#kjelt log analysis
1 messages · Page 1 of 1 (latest)
okay fair
one thing that is very noticable is your rupture uptime is rly low
basically you always want to keep it up
if it helps you, use a weakaura for it
noted
same with slice and dice
not sure if you manually refreshed it, but it does seem like you did just let it run out
another thing, when looking at your tea usage, i am not sure it is in line with that
this is one that i kinda know im doign wrong
when i dance/sectec and i have tea up i somehow made a habbit of using tea as well
i am also not sure why your enegry stays this high
need to see in your ability breakdown
this one is funny
you seem to be new to the spec, so expected
but you did seemingly search your key
for tea
and just waited
lost you a global there
the same dance
i assume multiple enemies are up at this point
im new to the pve side for sure, did some pvp last season but i play mostly feral
i think the mistake is fairly obviouse
You also seem to not make use of DM very well in your dance window
if you use storm on 3+ targets
you should finish a lot more
having 4 storms in a row means you did some mistakes
for cooldown management, symbols is a "on cooldown" use
this is how long you delayed your symbols cast
when i started i had it bound to gloomblade / SS but i got rid of it
i guess i should add it again
Yeah, fuu covered most of it. In addition to not using consumables and missing most enchants, you need to practice basic rotation/priority stuff. Also, is your uptime correct on this log? On the Eranog kill, you were actively DPS'ing for 88.4% of the fight, whereas your higher DPSers were doing so for 98/99%+? Were you disconnecting from the boss or not hitting something for large chunks of time?
your 3rd dance is at the 1 minute mark, the average dance is every around 25 seconds and you start with one dance
i think my opener is becoming better but during regular dances i feel a bit lost
You should normall just go Dance > Gloomblade > Evis > Strike > CB > ST
You and the other rogue, Layzor, were the only ones with sub-90% uptime on the Eranog fight. What was going on there?
You're missing the gloomblade and missing some extra dmg there
Yeha during min 1-2 your uptime is like gone for some reason
yeah i did those bosses for the first time with a quick tldr on mythictrap so there is a lot of random downtime as well
Ok, but what was the downtime for? Like what was going on?
tbh i cant really remember
this ance, you did use cb + secret outside of dance
you rly want to use it during dance
also
Ok. Next time you're in there, you need to be actively monitoring what's going on if you're disconnecting from the boss/anything for more than 10% of a fight's duration. That's a huge contributor to your DPS loss.
this 3 builder sequcne can't be good, strike generates 3 cp, so you should end up on enough cp with gb without a need of a storm
Like literally try to take note of when it happens, jot down something after the fight (or if you die). Not sticking on a boss is very, very bad for any melee spec, and especially sub (even more so if you're disconnecting during a shadow dance window).
as a general rule, don't stress yourself and take one step after the other
To quickly summarise I should work on:
- Rupture uptime
- Slice and dice uptime
- Tea usage
- Dance rotation
- Connecting to the target
- Consumables / enchants etc
- try to keep rupture/snd up close to 100% (snd often is passively refreshed, so that shouldn't be too hard)
- try to start by using your cooldowns as soon as possible (symbols/dance)
-- after that and getting a bit used to the rotation, it will be so that you notice when you probably need to delay your cooldowns by a small point - try to hit all 8 gcds in dance reliably
-- if that works, try to use the DM sequence more - Tea use is complicated and additional effort, i would focus on it if the rest works
very important
just take one step at the time, you will get higher output for everything you increase in gameplay
And use some cheap enchants and phials/weapon stones. That's all passive and takes no brainpower. The first 4 you mentioned are all rotation/priority practice, and you can at least start by spending some time on a dummy just hitting it and checking your uptime on things like SnD + rupture after a few minutes (log it with something like Details). You can add tea usage later when you feel more comfortable actually keeping good uptime on your critical buff/DOT, and doing the "right thing" consistently during a shadow dance window.
Staying connected to the target is super critical for melee, but it's the one that's most fight dependent. If you don't have much raiding experience, or challenging PvE experience in general, then that you just need to learn by doing.
Thanks a lot guys this is much appreciated
I've noted everything and I'll start working on these points you've listed
Is it possible in Discord to save this convo somehow?
I'd just copy and paste it into a notepad or doc.
the thread will stay open for 3 days
after that it will be achived automatically, but can stil be viewed and opened up by posting in it
so nothing is lost ^^
Awesome!
This Shadowstrike doesnt give me 7CP, do I use SS again till max or send a lower cp cb st?
Wait, are you trying to finish every single time at 7CP?
Ooh. Uh, don't. From fuu's FAQ:
Finishing moves are used to consume combo points when reaching six or more (five or more duringShadow Dance).
you can use storm/gb to get to 6-7
but
mostly if you can also build a DM stack
e.g. if you do
If I understood what Kjelt might have been doing, he was using CP builders even at 6CP to hit 7CP?
dance(1)-gb(2)-evi(3)-strike(4)-secret(5)-strike
and end up on 4 or 5 cp
you just finish after it
and don't gb to 6-7
even better
would be if you vanish-strike there
because you get 2 more cp from premeditaiton
oh i was not aware i was making such a huge mistake haha
its not a big mistake
as mentioned, the goal is to improve not to be perfect
so every mistake is something you can improve on
hitting sectec here seems odd though
do you run without premeditation
because 3 cp is baseline from strike
and 2 from premeditation
nope, this is the only time it happened during my practice now
so you should need to be at least on 5
perhaps a bug occured or something
could be that premed bugged out