#Palmer - Log Review
1 messages · Page 1 of 1 (latest)
if you have boon, might be a good fight for it
rupture uptime looks okay-ish, could probably be better
you had snd drop at the beginning, not sure why
for dance, you still use one strike in dance
if you want to min/max you would tornado into dance
positioning would allow you to only rupture 2 times in the opener instead of the above + 3 times here
dance is usead a bit early here, this can easy lose you a gcd, so usually should wait for the gcd to be closer to over to use dance
more rupture
even more
also thistle tea
you forgot about it
vanish also, you can absolutely use it ^^
so basically:
- if you have boon, use it
- position yourself correctly to only require 2 rupture casts, there is no gain in refreshing rupture early for finality if you did that
- use tea during dance so you do more damage
- during dance strike once for premeditation (preferably before secret)
- try to not use dance so close to a gcd, it can lose you casts during dance