#assassination
1 messages · Page 3830 of 1
i use afenars for whatevers thats worth
usually those are the most up to date from the group pins
ye afenar updates his shit pretty frequently
Yeah I've used it, it's good
i used lothuxs but new 1 dosnt have number timers
I've made my own since
making your own WA's is BiS tbh
Noawh flavoured rogue wa
I'm currently using Adriox (though editted that one to fit perfectly) and used to use Geos's. It's all personal tbh, as long as they track all the relevant cooldowns/timers then its just whatever you think is aesthetically pleasing
i liked luxthos though because the garrote and rupture number would turn green whenever it was an emp garrote or an exsang bleed
it was fun figuring out the code to make that work
i tried to figure it out when i changed to afenar
eventually i was like wait i can just use the rupture and garrote weakaura from luxthos
EZ
the worst part tbh was getting it to remember what target had the empowered garrote
I got the empower to work on a dummy in dazar, and then went into a m+ and realized that if one of the garrotes was empowered, then all of them would show

LOL
How many buttons does Assassin rogue have in its rotation? (Not including the 1minute+ CDs)
How many 1minute+ CDs does it have?
I haven't played the beta when do we lose azerrite traits? man i gonna miss Shrouded suffication
they're instantly disabled in shadowlands zones
Ambush 
fk me, i just got 3 x EB and SS at ilvl 135 😦 is assa even a viable spec to level in without those traits?
depends on your definition of "viable"
you can definitely do it
but sub/law are mostly likely objectively better
basicly i wonder if it gonna be alot slower then sub/combat or close in pace
sin will be slower
idk how much
but its always been the slow leveler
and most people opt to not level as sin
No matter to level assa whiteout treits😉
I did it twice and one as sub
Sin is pretty good in leveling
i found out for lvling it is better to use subterfuge and cat 3x ambush than garroting mobs, it speeds mob killing (beta experience)
cast*
In st when I was testing did:A-G-A = usually target dead
if target is dead after your roation then garrote is useless, as it makes like one or two ticks
in beta 3 ambushes take mob hp to about half
I have to write 😆
With G the “about” part become : tik garrote, dead
Btw u can envenom
Dead
yea
Not so slow in leveling
or rupture for energy regen, so you can kill next mob faster
I did try lot of things in my first
It isnt, just have to change our way we do the opener
Yep
And leveling help in this part
You can approach as best
I don’t find sim slower then sub with a good manage of multiple mob, casters, chain pulling, etc.
And is funny 😁
sub is better if you can kill all mobs during window of SD
without dance sub is bad in aoe lvling
yep
or even st killing
i always take leeching for outdoor lvling and activities, helps a lot with elites
on SL i'll have to learn to cc mobs more often :p
That is the funny part I said 🤗
yep, that's the patch notes from earlier today, for beta
it seems they have nerfed the Kyrians
the biggest nerfs are to conduits
y

How goes Assa.
not great 
I'm getting my fingers dug in again with pre-patch being here. Had a month break due to things slowing down in the guild (we finished at Cara in Mythic).

All about Sub now I heard, where's muh luv for assa.
i bet, that assa, unholy and firemage dominate endgame of this expansion
it always feels like these
and 1 warrior spec
dominate the lategame
i hope we finally get a dagger again with a proc... like a bleeding or poison since we didnt had that sht in BFA
I hope they let assa transmog all single handers not just daggers
Not gun happen is it
no it is not
Sucks can’t use fish mace mog
But outlaw can, but outlaw can’t work for single player
single player?
single player 🤔
Hehe single target lol
Freudian slip perhaps , I need to play single player more over toxic wow
!guide
Assassination Guides:
Wowhead: https://www.wowhead.com/assassination-rogue-guide
IV: https://www.icy-veins.com/wow/assassination-rogue-pve-dps-guide
hey, which Pot sims best right now?
SIM it
Hello there
im pretty new but i need help to undestand somthing, what is the real utility & effectivness of slice & dice in the rotation ? 🙂
slice and dice gives you energy regeneration what speeds up your rotation
its a maintenance spell
is slice n dice worth as assa in m+?
depends how long the pack lives
but you can generally use SnD after a pack dies and carry it on to the next
so its more worth pressing ct or envenom over slice n dice
its highly dependent on too many circumstances to say, but once we get the energy regen from snd in SL, you should maintain it
ok thx
@vestal wren soulbind pathing unchanged? or sifting through other more important things first?
they buffed Niya's kick poison again, so you'll pretty much always take that in M+
i haven't updated it yet, the pic obv. showing old paths
@vestal wren Is it possible for you to sim Soulbinds at specific Renown levels? More specifically, since Bron for Mikanikos is now at the top, I want to know how well it sims for potentially using.
you can do that yes
i wouldn't know how to do that 😢
what soulbind is that?
Mikanikos? He's the 3rd from Kyrian
so he's basically as good as the others, interesting
look at the rows
Bron also heals, so may be worth taking in prog
point courage needs a conduit replacement
while palegos does not
a conduit replacement means you need to subtract 2-3% from the value
because you lose a potency
Pointed Courage got like giga buffed though. gives 8% crit now lol
thats why its simming high
ya
the point is its relative value is lower because you lose a potency
i was just looking at mythic week though, where we won't have the 34 renown required for pointed courage
looks like Mikanikos will be a good choice, since Bron can heal as well
combat meditation is 0.5% dps
and its campain unlock
so its objectively seen better (but 0.5 is not a lot)
is reown counting for all soulbinds or individual?
if its for individual ones, its atm hard to drop palegos given the overall better value
latest wa for assa please?
!wa
Assassination WA's:
https://wago.io/HJUbINlV7 (Mizerok's Group)
https://wago.io/E1EB91OtM (Lokkek's Group)
https://wago.io/SyLUNGD4X (Sovv's Group)
https://wago.io/SJLQKGjMM (Afenar's Group)
https://wago.io/ByzCxPq-m (Devlin's Group)
Pretty sure afenar’s is updated
I can give you a link to mine as well if you don’t like those
give a man a WA and he plays for a day. use WA to make a man, and it can play 24/7
With Bis setup (default is with legendary item):
Hey necro’s back
honestly not that terrible tbh
necro seems like a good 2nd choice for sin/outlaw
kyrian is (as mentioned earlier) due to palegos still dominant
ST night fae and Venthyr are like the same lol
still i'm glad that gaps don't seem to be that ridiculous
i should test if SBS affects Doomblade
@vestal wren Renown is like rep with your covenant, so it's all across the 3 soulbinds.
IDK until what point, but "emissaries" give 1 renown
Given, I haven't given that much thought to that, but spent some time in Thorgast
pretty good base for Doomblade with 3 bleeds (itself, rup, garr)
Isn't the double dmg conduit for bonespike a viable choice now
I mean since it's bleed dmg
huh
it doesn't have interaction with venomous wounds
does it scale with mastery
no
the good thing about kyrian assassination
is that it's pretty easy to hit the cps you need, at least compared to the other two specs
wow i just looked at the recent outlaw sims, and i'm sad
Sin is like 400 dps behind in ST
Sin just needs a numerical buff
Also because it lost the +20% AS in SnD lol, was like a 1% dps loss or something
yeah i said earlier on that the SnD change would result in a dps loss, even if it's a gameplay improvement lol
i think bone spire needs a bit of buff here
ultimately sin just needs an aura buff or something
SBS is fine where it is. Not great in ST, excels in AoE.
Actually considering going Necro in SL, at least for Nathria tier.
Cause it's going to pump on Sire, and be strong in high keys.
It does have the better all around QoL covenant boosts... my only reasoning for Night Fae is the garden = free stuff, and Niya = Free Meat/Skins
Emeni = 3rd hearthstone
i mean night fae ain't that bad
honestly none of them really look that bad for rogue
Heirmir gives you gems as well
Only one that is 'questionable' is Venthyr. 2nd best in ST but absolute dog in AoE.
and it's a really close 2nd best in ST
that and fae are basically neck and neck
So far for sin, it appears that kyrian is there if you want the best all around covenant
night fae also being decent all around, and if you don't like dealing with ER
Necro if you like the cleave/ you do a lot of M+
Venthyr as of now doesn't quite have the niche yet, but that could change
Nice part about Necro is you can stop getting crit after 34% 🙂
oh no
lol is the 34% crit meme actually true for necro
well at r15 it gives +70% crit chance on the dot
so anything above 30% crit is a dps loss
well, it's not quite crit chance, if the multistrike has a chance to crit
then you may want more crit
you can't crit with them
SBS cant crit
idk why they phrased it as "chance to deal damage again" and have it work that way instead of just "has +X% increased crit chance" lol
but i guess its cause it cant crit
cause the multistrike is cooler thematically
i suppose that's true
yeah.... heirmir gives ores/gems but i have no use for those sadly, and hearths i dont really need? but could use?
am already vulpera so i have 4atm
i can't cut my own gems tho, don't have a JC
well you have all pre-patch to fix that
why? my guild already has that job covered
Venthyr gives free transmog
@surreal solar So you can flip them into gold
rip void elf passive
Since we have gem slots at the beginning, gems will sell like hot cakes
My Rogue is alchemy personally, been that way since I created it in 2005. I thought about swapping many times but then i'd lose all that history.
First tier of an expac is all about inscription and crafting 300x trinkets to sell
It's usually BiS for all DPS and healer classes
ANd suck gigantic deeks for tanks
also Flasks are always their most expensive in the first tier
Cause there's already an Anchor Weed-like herb in SL lol
you all should try smoking Anchor Weed
pretty sure thunder bluff and silvermoon legalized it
TB only legalized medicinal pipe weed, so you better have a prescription.
no way !!
Sin good in SL beta M+?
no
fuck.
what an apt name for that coversation
Venthyr still the worst cov for sin? Damn
Bugged
(also sims the worst though)
Sin feels good, probably a lot better with rank 2 SnD and SND recuperate
Sub feels janky but that might just be me
I haven't played it with black powder
It just doesn't feel as smooth as sin for some reason, still haven't been able to put my finger on it
Black powder looks cool AF though so ill probably play it just for that, sin is kind of lacking in the flair department
Not doing any M+ atm, just kind of dicking around in normal raids and grinding Xmog waiting for event
is shiv in the rotation?
not in prepatch
ok ty!
but it will be in shadowlands
Kyarian is BIS now? iiiickkky
I didn't check since the Spike nerf. 
Yea ok
Guess I will just pick based on theme and live with it
Hard to tell since they might adjust halfway
we still have tuning to go
pelagos needs a nerf!
let us get our pitchforks and touches and riot against the great ruler palegos
How good would the exsan build be if there is a priest giving power infusion on cd?
not good enough
damn 😦
exsang is the weakest talent in the row
venom rush post buff is actually around equal with it
Ye, without the azerites I suppose assa has too much consistent dmg to be a good user of power infussion
Burstier specs will be better
our vendetta windows are still pretty strong
Hi, Is the covenant available in Pre patch ?
No sir, at level 60, Shadowlands
Ahh ok ty
Soulbinds:
Soulbinds last week: 🙂
Soulbinds now: 🙃
partly ye
I still think Mikanikos might be good early on in the expansion, since you get Bron.
fuu, have you implemented Theotar's potion passive yet? idk seems like that and the buffed mastery passive would be better than Thrill Seeker + 2% more damage
nope
hard to say how big they are but possible that they get 2%+
2% would still not mean its good
it would need to be 3%+
is it any percent from 100 to 200? or is it only like 100, 125, 150, 175, 200, or something like that
i have no beta
fair lol
so i can't check
i guess i could check, just for clarity
for dps yeah, im more thinking cause Bron also heals
i know your sims are for dps only.
just thinking for prog specifically, Bron healing might be impactful
probably not for Sin though cause of its lower apm 
90 is quite high
with 50 apm this means still only once every 2 mins
so if you wan't to trigger it at a specific part of the fight it would be very hard to do so
@grizzled jay i mean if you have good Blindside rng, it might not take too long if you're lucky lol
Outlaw just has an easier time due to AR and Celerity giving them 0.8GCD
is it odd that i actually find the finesse and endurance conduits to be more exciting than the damage ones?
@marble hemlock Hi, what do u think about CLF for raid encounters? For St or some cleaves..
In prepatch btw
clf is a solid choice if you don't want to run wv
wv is only a good choice If your group are using with you right?
and if you dont have to move a lot
i think most people run either crucible or clf for convenience
i personally run breath cause its more fun
it should be even without your raid using it a good(probably best) pick, but i know a lot of people don't like using it what is fair
yeah i simply never recommend WV because its awkward to use, doesnt line up all that well with major CDs, and requires you to stand still for prolonged periods of time which is kinda... not a thing with most bosses
or rather, we dont have big CDs that line up well with WV
a lot of people still run blood of the enemy
that might be for convenience cause theyre used to it, or because it still sims highest for them
its fair, its your opinion that the value loss is very high if you have any movement even if its not nessecery true
but its rly not a big issue given we have a lot of powerful essences
i used wv for a bit on n'zoth cause it lined up with every basher and every ego, but dropped for clf for more ego burst dam
Sin has a good amount of options for a major essence, WV, BoTE, CLF, Crucible, and Breath majors all sim close for me
Crucible major is underrated in pre-patch
especially since it helps you fill empty globals
!wa
Assassination WA's:
https://wago.io/HJUbINlV7 (Mizerok's Group)
https://wago.io/E1EB91OtM (Lokkek's Group)
https://wago.io/SyLUNGD4X (Sovv's Group)
https://wago.io/SJLQKGjMM (Afenar's Group)
https://wago.io/ByzCxPq-m (Devlin's Group)
i think the majority is very used to blood, so they will stick to that
hmm, those wa's don't actually show the pandemic window, right? I used to have one that had some custom code in it to calculate that stuff, can anyone recommend a good one for that? The ones I've looked at from the pins just glow when duration is under a certain fixed amount.
You can easily add a condition in your own WA's that makes the text change colour or glow when the duration of the DoT is in the pandemic window, no custom code needed
!stats
Pre patch: Versatility > Critical Strike > Mastery > Haste
**Shadowlands: ** Haste > Versatility => Critical Strike => Mastery
I think i would have preferred if they fixed our energy regen by returning venomous wounds back to legion level instead of trying to force SnD on us. Maybe even return the damage component on to it too. Incentivize some more multi target "cleave".
It's lazy "unpruning" and i'd go as far as saying possibly trying to cater to old or classic players by bringing the playstyle back closer to then. Everyone complaining that it's a horrible and boring maintenance spell so they've just gone "Here you go, 10% energy regen- it feels good to press it now"
@marble hemlock tbf, a lot of people sim highest and run bote still. I actually see very very little crucible major
To me it just kind of shows they don't even remember why they got rid of it in the first place. They slowly made it more and more passive with cut to the chase and then the WoD perk. Then got rid of it entirely when we got garrote to maintain as well. The ramp up for assassination was always pretty bad and they just brought the problem back.
Also really never see breath
yeah vast majority of logs run BoTE major
you'll see CLF here and there, and very few crucible/breath majors
@marble hemlock tbf, a lot of people sim highest and run bote still. I actually see very very little crucible major
@balmy condor i think most people still enjoy the more bursty setup that bote+vendetta provides
breath is nice on fights where you can use it well
it carries hard on nzoth synapses for example
making the fight much easier
cause most of the top-dog classes for synapses got hit pretty damn hard
WLs dont play destro anymore, DH dealing much less burst, hunters not nearly as broken anymore either, no tank TDs to oneshot them etc.
people stick to blood cuase theyre used to it. doesnt necessarily mean cause its far beyond any other essence in terms of power level
people did pick blood because of preference before, i don't see why this should change in pre patch
I mean the preference is there, sure, and niches exist for breath to stand out
But when we talk single target, breath major for example is just worse, crucible major is just worse
If you can abuse breath resets, it’ll be pretty good, I agree
granted the difference is very small anyway, like just in the 10s of dps
exactly
its not a major choice you make
its a comfortablity choice
exactly what essences should be, imo
some encounters will work well with blood due to having a much stronger 2min CD
others will benefit more from the added burst of running crucible or breath
static encounters will maybe see clf or wv be better
but "better" in that context will mean less than 5% of a difference, even with optimal circumstances for each of these essences
true
run breath on dresta for add-dmg or bote for more boss-dmg, you still have decent add-dmg with bote, you still ahve decent boss-dmg with breath
etc.
that level of flexibility i hope to see in legendary choices for SL as well
run execute bracers or more vendettas if they line up well with the boss-encounter phases, run more sustained with doomblade or a bit more sustain with bloodfang etc.
people don't take a lot of advantage of flexibility or optimize a lot
the meta was defined by players to be bote a long time ago, and this is what everyone plays with minor exceptions
well, most progress encounters were largely dependant on assigning 2mins at specific times
and bote was the best choice for that kind of gameplay
whether it was assigning vendetta to hearts on ilgy, or soloing a growth on cara, or pumping psychus/bashers with no other CDs assigned since bote+vendetta would carry it
people just look at combustion and with most comps running 3+ mages obviously that was the big one
but they fail to see how big infernal for destro and vendetta for rogues was to achieve a very similar strategy
bote was taken because it is a easy choice, not because it was the best choice
we disagree on this, but i don't think people rly optimize for essences on assassination what lets a lot of opportunity unused.
well, i can only speak for my progress experience
and from shadhar onwards, with dresta, raden, ilgy, cara and nzoth
we had assigned CDs and assa was one of the biggest ones there
stating that its great to have options if everyone just picks one choice is also a fun discussion.
to ensure targets would die in time
thats why blood prevailed over all other essences for progress raiders
it simply was best for the assigned purpose assa played in the raids strategy
i ran breath for a while on raden progress for example, but it just couldnt compete since you didnt get resets from essences dying
bote subter and 1 ss piece was just too good to pass up
with most burst phases being 1 or 2min apart
sure
both TEP and nya were big 2min-cd raidtiers where 2min cd classes just prevailed over everything else
and sadly none of the other essences supplemented that as well as bote did, with the exception of WV. but WV also wasnt buffed enough yet during TEP, and most encounters in nya were just a bit too movement heavy to get good use out of it
or required melee to pre-spread permanently
i feel like a 2 min cd in general is a nice luxury to have
Whats the play for m+ rn if i wanna play assa 3SS/EB or SS/HoD?
eb
can be
eb is still surprisingly good there, even if you discount having a big pull for the rp-portion
Azerite be gone!
i bet you there are gonna be people who miss azerite in SL
bruh
its not even a bet
it will take like 1-2months max
and the first "i MiSs bFa AlLrEaDy"stuff will show up cus they dont like covenants or something
the 2 things people might miss from bfa is lucid and bote
but you get a essence replacement (covenant spell) and bote replacement (ma)
i think bfa has a lot of interesting systems. The low-ish tuning just means that some of the feedback is considered.
a big reason why we see so many complains about borrowed power is because the current borrowed power system have a huge impact
My unic miss from BfA is SS 😭
eh fuu it will be more like
"REMEMBER WHEN ASSASSINATION HAD GOOD AOE IN BFA???? BACK THEN IT WAS FUN!!!!!"
cus of EB or something like that
Oh sweet! Niya back on top, get outta here Korayn
but yeha
i allready see the reddit post"the GCD ruins the game!!!!!" post cus lucid dreams is gone
and reddit/forums dont know what gcd means
for them gcd=slow gameplay
i think the loss of corruption already made a lot of players leave the spec
the gcd capped gameplay is something a lot of players rly liked
i mean in general
not for sin lel
like
lucid dreams broke so much shit
healers cant really run out of mana anymore cus of it etc....
idk, ignoring your energy bar is def. something
at least that builds a certain perception
i mean
all healers
turned from"i need too manage my mana"
too"mana is not a resource anymore, im just cooldown capped"
just because of lucid dreams
will be interesting to see how that plays out in sl
“Wdym I need a mana trinket, that doesn’t help my healing”
oh I know
since 8.2 healers are ONLY about cooldown managment
and cooldown managment means
can i use them on cd too get big hps numbers
“Wdym I need a mana trinket, that doesn’t help my healing”
@balmy condor the mana trinket is called inneravte
Well i already brought up my solution for sin aoe
they get a new baseline ability, "Poison Powder"
finisher that does small initial damage, but is a dot
and the dot deals more damage with each DP application
there's a lot of ideas for poison bomb
i mean my thing could work with PB too
but idk i just think an AoE ramp up finisher would be cool for sin, but i think they need more baseline aoe
Or they could just do something to make ct better?
CT is already ridiculous
it needs instant aoe imo
or it needs to lean deeper into the multi-dotting
but if multi-dot is the route, rupture needs a buff
I think if you buff rupture + subt/garrote, it's perfectly fine
SS alone made sin good enough tbh
scent of blood in the earlier patches brought a fair chunk as well
rotationally, its fine, just needs numerical help
ct should be baseline
not a talent
needing to talent an aoe cp spender sucks ass
imagine ret pally having to talent divine storm
rogue is one of the few classes
that doesnt have aoe spenders baseline
and its weird as fuck
i guess outlaw avoids that due to BF
but still
i never understood that decision
to remove CT entirely from the baseline kit, and then bring it back as a talent a year after
same with sectec as sub
but they got BP now
and since rental powers never work with talents
that creates a big design flaw in my book
!WA
Assassination WA's:
https://wago.io/HJUbINlV7 (Mizerok's Group)
https://wago.io/E1EB91OtM (Lokkek's Group)
https://wago.io/SyLUNGD4X (Sovv's Group)
https://wago.io/SJLQKGjMM (Afenar's Group)
https://wago.io/ByzCxPq-m (Devlin's Group)
@marble hemlock eh,its more like, rogue is 1 of the few classes/the only class that litearlly decides bettwen"i only do st" and "i only do aoe" with the specs
like
ye
its weird
even afflock got a huge aoe nuke in SL
thats a design decision that you underline by saying "this is supposed to be part of the core toolkit"
we had baseline aoe spenders
for 2 expansions
they took it away with legion
brought it back as a talent in bfa
theres no reason they couldnt just give it back to rogue specs
ct/sectec i mean
as a baseline spender
ret was a pure-st class reaching all the way into cata
until they got divine storm
turned from pure st too aoe nuke machine
yeah
so its not like those priorities dont shift and change
theres ample reason to make assa a melee sustained aoe class
hey i didnt say i agree with blizz there
cause the core concept already supports it
i.e. CT could be a pure bleed dmg spender
and with talent
it also deals instant dmg
i personaly think its stupid that rogue is like the only class where you litearlly tend too sacrifice an entire way too do dmg with spec choices
and you could then give conduits or azerite traits boosting the dot
since its no longer a talent-only ability
but ultimately, it doesnt even need an aoe spender to do good aoe
if our other DoTs would actually deal damage when multidotting
by designing rental powers that buff non-stealth garrote/rupture dmg
ye,thats the 1 thing i think is weird
for a spec that is suppsoed too be a dot spec
our dots do pretty low dmg by default
bleeds are just enablers now
for energy sustain
which is sad
when you could do a lot of cool shit with it
to allow the spec to scale into aoe better
scent of blood was a nice touch for example
it was just outclassed in every way imaginable
by EB
I think scent was one of the cooler azerite tbh
balancing rupture stacks
was sick
also just feeling like rupture was doing something
felt good
i felt 1ss 2scent to be better for dungeons than 3ss, in particular on forti keys with high trashcount
so Sin sux in m+ SL?
its worse than sub and outlaw currently, yes
damn
How it’s worst when sub has no aoe
prepatch is meaningless
Isn't sub like also top St chart atm?
charts don't exist
but sub is the higest single target rogue spec atm, yes
link me a wowmeta chart I fucking dare you

I thought there is like a sim chart already
Right now sub is the highest tuned rogue spec, but that doesn't really matter
as of now, SL is world of rangedcraft
ye
I must be looking at a prepatch chart somewhere
you can look at wcl charts for prepatch technically
but that's jank as fuck
and you shouldn't
Lol ranged
if wow meta wants to be accurate, for SL this is all they have to do
sim charts are outdated the moment you look at them these days
ranged specs S tier, melee B/C tier
its like driving a car off the lot
Is that cos our target limiting system
They wanted to buff ranged in m+ but now maybe backfired
well if that was their goal
then they definitely succeeded
considering ranged dps is bis everywhere now
nerf ranged
Lol...
the devs play ranged probably
isn't melee always top dog in m+ for last 2 expansions
also has usually been at least 1 dps slot for ranged
Range is never bad
legion poison bomb 
in legion you had locks and hunters doing pretty good
Just in MDI it might be misleading seeing all melee
now it will be 1 rogue and 2 ranged
i think balance was really good too
But yea everyone wants a rogue for skip most of the times
So we will always be there
Then it would be awkward 💩
Sub CH is a really good place if you want to argue something
because sub is bringing in a lot of new players
Stay in the CH for 10 sec guarenteed there is something you want to argue
many of them being new to rogue as a whole
Yea it used to be a peaceful ch
it's like the perfect storm to bring in new players
Now it just feels dumb
because it isn't ranged, but strong for melee
so it's the meta contrarian option if you know what i mean
Feels a lot more like dh ch now
cause a lot of them were dh's
Oh yea that would make a lot sense
has a stealth detect mob
@fleet whale unless they change how it works u can still bypass some
so I know sub is like #1 as prepatch stands but is ass still any good
No tb feels weird
oof
I am planning on doing rogue/boomy with my gf in SL, so I am leveling a rogue and just tryin to figure out what spec I'd like to do it as
leveling is whatever
oh well yeah lol I just meant later on
m+ looks a little sketchy for sin atm
but will probably be okay in raid once everything shakes out
is sin burst on opener higher than sub burst?
not really
i must suck at sub, the sin rogue on my raid was doing so much more burst
I think if sub/sin were balanced to be equal, it would be roughly the same
but with sub being ~10% ahead, you're seeing burst being ~10% higher as well
maybe even a little higher
even worse, can't even pull good numbers with a spec 10% ahead oh man
gotta practice some more i guess
compare tool in wcl, very good
shouldn't be too bad, just go over your logs a little, see whats happening, adjust
you got this

im pretty sure i know whats happening, i mostly forget to use worldvein and vanish for some reason
but even on opener when im sure i do everything right i do less damage, that i have to see more closely
hey guys, I have one question: is there also a list of best trinkets for Assa Rogues in Shadowlandsß
*?
trinkets aren't quite finished being balanced
okay
Talking about trinkets, Compendium of Storms looks pretty good for assa. Sims as my second best trinket, right next to 130 Plumage with a socket
Herodamage doesn't even involve it, but I'd recommend simming it.
Most range classes already use it
It's pretty dank
SL no longer does titanforging right? does that include adding sockets at random to items?
sockets are still random
titanforging is only random ilvl upgrades
sockets as well as tertiaries are still in
so speed and leech n stuff
yeah
dreadfire vessel looks like a good pick atm
@vestal wren the 800 haste one on assa is decent
@sweet pecan only 6 slots can have sockets and you can add them to gear by farming the maw
so the game tracks how many sockets you have regardless of where you slot the item, or are there only 6 gear types (head, legs, trinket, etc) elligable for sockets?
Gear types eligible
ok
Sin is my fav spec in the game, i feel bad when its not good i heard it sux ass in SL
o good
this also means that classes/specs that are atm strong on beta might not end up this strong in sl
alright
you can expect a lot of ranged dps to sooner or later start crying about how terrible blizz is because they destroyed their class if we see intial tuning changes
even tho this is not beta, but i think it showcases some tuning problems we atm have quite well:
ranged dps do far to much damage, melees can't compete
dk is the only outliner in pre patch
Is that patchwerk?
O yeah
Can’t even fight a spriest in pvp, they do sooo much dmg
but looking at the graph, its quite clear that this won't be the balance goal
for Shadowlands
we saw tuning for nearly all systems for sl
blizz started iterating on conduits last week
trinkets might be next, but hard to say
cross class tuning won't happen before all of those systems are in a somewhat reasonable place and most bugs are ironed out
its possible that SL release is before we see cross class balancing
if they not give a new date soon they should delay it to 2021
It wont be delayed past 2021. Even says when you preorder
They will release prior to Christmas though whether it's complete or not. Probably pre thanksgiving
i hope they release it after cyberpunk comes out 
well for one, you cast vendetta on pull and then the next time was at 3:56
and you didn't ever use your major essence
you're running shrouded suff with master assassin (odd) and never cast vanish during the fight either
Assassination Guides:
Wowhead: https://www.wowhead.com/assassination-rogue-guide
IV: https://www.icy-veins.com/wow/assassination-rogue-pve-dps-guide
yeah brush up on the basics and maybe work on your ui so it's easier to know when your CDs are coming back up if that's a problem for you
Is there a weakauras that tracks the Kurian ability?
ok ty guys (im hatchisan)
how are yall simming for m+ again? Hectic cleave/ add cleave
dungeonslice is pretty optimized for rogue
Thanks.
I thought dungeonslice was bad for rogue?
@warped temple loves dungeon slice, it’s his favorite way to sim. He sims it every single day, and he’s happy about it. Isn’t that right buddy 
anyone knows if the legendary Doomblade damage stacks?
Hmm, thanks
Hmmm..... what I miss? Havnt been lurking since Pokemon DLC drooped on Thursday.
Nothing
Doom blade not broken anymore (as In its not BIS)
wasnt bloodfang broken?
With Doomblade we were like what, %15 behind sub ye?
Sub got hit heavy Wednesday as well, what’s the difference now?
10%
Outlaw now sims the best
too many buttons to press
just go 2x wits so you don't have to take ghostly strike
@grizzled jay you re refering to prepatch, not sl beta right?
Outlaw now sims the best
Both 
Outlaw is only like 100 dps behind Sub in beta Sims, which just makes it a better raid spec cause it's a lot better in AoE than sub

well, there are other things to consider too
like sub has better burst damage than outlaw
which can be very important for progress
@grizzled jay im "inclined to agree". especially becuz how the 2 relevant bosses look like in nathria. played it for raid tests and on generals for example (we played the adds by marking one to kill off 1 by 1) was topping the focus dmg by a mile + great overall (tested sub to compare a few pulls), denathrius p1 & moreso p2 are great for the spec aswell
it was obviously benefiting from flurry bugs & flurry not being nerfed but ye
in principle
i kinda agree still
You can double-dip on Sire with BF on Sword, so Outlaw is gonna slap on that fight.
Sin will too.
so sub dead for denathrius?
I am probably going SBS for Nathria specifically
^
Then once I get CE, swap and max out Renown for another Covenant
Then when we get info on 2nd raid tier, go whichever Covenant is better
are you in a new guild because your old one isnt getting ce first tier
wont have 8months of time
Well luckily the guild I got CE with wasn't actively raiding Ny'alotha for 8 months
i dont see OL being so close reflected in the sims from yday tho
that's probably cause it isn't
celerity op leggo
any reason why rank 7 is like the benchmark for conduits
ye that dungeon slice kinda proves my point though. Outlaw can be a little behind when the 2 fights that matter in Nathria are cleave fights
6 is the max out of m+, so it's a guess that r7 is mythic
also tmb that depends on what your raid needs
even on cleave fights, sometimes you need more st
no guarantees though
ye like
orgozoa was a "outlaw" fight
i needed too play sin cus we needed more st
Hell N'zoth is an "outlaw" fight
but a lot of rogues still went sin for more boss damage
like
rogue is 1 of the few/the only case where you sacirifce 1dmg potential for the other
in most cases you HAVE enough aoe in your raidgroup,people just need too actually do it
its pretty normal for some people too tunnel boss until you actually tell them too focus adds^^
!wa
Assassination WA's:
https://wago.io/HJUbINlV7 (Mizerok's Group)
https://wago.io/E1EB91OtM (Lokkek's Group)
https://wago.io/SyLUNGD4X (Sovv's Group)
https://wago.io/SJLQKGjMM (Afenar's Group)
https://wago.io/ByzCxPq-m (Devlin's Group)
bruh when did the venthir ability become the worst one
hmmm because of the 1min cd or something?
don't actually remember
there was a bunch of covenant tuning
and then it just shook out to be not great
it's also kind of a pain to line up for sin, even when it starts working properly
yeah
It just takes too long to rack up stacks on it with such low gear levels for sin
it became the worst when the duration went from 45s to 20s
25s of less lashes, which is the big part of the ability, is a rough one
Outlaw and Sub can hit it pretty easily because it lines up with their energy cooldowns, so they can burst finishers in the window. But Sin doesn't have the same sort of windows.
And is very very slow
Honestly it almost makes me wish slaughter was back lawl
I still like it better than the other 2 specs...
Well tbf
Sin can hit it with the Conduit
You start with 5/20 with the Conduit
so you only need to finish 3 times in 20s
Need haste / crit for that prolly?
No I don't think so.
idk though, i still don't think it's all that great for sin
maybe it will be eventually
It's a weird ability. Outlaw and Sub would prefer a longer duration to get more lashes, but Sin would prefer a shorter duration/cooldown (that it can hit reliably) to get access to the haste sooner.
Not like I want to go venthyr
Oh, the opposite
Nightfae kinda butchered, so I'll be fine with kyrian
nightfae really isn't butchered
Well, 1 stealth ability is different than doing an actual vanish
it wasn't as big as a nerf as you think it was, the dot hits like a truck
It was always going to happen this way cause they don't want Legendaries and Covenants to be closely synergistic. That's why Convoke for Balance got gutted.
I know, I'm just sad. Would have worked so well with MA 
does the dot still interact with shiv in any way
I think not, it's a bleed not a poison?
sepsis is nature damage
sepsis dot works with shiv
Oh
instant damage at the end does not
still, has some synergy with Well placed steel
Indeed. WPS ranks + Potency ranks might make Sepsis scale well. Unsure if the sims are currently using r15 conduits or not
for assassination though i like playing around with SBS, ER, and sepsis
it's really only flag i don't like from a gameplay perspective lol
thinking i know how to sim
!wa
Assassination WA's:
https://wago.io/HJUbINlV7 (Mizerok's Group)
https://wago.io/E1EB91OtM (Lokkek's Group)
https://wago.io/SyLUNGD4X (Sovv's Group)
https://wago.io/SJLQKGjMM (Afenar's Group)
https://wago.io/ByzCxPq-m (Devlin's Group)
?
what is the problem sin has?
the damage is too low :D
sin is the slow spec
and the fact the energy is tied to bleed ticks makes it scale into aoe nicely
perhaps you are right, i don't enjoy the slow specs any more when there are that many melee classes with front loaded damage for time trial content
time based content
ie mythic plus
even raiding is time limited, in that most fights have soft enrage and hard enrage
🤔
simply put i am saying I would enjoy if there was a playstyle where i could subterfuge, ambush x 3 into envenom x 2 with MFD and not be energy starved. oh well
i mean energy does exist for a reason
you're doing less damage
i understand, garotte does more damage over time not more damage front loaded, it would be nice if there was a way to have both styles of gameplay, but i know blizzard dev's dont like having a spec being multi faceted as that makes balancing it too hard for them
yeah idk
that's sub and outlaw
I think sin is fine not having omega up front
there's more than enough specs that already do that perfectly fine
and it just doesn't fit the fantasy
yeah sure hence i said perhaps you are right. I just enjoy for example in content I overpower ie world content and low level dungeons if i could just burst hard, as you said there is sub or outlaw for that. I personally am not liking how conduits and soulbinds work regarding multi speccing
I would appreciate if the devs made it simpler to multi spec and less punishing
still I will have a rogue alt play assassination as in general poisons are fun
Sin hasn't been front loaded since pb was nerfed
Even with pb and shoulder it was still a luck thing
It's just never known as the front load type
Yes I know. I just like the aesthetic of poisons and want a front load playstyle. I understand that won't be happening
Sin should be by design the sustained damage spec
it felt a bit weird when it was the best burst spec in the game for a while
I agree Jimmy
@vestal wren can you explain what you mean by the strongest burst spec in the game for a while? Surely fire mage and destro burst harder in pve...
exsang + exped was competitive with fire mage burst
assassination was one of the specs with the highest burst damage during some periods of bfa
#Rogue #Worldofwarcraft #Guide #Assassination #outlaw #subtlety
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► Description◄
This clip was taken from stream last night as I feel a lot of people could really learn from it. This is pretty close to perfect gameplay with the expedient...
I still see the mages competing or doing more
thats obviously an extremely small sample size AND this build only works in mythic raiding/raid scenario
infexious videos
oh boy here it comes

I understand the current TC is that sin needs more dps for 60, i'm just saying that there could be more ways for gameplay to evolve if the dev's wanted to
its just an example, i dont have logs/videos of you or anyone else
i can look at the top 25% logs of sin rogues versus firemage with kill times since august/september to see the burst at the start
of fights like wrathion, maut, skitra, shad etc
All I'm saying is that I think Assassination would feel better and play better without SND and energy regen tied to bleed ticks, but game dev's and TC's know best
sure but for a TC to state the only objectively problematic thing with a spec is damage...
sin as a baseline is a very robust spec
there's some boring talents for sure, and the lack of an aoe finisher baseline is a confusing choice
but as a spec, it works, and has worked the same way since mop
To dislike the playstyle is perfectly normal
But it’s not inherently flawed because of it
perhaps I just miss when FoK was the way for aoe
instead of balancing bleeds with fok as the generator only
So.... 8.3?
And prepatch even
We play the same way
Hell, hidden blades is a competitive talent going into the next expac
sure Sin has played the same way the whole of BFA or similarly enough with either SS being strong or EB being very strong of course EB not a thing until 8.1 with the rework to some of the azerite traits
i disliked axsang so much
don't worry exsang looks terrible in sl
I guess what I'm talking more about isnt TC so perhaps I should be in ideas chanenl and not the spec channel
I would like to see talents either completely removed or changed to lots of point we opt into even if its boring or simple things like 5% crit chance
Exsang is terrible because bleeds dont do enough damage right?
Alacrity is also very strong
I still see the mages competing or doing more
@hollow bridge
Mb I should have weirdchamped the infexious video
things like Echoing can make them hit hard, but they don't do a lot of damage baseline
But the entire convo is cringe so w/e
yeah, I mean back in Wrath FOK was a set and forget AE spell kinda. I know they have changed that heavily and done the targetcap
Imagine being so insecure to tell someone a conversation they are having is cringe...
Y’all calm down
Imagine being so bad that you open infexious videos
True Jimmy lol
And link them here on top of that
there it is the gatekeeping is strong with you
hemo, there is no reason to bash infex even if you disslike his content
People don’t like criticism Jim, or facts for that matter
If you consider the common knowledge bashing then w/e lmao
btw i'm not here to defend infex or bash anyone. I wanted to genuinely discuss ideas about changes for QOL or to make sin more fun, seems the spec is peak fun for some so I understand that any proposed change isn't wanted
and thats fair enough
Agree 100% assa needs to be better, funner , way funner
I think most people enjoyed 8.3 sin when you were almost global locked
if burst style gameplay is fun, sin should not the first choice
OR sin at launch with the exsang build in Uldir for seeing huge damage
Great point fuu
I personally didn’t like gcd locked
Why not fuu
because the spec design is through sustained damage
I still think there should be a way through both design and balancing of dps numbers that you can have a burst style of sin and then the slower methodical sustained dps
Hmm
sin having high burst phases was a side effect of essences
I still think there should be a way through both design and balancing of dps numbers that you can have a burst style of sin and then the slower methodical sustained dps
@hollow bridge this
Hmm fair enough whispyr, but do you find things like snd good?
I personally like snd, yes
its an additional maintenance to the already existing balance of sustained damage
okay fair enough
I press it every 45 seconds
idk why people want to change sin to be gcd locked when we already have 2 specs that are basically that
the spec was always a heavy maintenance spec that had majority of damage in dots over time and benefits from this by not being to affected from downtimes
In SL it also adds energy regen, smoothing out things
dont you prefer to say have higher uptime on envenom and see the damage/poison interaction?
Snd doesn’t take away a lot of uptime
thistle thats with the empowerment from levelling yeah?
over a 5 minute fight you cast snd like 8 times
And snd actually gives a lot of poison damage
if you shift all damage into burst phases then you kind of break the entire concept
it's not that many finishers


