3 times in 0.5 seconds but you can only consume one of them
So its normal to have more audacity than ambushes
Oh I gotcha
So I gotta fix my RTB uptime, my BTE uptime, and use shadow dance better
And also stop using my 4-5cp finishers
