#assassination
1 messages · Page 3835 of 1
If Well-placed Steel is +44%, together with doomblade leg. we'll probably have some interesting Envenoms, specially for pvp
And also Kyrian with a 7cp envenom
Yeah but zoldyck just better usually :P
Don’t know bout pvp
Not the channel for it
yea, but Zoldyck is only 0.1% better, not much difference
!fuu
Fuus Shadowlands evaluation Spreadsheet: http://tiny.cc/uxr1tz
@vestal wren Is there sim for outlaw and sub?
@vestal wren I noticed you posted With Bis setup for sin. I was wondering if there was something equivalent.
that link does not work
every channel has this in the pins
Thanks!
thats some passive aggresive fuu stuff
but its all in the spreadsheet too
....
?
!fuu
Fuus Shadowlands evaluation Spreadsheet: http://tiny.cc/uxr1tz
Fuu is a fucking National Treasure
fuu is the AI in the sims
is shiv a part of the rotation rn
Damn varo speedy today
fastest redname in the west
i miss having a green name 😦
Is assa going to be competitive with subtlety in SL? Or is the difference going to be big
But eventually you think subtlety rogue will always get better parse?
As of now, yes
i find sub's complexity to be overhyped
but that's just me
I’m finding it very complex
Yeah I don’t think it’s particularly difficult either
But we all learn differently
So w/e
i think people put a mental block on sub
Outlaw doesn’t seem useful at all in SL?
nah outlaw is good
Outlaw is m+
And good enough in raids
should be fine in raids
It’s just like it is now
But assa better than outlaw on raids
Well
Yeah
Outlaw single target is better
But like on the grand scale of rogue
Outlaw isn’t the single target spec
Man wish hunters weren’t boring, mm is so easy and so is bm
It’s just outlaw
Sub seems pretty easy to me. It’s like Sin, but with something extra.
But, I can relate anything to sin
Idk why my name is even blue
Sub takes prio
Wack
I mean, discord has to put them in some kind of order
Sub happens to be the one on top
It wasn’t always like this
Cause I hit every role from my first day.
Now I feel dirty
Might be some reshuffling idk
I’m sure @shrewd night would hear our completely valid and definitely not meaningless complaint
The hell changed in the pins? Every other day the shit has a red dot. I can’t keep up with this.
Updated sims
Ahh
Fuu just updates all the pictures and stuff and then puts all the pins back in the right order
And sweeps up all the evidence before anyone can notice
He’s been sling a lot of that lately. I see a red dot and then red through everything trying to guess what’s different. Most of the times I find it, but certain times I’m lost.
Keep telling myself to log back in beta and test things out, but I’m at the point of total boardem now. We use Night Fae ability on cd I’m assuming?
Yeah it’s hard to tell sometimes cause it’s the same pictures but with different numbers
Yeah on cd
Gotcha
Might test it out when I get home...... if like, my mind will let me press buttons and stuff.
Overall grand scheme of things we still behind sub by like %5? Or is my memory messing with me and it’s a %10+ different (speaking ST)
Yeesh
I would say sin will get buffed and be fine as it plays close to the same as before (though shrouded suffocation will be missed in m+). But they left sub under tuned for most of bfa
So who knows
@balmy condor 
i thought sepsis wasn't buffed by shiv
i can't keep all the beta builds straight without beta access 
ah
!bugs is a good way to keep up with the changes
Rogue Bug tracker: https://github.com/SimCMinMax/WoW-BugTracker/labels/Rogue
Improved poisons rank 2 appears to be fixed in the latest beta build, or i am extremely lucky
I guess this is a hot take from me, and it's too late for such a change for this expansion but:
I would have assassin go all in on poisons, and build the spec around poisons/nature damage with a baseline execute
have mastery increase just poison damage again and have it scale up faster, and rupture/garrote would be there for energy regen
and venomous wounds would deal a bit of nature damage itself
Rolling back to legion?
I think their idea is keep bleed relevant, more than just for energy
kind of, but with new poison stuff i haven't thought of yet
and no, I'm personally not a fan of the bleed focus of assassin, i think it's caused more issues
Yea same, ggg is like the my least favourite part of the spec
numbers aside, assassination is in sort of an awkward spot in SL
But guess what, ggg does most of your dmg
The second of its talent tree is quite poor
No doubt about that
I think if there is any chart, we would prob be bottom half of the pack
playing beta, i can def feel that that blizz did not put much attention to the spec
poisons back for sub and outlaw meant that sin lost utility in a way
I was looking for rogue changes everytime when I check news, but mostly seeing dh changes...
DH changes aren't even good
That's why they keep doing it, cater for the larger playerbase while not making it too op
Which is hard
So is it true most ppl can get legendary on 2nd or 3rd week after 120?
yes
So legendary is more like a default gear, no luck or anything
Legendaries are crafted
Via an npc
You farm the materials and the drop for the legendary you want
And then go to the npc
And he smashes it together into the item
I wonder how expensive the template pieces will be
Depends how easy they are to craft
How easy is it on beta
ok i'll confess this thing in bfa
i bought a wow token, just so i could get fathoms
from the ah in early bfa
Well if were gonna remake legendary items later in the expansion, prob worth getting an alt just for profession
were not remaking them
Oh
once you make one your done, and you can upgrade the ilvl
That's good then
I thought we have to remake higher ilvl base item
And to remake it again
nah, i think you can choose to make it at a higher ilvl
but even if you don't you can upgrade it
At least that's how i think it works
Yeah idk
I don’t think the upgrade stuff is on beta
But they said you would just upgrade it ez pz and be done
So
What’s entry ilvl for a M+ 15 right now?
You mean the loot that drops?
It drops 120, so in a linear progression kind of sense you should be 110-115 but thats offset by ability.
If you're well below that, pre-expansion event starts tomorrow, easy ilvl 100 gear.
Tomorrow for NA, Wednesday for EU
Anyone know if the roaming rares start tomorrow as well, or is it just the invasion and some quests?
Well the rares are in icecrown and the invasion is in SW and Org
The invasion is gonna be a pain in the ass
You can choose to just ignore it i think
we were talking about Mythic +15
Yeah event is 100
wondering why sepsis conduit is not considered it sims so bad ?
there's better options
y y i see
just wondering why and asking myself.. wtf blizz .. sepsis conduit should be like a "signature" conduit .. dunno if i can explain it well 🙂 my english sucks 🙂
and for legendaries i see the the pins.. so alwyas go zoldyck ?
atm yes
how the other 8-9 other legendaries must feel that were put into the game and will not be used...
Plus if blizzard is anything to go by they'll likely do something to either horrendously buff or need different ones as the xpac goes on
So, does subterfuge not work with Sepsis?
When I get my stealth buff and use garrote, it doesn't consume it, and gives garrote a CD
correct
sepsis just gives you the ability to cast stealth abilities
it does not grant the combat effects of stealth
such as nightstalker, subterfuge, master assassin (both from the legendary, as well as the talent)
bleh. It's better so it doesn't throw you out of combat, but it's also worse at the same time
except for the damage
I'd rather throw you out of combat, but give garrote enhanced dmg
I dont see the problem of copy-pasting the stealth effects from shadowdance onto the sepsis thing tbh
Probably some 🍝
@balmy condor "sepsis just gives you the ability to cast stealth abilities it does not grant the combat effects of stealth" WTF really ? WTF LOL jesus blizzard...
Uggg I havnt played this game in literal weeks (a little over a month) and our raid lead want to start up raiding again tonight to dust off the team........ I don’t even know what to do. I’ve only been on beta
We don’t ambush at all currently, so it’s just old school Mut build right?
DD stacking .... wait pins
Ignore me and carry on
its exactly the same as before except you dont have TB
and once every minute you press SnD
uhh this is why i stopped playing, rotation is boring as
No TB, no Ct, no ambush
Just Mut, Envenom, and Refresh Bleeds.
then play sub
Imagine that lol
What enchants are we using, dont see that in pins, unless i overlooked
no reason trying to drive yourself nuts just for 2 weeks for everything to change once SL drops lol
Sim yourself for enchants
Doesn't that do more dmg then mut?
Going by the tooltip, ambush deals more dmg
But amubush is situational
Once leaving stealth or using blindside
!guide
Assassination Guides:
Wowhead: https://www.wowhead.com/assassination-rogue-guide
IV: https://www.icy-veins.com/wow/assassination-rogue-pve-dps-guide
Quick question: how is assassination performing in Shadowlands (PvE)?
Not great not terrible
I see. Got a character boost, but don't want to waste it. I was interested in fury warrior, but the spec isn't performing well. Actually, it is at the bottom of every DPS chart I saw
Thing is I don't have much time right now due to work. That is why I'm so hesitant about boosting :(
Since sub got nerfed, I have been wondering if assassination became more desirable or at least well accepted
did prepatch hit NA ?
If you're here asking these questions then those DPS charts don't matter much to you so play whatever
what charts ? i just wanna know if the patch is up or no
Fair point, spike$
Assassination it is, then
Thank you for the honesty
!wa
Assassination WA's:
https://wago.io/HJUbINlV7 (Mizerok's Group)
https://wago.io/E1EB91OtM (Lokkek's Group)
https://wago.io/SyLUNGD4X (Sovv's Group)
https://wago.io/SJLQKGjMM (Afenar's Group)
https://wago.io/ByzCxPq-m (Devlin's Group)
!fuu
Fuus Shadowlands evaluation Spreadsheet: http://tiny.cc/uxr1tz
is the 15% energy regen still being slapped onto rank 2 of slice and dice for ass?
I can't really comprehend that spreadsheat, lul
ass lookin really slow in sl kinda worried about it
would suck if they were behind sub the whole xpac
to be fair end of legion sin was super fast too, it just scales in that way
not sure about super fast
but it was faster, yeah
end of legion was about as fast as 8.2
iirc
and 8.2 was only a couple apm faster than uldir as well
end of legion was about 40 to 41 APM but you got so many 4cp mutilates
so it felt really smooth
yeah
with blindside, snd energy regen, and alac
assassin apm won't be that terrible
relatively speaking
I think a bit more damage could be added to mutilate, and perhaps envenom as well
but mainly mut, i think a 50 energy ability should hit a little harder
i wasn't a fan of APM capped assassin honestly
@fleet whale whatttt?
How can you guys think such things?
Lol
it completely took energy out of the equation
i miss the assassination that was methodical with big mutilate crits
You like dead time sit around doing fuck so waiting for energy bars?
I liked the methodical style of assassination, that was especially present in Antorus
especially with stuff like Kingsbane ramping up damage
But it just doesn't
It did
And does now
But it didn't for a bunch of this
And it was great
idk, i don't want sin to be apm capped, which means our envenoms and mutilates hit like noodles
For the opener (w/ Subterfuge), why do we start with Garrote > Rupture > Garrote?
oh additional CP
right?
cause of Shrouded Suffocation
also pandemics the garrote
i see
so should i do it without shrouded suff?
seems to be a difference if you're getting 1 CP instead of 3
maybe i should just use master assassin then
for single target
mm
without ss you only garrote once
The Shadowland's release date has been announced and everyone is preparing their schedules. In this video, I go over what to expect from the first few weeks for content and loot. Don't forget to like and subscribe so that you're notified of my new videos! Read more below:
...
i dont understand, the 8th M+ drops. he said the ilvl will be capped to M6. does that mean the keys are capped at M6, or can you still do higher keys but only get a capped loot?
so you can still complete a 15 for you great vault?
sure, but the loot will still be capped
I just simmed myself and the sample log doesn't seem to bother with 2x empowered garrotes out of stealth for pandemic; I'm wondering if that's because I don't have Shrouded Suffocation? It is, however, using ambush, unlike what is shown in the opener on Icy Veins. I'm thinking it's probably best to use Garrote > Ambush > Garrote (for pandemic) within Subterfuge, but I'm wondering if I'm wrong because the sim doesn't do that. Maybe I just don't do the 2nd garrote unless I have Shrouded Suffocation?
correct
I figure Ambush is not listed for use with Shrouded suffocation cause you get 3 CP
from garrote
without ss you only garrote once
@balmy condor
ok, thanks
ss not getting baked in is a crime
in some ways i agree, in others i wish they looked at the other two talents in the row
if ss was there instead of venom rush, would that compete with alac enough?
would probably just take over as the go to
alacrity is a pretty fat trait
is assass looking much worse off than the others? having trouble choosing a ms
10-15% worse than sub in tuning atm
but it plays just like sin always has in the past
slow and steady dot class
the tuning will come later hopefully
SS as a talent honestly isn't really that exciting tbh
but there's a lot of things that I want
Should I delay Vendetta a few sec if Rup/SnD are dropping off and should I delay it further to pool energy?
Blizz needs to take a good look at assassin, and it ain't just about tuning
mainly with the last two talent rows
delaying usually isn't worth it
just fire off vendetta
yeah
you'll get the energy to refresh rupture snd
ok
pooling also isn't a thing
i wish it was a thing
but sadly it isnt
like i remember a perk in wod that made mutilate deal more damage when you had the envenom buff up
like not that it was huge but it was something at least
you mean, double dose? 
well this thing wasn't rng

it was just a flat buff to mut, and dispatch
i only really remember the SND one
our old execute ability
we only reuse ideas in this channel varo gtfo
lol, as i'm reusing wod shit

like they baked cold blood into vendetta as another perk
so your first direct ability after vendetta was a crit
that perk must have been removed or flat out awful
cause i never had CT on my action bar lol
yeah, and also
if you aoe'd in wod, you went combat lol
no target cap on blade flurry, and blade flurry able to multistrike
combat had sub par ST but godly AoE
blizz sort of expected all rogues to change specs fight to fight
i do too
yeah
not a huge fan tbh
the shadow was a dumbass sometimes
especially on blackhand
but on the plus side of that last row
Venom rush was kind of interesting lol
higher base energy, and your energy regen was increased
for each target poisoned, up to three
reading through combat's perks again is so nuts. lol. 20% more damage in deep insight, removed target cap on flurry, removed dual wield penalty, and deadly poison became instant poison
nutty
DP to instant poison wasn't really a perk
they just didn't want combat to have any dots
but the insight thing was insane
i remember some fun times on the train boss in BRF
So I've been tracking Elaborate Planning and Envenom buff; I find myself constantly choosing between dropping an Envenom to either get 10% damage boost or waiting a bit for Envenom buff to drop first for more uptime. Any thoughts?
don't worry about it
im gonna tho
you don't have to
0 dps increase
like i don't even think the sims worry about that shit
that's the pooling thing discussed earlier. like you can do it, but you're gaining like 5 dps at most
Well I figure, at least when there's nothing else to pay attention to, i might as well
i like min/maxing
yes but a lucky crit + optimal pooling is better
cant apply luck unfairly to one side
on paper, yes
but i can almost guarantee
a very high majority of sin logs
don't care about pooling
if you want the ultimate minx max, maximize for envenom uptime first as long as you're not overcapping
then you can worry bout ep
ok
where koji quote
Turns out you can really just mash buttons randomly as Assassination 10% of the time and it really doesn't matter 😛
yea
always relevant
like even back in like MoP and Wod, where pooling was more important
it was still a minor dps increase lol
I was looking at a possible increase
forget what
and he implemented
and it was completely neutral lmao
3 I think
like lol
it's always a low number
even with really low haste, it only amounts to like 2 seconds of pooling
granted it's also a 3 min sim, so i guess a 5 min sim would have slightly higher pooling
also another funny thing, my gear puts me at like 29% haste baseline
and CT is actually a 31 dps increase lol
I saw some early sims showing sub rogues doing almost double sin rogues damage on average in Castle Nathria. Is this accurate? I personally prefer playing sin but would swap to sub if the gap is really big.
those probably weren't sims
my guess would be those are from a not-to-be-named website, which is extremely inaccurate
sin is behind on st but its not half of subs damage
I'll take 10-15% if it means a spec I prefer
i've only raided once since prepatch (and before that since august) and i only played sub for the like 6 bosses we did so
¯_(ツ)_/¯
I put a nice glass of apple juice next to me, cause I’m not cultured enough for bourbon, and I enjoy a relaxing gameplay experience like a true sin one trick
Hahaha
The other 2 are an SS spam fest though
So... Spam or not enough to do
Shit choice
Pre patch is whatever though
beats havoc's one button dps rotation
Who cares
Havoc isn't even on the table
That shit sucks
Hahaha
Now... Does it beat aff or destro
Nope
Outlaw still fun for m plus though
St actually good too
lol

5head af lol
If you never stop moving, CT doesn’t have a target cap either
just keep wiggling til everything gets hit
honestly, with the whole death theme of this expansion
it's ok to me if DKs get to shine
Just like how spriests shined in bfa cause of the Old God shit
DKs lowkey as of now look like the best melee in SL
Can someone in a wheelchair ever be best?
well they won't be wheelchairs in sl though
going either night fae or venth will solve that
Kyrian Paladin only
and then you have wraith walk and death's advance
with all that you should be fine mobility wise
I don't get why DK is considered slow, they have a little sprint plus a talent, I don't find them slow at all
tbf wraith walk is kind of shit
it's channeled, and breaks as soon as you attack
DA is pretty decent though
that's a lot slower than a 8s long sprint, step/grapple, and 15% movement speed base
nevermind DH or monk
it's a relative thing
but, with decent pre-planning, if you you're either fae or venth
wraith walk, DA, and grip is enough for most encounters
well it shouldn't be a surprise that a full plate warrior is not as fast as a leather class, but I don't find DK sluggish at all, in fact the class is a nice surprise to me (never thought I play one, but pre-patch alt leveling fewer got to me as well)
i find DKs fun as hell
DK is pretty great to be fair
in most areas it's overstated, there's just some instances where it really comes into play
the slowness that is
n'zoth can be rough sometimes
not impossible, just more to deal with than say, a DH
You ever seen someone do Mythic Archimonde on a DK when they don't know the strat? It's the funniest shit.
"GRIP ME GRIP ME GRIP ME GRIP ME"
how is assa compared to sub in shadowlands? or prepatch for that matter
pretty much raw dps, dungeons M+
10-15% below sub atm
can't really decide, both look nice
i see, that's not too bad
guess i'll go with whatever feels better
eeeh, the way i know blizz that's all subject to change in the blink of an eye lol
it's not like they're about to run outta time or smt anyway

Take them away to give them back
its not like tb was huge dps anyway
Like.. Black powder is just a gain
Yeah well
They nerfed it aswell
Made it less important to press
We got neutered
Don't defend them
Lol
it was already not important to press
Regardless.... They nerfed it and it's less important now
I would consider numbing interactions with shiv a buff over tb
I can live with the 30dps nerf if we get the utility out of it
Im just salty that the spec got flattened
People going to want us to soothe and we gonna be saying sorry
Cd
But outlaw and sub
you'd want to hold for the soothe most of the time if you know its coming up
No worries
i can't think of a single change that is good for assassination
i get that it needed some more complexity, but it's just made the spec feel clunky
excited to play sub though
Assa just need talents rework
What would you use vanish for otherwise?
Vanish skips in m+ are valuable
If the enemy throws something at me
Say a frostbolt
and I vanish before it hits me
Does it still hit me?
Actually never really tested vanish mechs so pretty curious
Yes it does
U can do that
Okay
There’s a grace period after you vanish that doesn’t pull you out of stealth
So most likely you’ll still be stealthed
Yeah I know about that
But the damage will go through
But was wondering if it can dodge damage
Kinda how meta
Can dodge damage
And DFA used to be able to
Gave iframes
You can vanish before the frostbolt gets cast I guess
Yeah for sure
The reason I asked is because in DotA you can disjoint with stuff like vanish
Yeah if they’re casting and lose the target it’ll cancel the cast
But if it’s flying l
Projectiles fail to hit if you go untargetable
It’ll land
I guess on tbc or like that u can do that with vanish but not sure its long time ago
Yeah I vaguely remember it being a thing a long time ago
Changed in wrath iirc
But yes doing things like vanishing death coils or pom pyros was a thing
Is not anymore
yo, wanna ask, what is best covenant for assasination in pvp and why. tag me if u know
just got serrated blade of nadox, with the effect that it has a chance to bleed
anyone know if this is great or garbage
yep
i simmed it cause no one knew, it was a upgrade for me
seems alreight, no stats but the bleed is a good enough replacement
what did you replace with it
hi guys what u think : Are Lethal Poisons & Well-Placed Steel can work well with Dashing Scoundrel & 1-3-1-0-0-2-1 sin TT ?
and venthyr as well:)
Any opinions on whats the best covenant for assassination rogues?
Found them, 10x
So what covenant are you boyz starting with
Probably Venthyr. Seems easiest to use in m+, stacking it up shouldn't be that much of a problem with fan of knives.
@broken basalt It’ll be a couple % worse than the bis setup, so idk what your threshold is by “work well”. I wouldn’t recommend master poisoner at the start of the expansion, dashing is fine, venthyr is behind but not awful
So is septic shock gonna be worth it, because I haven't seen any of the pins talking about it
No
It’s just worse than wps and lp right now
To put it in perspective, wps is 2.3%, lp is 2.18%, and septic is 1.8%
So slightly worse
gotcha
How does assassin compare to sub in shadowlands?
10-15% behind
Oh that's not bad
i wonder what their tuning will be. just an aura buff or more nuanced changes.
Aura buff?
!guides
Assassination Guides:
Wowhead: https://www.wowhead.com/assassination-rogue-guide
IV: https://www.icy-veins.com/wow/assassination-rogue-pve-dps-guide
Each spec has a hidden passive that increases all damage it does
That’s the aura
So an aura buff would just be a 5% all damage buff
Really? Why do they do that?
To make it easier to tune
If you like the damage breakdown of the spec, but it’s overall too weak
Rather than going through the patchnotes going “mutilate is 5% stronger, envenom is 5% stronger, garrote is 5% stronger”
And changing each number individually
They just slap 5% onto the hidden aura and it works
Changing 1 number is also a lot less prone to bugs and mistakes than changing like 30
AHH yes that's a good way of putting it. Neat
See example 1: when they forgot a 0 on the venthyr tuning in beta
And it was doing 10x the damage it was supposed to
Cause 0.95 is in fact not 0.095 xD
Does https://www.wowhead.com/item=183624/serrated-blade-of-nadox?bonus=0 bleed from this scale with mastery?
asking for a friend 
No

sadly our mastery doesn't work like how enhances mastery worked in Legion
^
It affects garrote, rupture, and really that’s about it
If you have a doubt on if it works or not, chances are it does not
would be to good
10-15%
Are those 10-15% general or do they only apply to e.g single target situations?
in general
Roger that, thanks
How is sin looking compared to other dps classes/specs?
meh
It's really hard to feel good about it right now lol
but cross-class tuning ain't done
but i refuse to let go
Aye - love the smoothness of sin would like it to still be competitive
I'm sure things will change as SL actually releases and we can really get into mixmaxing and figuring out where we burst at
minmaxing*
sin tends to scale pretty well. so if they give it a few % increase in aura dmg. then prolyl with the second patch or so it might be competetive
I haven't looked too much into where it's at in the beta, because things are just constantly changing. I figure we'll see the true state of affairs once we're actually doing it.
all the flavor of the month kids are playing outlaw and sub though
nah they all went back to their classes when sub got nuked down from being 5k above everything else
then went to MM till they got hit, then mage till they got hit
waiting for that spriest nerf
idk if they will or not
nah all the DH rerollers are still Sub
Rogue very rarely gets fotm rerollers unless we're like God tier above the rest. Hunter, Balance Druid, and a couple others have been better for a while. But all the Rogues who abandoned Rogue in Legion went DH and now they are back since DH sux
who does rogue share them with?
i mean both have a purple/lilac name 
it kinda is, since there's probably not going to be many of them
at the current stage that is
thing is though
if your raid has 3 locks, and your the only dh
those locks are gonna be getting those tokens
still better than having weapons drop though, I rocked out 12 weeks of 8.3 before I managed to get a single dagger from ANY loot source, was pushing content with a 445
couldn't even get them from m+ end loot
yeah same here. it was pretty anoying
it's better in theory, but i sense a lot of rage coming from this token system
note that bonus rolls are gone
that picture of yours freaks me out man
mine?
ich
Handsome Squidward is best Squidward
hey when are they gonna balance assassination with a lil dmg buff-a-roo
it does need a bit of a boost but I don't think we'll see one tbh, besides as gear gets a bit better the energy funds get better, which boosts sin a lot
sin typically scales very well as the the ability to spam goes up
The global locked sin I loved is dead

At the moment it looks like it's the bottom spec locked in
Sub st
Outlaw m+
Outlaw cleave
Sub m+ still viable
it does though, we saw the same in legion as well
although that was because of rush and dashing working together better than it does now
either way it would be better if they boosted it now and allowed it to just simply work as the split cleave spec
Scaling has nothing to do with the spec and everything to do with borrowed power
It gets faster with haste sure
But it doesnt magically scale harder than other specs just by nature of it being sin
And I’ll probably level in sub
For the stealth healing
it wasn't haste that scaled sin in antorus as much as the combo of the set and venom rush
and the moment we had that spec locked into spam mode we were gucci, I never disputed the borrowed power part, although people have never really called sets part of the borrowed power game
basically it just comes down to if your layers are good or not
Sets are like the OG borrowed power
the point with the "scaling" convo is literally just, "as spam sin becomes a reality, it's damage goes awol quickly"
and that is true

anyone who says pre-Legion didnt have a borrowed power design must've never played Arcane Mage in TBC or Sub Rogue in WoD
That’s not true though
I don't think people say that borrowed power doesn't exist in older styles of wow, just that the set bonuses weren't typically considered a part of that convo
Well... There is scaling.... But you don't have to go in depth from what provides it
Antorus was one of the slowest sin playstyles
antorus sin was not slow
that's just not true
antorus sin you could totally get nearly gcd locked
not like 8.3, but still
I mean with bloodlust and argus orbs maybe
But you look at logs from back then
And it’s like 45apm
in general rotation you still found yourself at a complete lack of pooling
@fallow otter I disagree there is scaling. Look at Arms. It doesn't scale, it just had an Azerite Power that provided it with 10000 Strength. Had nothing to do with the inherent design of the spec that allowed "certain stats" to make it "excel" in certain areas. It just straight up had broken Azerite.
at least compared with the way sin starts an expac
But couldn't you say that it scaled well with the Azerite?
Any spec in the entire game would scale well with Test of Might.
The same way sin scaled well having boat loads of haste

But some scale better than others is the point
I think it's just a word
If I give your car an engine with 500 more horsepower than it had before, your car didn't 'scale'.
As long as we understand what it means who cares
It’s a word people use that they think means something
And it doesn’t
Mean anything
Scaling in video games means the design of your character/champion/class/etc. has an inherent design that allows it to exploit something as it gets more of that something.
it's literally the correct term to use for the method of number inflation that occurs
Arms doesn't have an inherent design that made ToM better on it vs. any other spec in the game.
It just happened to be the one who had ToM.
regardless of where that inflation comes from
It depends on the context
Yes but that’s not how people use it
Im talking about the damage output scaling
They keep saying “sin scales” “sin sucks early expac but it’ll be good at the end”
And that line of thinking
Is bait as fuck
And wrong
And that’s it
Yeah well I never said that statement lol
that's a very very poor reframing of a statement
It’s not a reframing
it literally is
that was a different build back then mind
I’ve had people tell me that sin won’t be good in nathria because it’s bad early expac, but you’ll see that 2-3 raids in, sin will pump don’t worry
apples and oranges there
They’ve said that
Sin doesn't have some crazy unlocked potential scaling
it was good in antorus cause of a tier bonus
it was good in NYA cause of corruption
if it is bad in CN it's still poor dev'ship regardless as to where it "potentially ends up"
scaling that suddenly makes a spec"good"is a myth
like
only spriest had that in legion
with "get 132515315 haste too be playable"
so then what you guys are saying is that you just don't like the framing of "sin sucks at the start but it's ok because it gets better towards the end of the xpac"
of course you do, it's false
that has nothing to do with the idea of factual scaling though
@fallow otter I disagree there is scaling. Look at Arms. It doesn't scale, it just had an Azerite Power that provided it with 10000 Strength. Had nothing to do with the inherent design of the spec that allowed "certain stats" to make it "excel" in certain areas. It just straight up had broken Azerite.
@grizzled jay it's not like this Azerite didn't already exist though?
@strange python every spec scales then
you guys are getting triggered by a WORD rather than a statement
and yes they do
but at different rates
Sin doesn’t scale any more or less than any other spec
fire with corruptions is a good example
not with the current iteration of sin it's not, problem is it's not that old
And we have toxic blade poggggg
even the devs would facepalm at that
Big damage
what, sin has not been all that different for a long time
they've added some things here and there but overall it's had the same foundations for a long time now
Ok can I simplify it a little see if we can get on the same page
assassination is like frost dks' in terms of staying the same, but even they have gotten new shit like Breath and frostscythe
and summoning a dragon
it is a shame, cause throughout the beta, sin as a whole has felt like an afterthought to blizz
Hypothetical; if a sin rogue gets 5dps from 1point of haste and an arms warrior gets 10dps from 1point of haste can we agree that arms scales better with haste than sin?
Sure
So if you spread that over all stats
Same figures just for simplicity
You can just say arms scales better than sin with more gear
Yeh?
also note that secondary stats alone doesn't determine how well a spec "scales"
Ofc
it's things like multipliers, how the spec interacts with multipliers, trinkets
borrowed power, etc
They get triggered by the way that people blanket statement generalities - it seems like people are saying "it's ok for sin to suck because good design will have it scale later" which is of course stupid
But they're boiling that kind of stupidity down to just the word
Yeh but I'm not discussing how
Can we agree on that generalised statement on gear if we just flatten the stats whisp
In that simple example ofc
Ie. Could you at that point just say, arms scales better than sin?
Yes of course
Idc if you use the word in a way that makes sense
I care if you’re a dumbass about it
And you’re not a dumbass
So we chillin
Sweet as
I got the impression you were against it being used as a term at all
@grizzled jay
You agree it can be said like that?
Interested if you disagree
I think it's more people who consider it "good development", I definitely don't think it is
I don't want to seem like I'm excusing it as that
Like my original statement did mention that it should get a boost, coz right now it's underperforming
anyone who says you can RELY on "scaling" is silly, it's not at all what I meant
As all the gear gets better and we do more damage they are going to find broken shit with all these systems in place
Same way outlaw got stupidly broken in aoe when we got a 2nd major Azerite ring
Hold on boys it's gonna be one hell of a ride
Lol
That will just make it worse haha
@fallow otter I don't think Arms or Assassination have any inherent design that makes them "scale" better with more stats than any other spec.
9.3 entire leggo inventory!
If you give Assassiantion 50 million Haste and give Outlaw 50 million Versatility, I do not think Assassination "scales" better than Outlaw in that regard.
y'know how different stats are worth more at given times? That's because the scaling of that stat is currently better than others, it's just a graphical jargon
How strong a stat is generally is entirely based on the other systems around it.
But you understand that if outside systems are influencing how strong or weak a stat is, then the spec itself doesn't scale.
It's the system that is 'scaling'.
a rough or smooth road surface doesn't make me change my mind on wanting tread on my tires
too an extent designed by purpose
the spec is just one of those systems, that's kinda splitting hairs on terminology at that point
noone relaly gets that theological about it
So you believe that if you gave an arms warrior not wearing Azerite or essence 50haste and same for sin you would see the exact same dps increase? @grizzled jay
I think a better question is "SHOULD that be the case?"
I wana say yes, but the nihilist in me just says, that's easy to do, delete all dps specs but 1
lol
@fallow otter That's not what scaling means. Scaling means that the more of a specific thing you get, you exponentially get better than something else. In your example Arms might get 500 dps and Sin 50 but if you give them both 500 haste, Arms only gets 700 dps but Sin gets 900. That is scaling.
That would be exponential scaling
Scaling doesn’t have to be exponential
^
you know this just popped in my head: if garrote can be used outside of stealth, shouldn't it get a name change? lol
like how do you wrap a wire around someone's neck while standing right in front of them already fighting
petition to change "out of stealth garrote" to "strangle a bitch"
or throat slash or something
I mean you call still wrap something around someone's neck while fighting them irl so why not in game
he's right in a way though, seems complex
but I mean, how exactly does taunt work?
like is a tank actually just slanging mad af momma jokes at wrathion?
You tell them a yo mumma joke
actually... that would probably work
"hey you're short lol"
less so on some rock elemental
"yo momma so fat, she couldn't even fit in the Well of Eternity"
ohshit
tank to Golemagg "yo mamma so fat she has her own orbit!"
Golemag: "thats... true?"
Yo mumma so fat I rolled over twice and I was still on top of her
"Yo momma so fat, that as soon as she stepped outside, the Cataclysm occurred"
Stunkei you absolute monster, my lord.

Any tips on how to get some decent daggers rn? Been thinking of switching from Outlaw, but my weapons are at 115 and 110 atm and don't want to lose that much damage
well if you haven't done so already
kill Nathanos with loot spec set to either sin/sub
oh nvm
nathanos does give you a 115, but is it your outlaw weapons at 115/110
or are those your daggers?
I guess if I switch to assassination it will switch to daggers
yeah your loot spec will change, unless if you have it manually set to something else
if you swap specs, make sure your loot spec is what you want it to be
Right click your portrait, choose loot spec
Nice, Nathanos dropped one immediately, just gotta get a second one
I think some of the Icecrown rares drop daggers too, and it would be 110 ilvl
should probably check wowhead to see which ones do though and when they'll spawn
Looked it up, Black Knight, Krik'thir and Nadox drop daggers
wow, they fixed snd not breaking stealth
Was this a sin only problem
wasn't that fixed last week with the ~20 bugs they fixed?
!wa
Assassination WA's:
https://wago.io/HJUbINlV7 (Mizerok's Group)
https://wago.io/E1EB91OtM (Lokkek's Group)
https://wago.io/SyLUNGD4X (Sovv's Group)
https://wago.io/SJLQKGjMM (Afenar's Group)
https://wago.io/ByzCxPq-m (Devlin's Group)
Slice and dice from stealth is still broken on live when you use EP and Subterfuge together, it is however fixed on beta.
!guide
Assassination Guides:
Wowhead: https://www.wowhead.com/assassination-rogue-guide
IV: https://www.icy-veins.com/wow/assassination-rogue-pve-dps-guide
Why yall said not to go for master poisonioner again?
Cause it’s worse
You take it in pvp to make wound poison stronger, but in PvE it’s just not strong enough dps wise
MP is probably good enough for leveling/WQs. But in extended combat it gets worse and worse.
(at least right now)
guys how do you think assa will feel in SL at max lvl for pvp or m+ I am new here and i am looking for opinions ^^
i hate both other specs
:/
I imagine it’s gonna feel like it did in bfa? Numbers wise it’s below the other 2 but actual play style/rotation didn’t change I don’t thjnk.
it will be again pughell right? 😄
Pughell? As in hard to pug as sin?
on tyranical no but on fortified sometimes it sucked
Idk kind of felt the same on both to me. Sin wasn’t that far behind outlaw if at all, tho people just took outlaw because mdi made it popular. And after reaping in S2 it just kinda stayed the popular choice









