#assassination
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Thats unlucky then
I will try it again
it changes the tooltip as well
lets see if the dmg gets higher in log
it works fine
hey guys, which combo would you take to first 3 bosses in BoD ? I guess the marked one is the best in my situation, or is the 3 SS overated ? https://imgur.com/a/2APmMnP , just sceptical because of ttk trait in chest, so maybe meqatorque would be better
for the first 3 i'd probably just play ss np helm ss np shoulder and dd ttk chest
blightborne is probably marginally better on grong but i wouldn't hearth to reforge because i'm lazy
yeah I was thinking to switch that 3rd garrote ... I guess I will give it a try with dd ttk chest
the 3rd ss isn't really worth using blood siphon or whatever that shit is called
nice ping
Just be a team player and use Ruby 👌
emerald suk
You’ll lose emerald stacks if you get any mechanic
Yikes
gz
assa rising
"Good weapon".
np seli
Those set names lmao
👀
Do you ever use Poisoned Knife for any particular situation?
If you're overcapping and can't be in range
e.g. when you have no cd and shark boss spins
i see thanks
@marble hemlock no leach trash weapon :p
Sorry if it is asked frequently but what azeritr traits do you guys recommend for this week eu with fortified bolstering? Planning on doing all keys on 15 before season ends
I'm probably running 2 EB, 2 try, 2 ss
Debating dropping something for a NP to prioritize a mob heavily if I have to
Not sure though
Or 2 eb, 3 ttk, 1 ss if I have the pieces...that would give more consistent priority dps
3 ttk week, for sure
thanks alot
Hey you guys! I am a player that quit wow in the last third of legion and started recently again! like a month ago - since i have my base gear together now including one shrouded suffocation trait ill wanted to ask what the ideal opener should look like
i imagine that we could go like
garrote
garrote
rupture
vendetta
toxic blade
mutilate
envenom
Mut/env/mut/env...
but i would love to have some critique or suggestions or just someone who actually knows better! 😄
the openers with and without SS are in the pins if you check
is there anything on the new azerite essences for 8.2?
ik there used to be a spreadsheet but i cant find it

hmm
id be happy with someone telling me which ones are best for raiding too xD
dont think anyone has a definitiv answer to that y et
ah hm
most of the data and info is still preliminary until we get to play around with it a bit more on live and have proper sims accounting for every essence
Think pretty much every class is looking at the same few
CD proc, pvp talent, crit dmg
pvp talent one is useless for pve for rogues
he said pvp talent
which is a different essence entirely
conflict and strife allows you to have a pre determined 4th pvp talent for your spec, and use it outside of pvp
Right, I said most specs are looking at the same 3 tho. Obviously some are not that good for certain specs
But it’s still the same 3 that pop up in each discord
Pvp talent one is utter completely garbage for rogues, unless they change it
Also smoke bomb in m+ could definitely see uses to force mechanics on certain people
Oh, it changed?
y
Well that sucks, but I don’t think they necessarily are supposed to be good for pve in the first place.
They’re all “mandatory” honor talents that open up pvpers to take a different talent while still being able to keep the mandatory ones
Every rogue I see is taking freedom with sprint, idk what you mean it’s awful
The other options you would open up in your honor talents by taking that essence
Is nowhere near the powerlevel of having a proper essence
Okay, I’m not arguing that
That’s not the essences fault, that’s all the other honor talents fault
But that is the primary purpose of the essence, to provide an otherwise “mandatory” option to open up other possibilities. If the other talents specifically for rogue are not worth having over a proper essence then that’s a different thing entirely
I just dont see they point in adding something that will literally never be used in pve and almost never used in pvp 🤷
For rogues
What talent would they change it to for it to see use in pvp
Because you said all the other options are garbage anyway
They're not gargabe, but they're far worse than having the +crit damage one
Hence the essence not even being the problem and just the tuning of rogue honor talents in general
the issue is that rather than picking a different talent based on the spec
they just chose the middle ground and selected the neutral ones
which are horrible
If the essence gave system shock
It would be a lot more interesting because that could be useful in pve
smoke bomb would break so many dungeons
like, really, if it would be smoke bomb, i allready see shit like''you use smoke bomb, all run in and then get teleported too a enemy'' or something like that happen
Anyone have any idea if titan risidium will be used in the next patch
or am i stacking for now reason
no*
You are stacking for nearly no reason, because of inflation
TR inflation? wouldn't you want to stack as much as possible so you could buy new pieces in the next season?
yes
yes, but a new random piece is going to be 45k iirc
depending how much you get now you can save about a week or so when patch hits
exactly
currently outlaw, but plan on going assassination next patch
so was wondering if it was worth it or not to buy a new helmet now since the traits suck for assassination
if you're still doing progress in BoD/CoS, then its not a bad idea to buy a piece if you think it'll help. you'll only be a week ahead of people at most by saving it up.
true
also, if my haste is sitting at 19% and crit 31%, should I re-enchant my rings with haste, rather than crit (as crit benefits outlaw in most scenarios)
gear at the start of a tier is a lot more relevant than gear at the very end
and you won't be a week ahead, you'll be about a week behind if you aren't saving anything
because that's what most people are doing
thoughts on haste vs crit?
sim yourself
ah true
Does mastery increase np and dd dmg
yeah
Hey, trying to learn sin for m+ exclusively, got 3x SS, 1x NP, 1x TC and 1 EB, running standard talents with subterfuge and toxic blade. The guides seem a bit complicated referring to multiple talent choices and a little dated so not entirely sure what the basic idea of the spec is.
Do I just need to keep garrote, rupture and poison up on up to 4 enemies and dump all other CP into Envenoms on the primary target?
Also which target count should you start using FoK as a point builder instead of mutilate
Speaking of Azerite purchases (1) is achieving full 420 prior to patch worth it? And (2) what are people’s views on random vs specific pieces? I’ve always been hesitant to test my luck with RNG
I have a question about BoD Mythic(9/9), For a ST Build. What are your thoughts on Taking:
3x DD/2xNP/1xBBI
3xDD/1xNP/1xBBI/1xTTK
2xDD/2xNP/1xBBI/1xTTK
Want your Opinion independently from what sims says
!help
There are 3 rings of azerite traits
Which is why the middle of of those is probably the one simming the highest, because it has 3x overwhelming power valé
and for pure ST i would trust the sims
for pure ST for me it will aways say: 3xNP 3xDD which is consistent, but I recognized that my Evenom Crits are quite low. Bringing BBI will bring in some lucky crits. Whats your thought on TTK Trait from own experience?
I have two ttk in my setup atm and it's pretty good
I switched my chest and now run x3 np/dd and dropped my one ttk.
@thorn edge I saved for my last bis slot but the last few weeks I been gambling and have been lucky with the rng.
It’s worth the gamble
Was a long reddit thread with the math but I don’t have it as why gambling is worth it as well if you can dig it up
Yeah. I’ve been pushing higher and higher keys and thought the dmg boost would be nice.... I did the math and calculated my odds
@strange python 3xgarrote open but dont need more than that as non empowered isnt worth it. Keeping up 5 bleeds give unlimited energy. think its 5+ targets is just FoK spam. NP in M+ is pretty bad other than KR some weeks.
Which Chest actually has Overwhelming Power
I am pretty confident that I almost have all usefull Pieces and none of mine has OP
Celophide chest has OP
and it has DD and TTK with it
raid helm/gorak/ceph
i know it's still early but does anyone have any clue what the best essence will be?
ty @visual quartz, guessing Blightborne Infusion is a better choice then? Do you mean 5 ruptures? And after my 3x garrote open its not even worth refreshing it?
the enery cost, dmg isnt worth compared to a rupture. blight works. usualy everyone likes a combo of SS/TTK/EB for M+
x2 ss x2 ttk x2 eb is what i use
@strange python i use mekka chest cause i have a shit load of mastery
and with my lukers trinket it gets even more wild
Atm I use Mekka Chest As well with CoS Trinket
word have you sim yourself in cephalohide chest?
thats the only other* one you would use
Ok cool, just having to work with the azerite I've got unfortunately. By 5+ targets FoK spam do you mean that's when it becomes a better point builder than mutilate, or thats the break point where I literally just mash FoK/rupture
5 ruptures out and your energy regen is going to be pumping
so you keep the ruptures up and just spam fok/envenom
after the garrotes wear off instead of refreshing you would do 3 more ruptures to keep 5 bleeds
some people waste time with landing full point ruptures
just spread the bleeds and pump
you can also rupture snipe stuff about to die to get a big burst of energy
for short lived adds that's what i would do
rather than waste time putting out 5 bleeds then going into fok
just rupture snipe if you run out of energy
Ok cool. When is FoK>Mutilate then? Sorry for the spam questions lol
4-5 targets
no
i would say three
4-5 is when you stop finishing
it depends how many EB traits you have but 2-3 is when you would build with FoK over mut
Only got 1 EB
3 would probably be safe bet unless you have 3x EB
Been playing outlaw today, to try it out, and damn it's annoying with that rng...so, guys, why do you prefer asa? Trying to pick a specc and would love some opinions. Both for m+ and raids.
2-3 targets in m+ lol
assa has a lot more to think about and look forward to than outlaw imo
outlaw is very spammy and mindless but assa you plan what you're going to do 15s in advance sometimes
stuff like rupture sniping and funneling FoK->env into high prio targets also adds a lot of depth imo
i play both. i run outlaw in m+ and sin in raid.
use to only play Sin* when m+ season started cause outlaw boi's all over and showing them up with the sin build was fun
now sin is becoming the bandwagon so i stopped and switch to outlaw
it's a lot harder to be good at sin than it is to be good at outlaw
i dont find either hard
Thanks for your replies. I like both, but rerolling dice 7 times in a row makes me wanna rip my hair out
its a video game thats pretty scripited
something doesn't have to be hard in and of itself for it to be harder than an alternative
Whats the hardest aspect of asa? Good TB windows?
good TB windows and knowing how best to shave time off packs
rerolling isnt that bad people just panic when they dont have the pinned rolls
or maybe since i enjoyed legion outlaw this form of rolling is roookie
your goal with assa shouldn't be just spamming overall damage like outlaw it should be looking at how to end each pack as quickly as possible
legion you would pull your hair out lol
sin in m+ is knowing how to manage your CD's for sure
sometimes ending the pack as quick as possible does mean just doing as much dmg as possible while other times it means nuking a higher hp mob while you FoK everything else to funnel into it
rupture sniping the smaller stuff as it dies to funnel more into the big mob
its like holding ar till a boss fight
it's kind of like sub in s1
but you also do a lot of AoE instead of just nuking single targets
It's just that people decline me for m+ as asa...but as outlaw, np. I only do low keys though, and pug mentality
outlaw is probably better for low keys anyway
except assassin is still really good in M+
assa does have some limitations, if you don't get restealths it can really fuck you
Yeah, well, id like to play the same specc for m+ and raids, ofc with dif sets of gear obv
whereas outlaw doesn't really care about that
i pretty much only run in guild groups so re-stealths are no problem
Reroll NE and have extra restealth - problem solved
If one were to play one specc, would it be outlaw or asa? for raids and m+ (10-15 keys)
outlaw also gets to use vanish as a defensive/utility CD rather than an offensive one like assa
both are fine
i don't understand why you can't just play rogue and why you have to limit yourself to a single spec
seems very boring
i've been playing strictly assassin for the most part since MoP
Because of azerite prices and pieces. Rogue is my 5th alt. dont have access to all them pieces, and gold
ofc
what's the difference between that and having a set for outlaw and a set for assa
2 sets, if i play 2 speccs, id need 4 sets
Well that’s your opinion @vapid scarab but some would find rerolling constant and pressing brain dead bladefurry as exciting
aha
some people don't like outlaw, and some people don't like assassin
also thanks to the stigma of mdi, people only think that outlaw is viable
whereas all of the people who do anything close to high keys, know that sin is perfectly viable
Any spec is viable 15 and below, hell maybe even higher than that
well yes we all know that
but the people who think only mdi specs are viable don't
which causes these issues
not all pugs do though, especially 10 pugs but i don't pug M+
which is why i would strongly recommend doing M+ with your guild on friends
also @leaden garden one of the biggest +'s to bringing assa over outlaw is the silences
and damage reduction
you can lock down 3 casters for 12s each
^^
I always switch to sin for shrine just because of the early control
was also thinking of doing it in ML becasue my group doesn't have good AoE lockdown
depends on what your goals are as a player,
if you want to push high keys and your raiderio pugging, you will probably have to go outlaw
if you're doing 10s or 15s with friends/guildies, you can play whatever you like
the thing with assa is a lot of it's usefulness doesn't show in a damage meter
yeah, but the next time the group does that key without you something will be missing and that is the best feeling for me
agree, just hard if starting with pugs
Idk I'm new to both sin and outlaw but not having gouge is absolutely huge
i dont think they'll miss much tbh
you get almost infinite stuns if necessary with gouge and bte
I play other classes a lot more, you really cant complain about not finding groups for low keys as sin lol
of course, in low keys you can play whatever class/spec
yeah Rogue is a golden ticket atm
i mean you also perma stun DR the most dangerous mobs as outlaw
yeah
and sin's silences allow you to lure mobs and deathball them easier
unless you are pushing cutting edge world record keys difference will be negligible
I think sin is gonna be better for new affix, thats pmuch the only reason I'm learning it
also frees up other party members to go full unga cause you are soloing the mechanics
mobs you can stun usually dont live that long
plus the are other 2 dps kicking and stuning
even CCs can be used to interrupt
you dont really lack on that to justify the silence as a NEEDED resource
which oc is nice to have
depending on your group you do
but not like.... needed
Btw, thanks for the advice earlier, aoe felt a LOT smoother doing what you guys said.
i mean, by the same argument neither is gouge or BtE
none of it is needed in a perfect world with a perfect group where you all have permanent kicks and CC
for dungeons like atal/underrot where you're pulling multiple mobs that need to be interrupted simultaneously, I don't think any spec in the game beats outlaw
um
uh
outlaw can't lock down 3 targets for 12+s
think he meant Sin
Nope. I'm not talking purely about interrupts, shit like bulwark in atal, and the maggot breath in underrot
can someone help me pick pvp traits for sin pls?
If its purely interrupts prot pala>>>
assassins in motherlode..
havoc comes pretty close to outlaw in terms of raw CC
i mean the mob, not the spec
gouge is shorter CD yeah but they have aoe stun
it's the shorter cd on gouge that gives outlaw the best control
^
nothing else compares
and it doesn't cost CP
you get cp
yeah
btw do people take dirty tricks or prey on the weak for m+
always prey unless you're a chart whore
you barely ever cheapshot except in emergencies
sap in pve is to set up pulls so you always have e
yeah and when you go to do it, the mob has full DR 
and the real cost of gouge is the global, not the energy
i gotchu https://wago.io/xMjZe4tZ-/1
Wago.io is a database of sharable World of Warcraft addon elements
it makes sense, i was using dirty tricks for leveling but wondering what was best at cap
this shows a little green dot on the mob's hp if it's 1/2 dr, a yellow if it's 1/4, red if it's not stunnable
blinding powder is p nice though if you don't need the prio damage
what you always need the prio damage
@bleak spoke love you
ive been using agi this whole time
@white basalt not for sin no
does that WA show on multiple nameplates simultaneously?
also this is the sin channel
so agi for sin st?
yeah always agi for sin
really really helpful when you play with a group with aoe stuns 😃
bolstering week in a dungeon like freehold I'd take blinding powder tbh
blind doesn't stop mobs from bolstering
yeah ill get that installed asap once I am home
you need to set up a sap on mobs like that before the pull if you're going to do that
otherwise you kill even
as a rogue of any sort you have the most control over the sort of dam a mob is taking
sap prevents stuff from bolstering always? or it has to not be in combat?
like, whether outlaw (the least), sin (more than most specs) or sub (the most), you can control the relative hp of mobs
sapping a linked mob and killing the pack around it will make it so sapped mob doesn't bolster
even if you kill pretty much on top of the sapped mob?
Think you've misunderstood. Would only be taking short blind cd to use it as an interrupt on blind rage etc so you can pull bigger. 10% extra damage on 1 target is just gonna unbalance the mobs hp and make 1 die before others
well no you make sure you move it at least several yds away so you don't break the sap :^)
ofc
but yeh you can be in bolstering range
but i've had issues with stuff getting in combat while sapped if i fight stuff next to it
@strange python incorrect, on even hp mobs you hit different ones with every bte on outlaw
you can tab target to even hp
by the nature of flurry you do 2x dmg to main target anyway
Yeah Sasquatch when the sap breaks it’ll get in combat
If you have issues with finishing the pull before it breaks you should knock it away and blind it probably
well no it gets in combat while sapped
i can record an example in a second
if the mob is part of the pack, when the rest of the pack is pulled it will be placed in combat
so would BB be better at low ilvl? since the damage is flat? and agi scales with other stats? other rogue in guild is saying ravenholdt site said BB>Agi even for ST sin
to avoid the bolster you just move it outside of the bolster range
it happens with non leashed stuff
Yeah it’ll be in combat but it won’t bolster though
the sapped mob will be in combat
Idk how it works in open world but even in linked packs in dungeons it doesn’t bolster
if i fight stuff on top of it
@white basalt you can sim the 2 pots very easily for yourself on raidbots
that's going to be more accurate anyway than anything someone tells you
@white basalt no you never bursting blood as sin cuz you don’t have enough filled globals
Like the proc is based off your abilities used
thanks, dumb rogue guildy was stuck on outlaw guide
looking at top parses on Mythic Mekkatorque..why are they vanishing like 5 seconds in?
they aren't even casting garrote after it...doesnt subterfuge snapshot your initial garrote so you let the first one completely roll through all it's duration
They might be running master assassin
are they subt or MA?
MA build is better last 3 anyway
Hi I'm a noob at WA & TMW, I'm trying to set up one of them to glow when garrote has 5 seconds left and when rupture has 7 seconds left, does anyone have something for this?
!wa
Assassination WA's for BFA:
https://wago.io/HJUbINlV7 (Mizerok's Group)
https://wago.io/E1EB91OtM (Lokkek's Group)
https://wago.io/SyLUNGD4X (Sovv's Group)
https://wago.io/SJLQKGjMM (Afenar's Group)
https://wago.io/ByzCxPq-m (Devlin's Group)
Which is better for m+ 3SS 1EB or 2/2
2 EB is more AoE damage, 3SS is more 3 target/opener damage > _>
Thx
is SS good without both sub and exsang?
or should i say do i need exsang to make SS a good trait to have with subterfuge
EX is not required.
and SS requires a format in which it can shine, Single Target not being that format.
so SS is better when i can cleave? So not good for jaina
Can pad on ele
nobody leaves ele up with jaina anymore
yeah
So i should get rid of SS and get twist the knife for jaina? I know its not the best but all i have to work with
TTK is good
sim 8min patchwerk and see what it says
keep in mind you can vanish garrote ballistas and barrels in p2 so if they sim really close SS probably has the edge
Pad god lol
i mean, not really padding, it's damage that has to be done, and you're just dotting it
it's efficiency
- the more dots you have out will increase your prio damage
Thanks for the help @pastel wasp @small aurora @vapid scarab
hey guys quick question all i do is m+ 15-18's over whelming power blood siphon or unstable flames?
im thinking unstable flames but just wondering on other opinions of people smarter then me
Think the consensus is that OP is op
But you could just Sim dslice and it will give you a value for each
Well its nice esp if you stack crit mastery so that you get some haste procs on ST
As another one just said: OP is op. but mind the afflix. If you there are constantly unavoidable dmg become littorio bit difficult to stack.
But what, it's only really good on st, and most unavoidable damage that do dmg often that only once are trash related (bursting) if anything it's a bit worse during grev
I don't really think it matters that much
Idd
But grev is the only one that could tick you often on a boss fight
None of the others should really do that, OP is OP
@misty edge you usually just use mastery/crit gear and have very low haste in m+ so you want as much op as possible and quick navigation to carry your st on boss
Hey guys, on adderis aspix fight, can we garrote aspix in the opener or he starts the fight reflecting damage?
I was thinking that the optimal opener would be garrote rupture aspix then shadowstep garrote adderis
Am I right?
You can dot him before shield is up and wont get the damage but idk if he insta shields out of my mind
no it does not
u have 3 secs as far as I remember
sometimes with bad luck you only have bleed dmg on the caster and no energy reg, cause poison did not proc 😦
With 3 EB, how would you engage a pack like the fearing pterodaxes and the little raptors in atal dazar? 3x G -> R and spamm it or trying to snipe the little ones?
I don't normally garrote small
Just pump env into big ones
spam and maybe rupture snap a little one
Fok smallies
Ye just rup snipe small ones possibly
Rupture 2nd bird
otherwise -> env into screamers
Outlul/dh take care of smalls i take care of bird
ok thanks
a long living pack of 5 mobs, all fairly equal hp. 3xG-> rup-2x fok-Rup is what i am doing mostly, at the end i am trying to keep 4 ruptures active. But I am not sure if I should dumb env`s at that "low" target count or if fok spamming at 5 t would net into more damage already
question on exsanguinate, at what point do you refresh the dots? is it still in the pandemic window or is it after they have completely worn off?
if you run ttk, you should use env
there was once a spreadsheet calculating when to just spam fok or use fok -> env
u rupture only to have constant energy reg
Okay, thanks. Ye sure for the ruptures, was just thinking about the env usage. Good to know tough
when u got enough bleeds runnig u usually use env below 10 target count when running ttk traits
^ no
but 10 targets is a rough number, depends on how many EB and how many ttk traits u have
With given affixes theres mostly something that needs to be envenomed
assumed there is no prio target on a 5 count trash pack, i would use, what deals more dmg
but you are right, there is nearly always a prio target
If theres no prio target that needs to be trimmed in current setup
You will fok> envenom
Cuz pumping st into a mob over fok is bad
is that fok -> envom or fok > (greater) env ?
Cuz u will bolster everything around it
u can envenom different targets if no prio
so u even it out your self
i for my part just focus the highest health mob until its even
@tropic ocean would you say even at that hypothetical 5 target count group? Can`t remember the treshhold where just spamming fok nets in more dmg
your scenario is to much of a construct that never happens 😉
ye sure, you have to include the focus dmg you can do to make it more efficient
grogg boss is the 2nd ?
While with envenom you can sabotage yourself as well in bolstering
out of interrest
You use it mailny to trim mobs to equal hp
Or to trim down a higher hp mob out of a pack
E.g. Crusher in fh
@shy axle u such a hypthetical pull u can also envenom always another mob to do "equal" dmg to every mob. but as said, thats not a scenario that happens often
u mentioned underrot, where almost every pull has a prio target
after that, try to bring all mobs to the same hp level, cause the worst is to have a single mob up with 50% hp, that slows down the pull a lot
pls guys correct me if im talking bullshit 😉
i think he just ask what does more dmg, without relation to this week affix
that has to be calculated, and is also simable
Yes you are right, thats what i am doing atm. Was just unsure about the transition between spam fok from a pure dmg standpoint, focus-things that would be better aside. Just to know, I know it is/would be better to even the grupus hp out
grouzps
groups
What does more dmg is still not the main choice to be made
yes but that his question
If you want to play goof
Good*
And he has been given the right answers to the wrong question
😉
exactly so he keep asking his question again
i think the threshold in term of pure dps was 5 target when fok is better correct me if wrong
depends
with 3 eb
given were 3 EB, on that base fok is strong on very low target count
but maybe beside of 3EB he has 3 TTK
Depends on talents too
that changes the situation a lot
ye sure. Thanks all
i do from time to time, helps with descision making
Is Seli using his Env (on ST) regardless of Env uptime/EP and Energie? Feels like he is just pumping them out when available but i do not know if i see it right on the screen, so just to clarfiy
This is at the very toplevel of play so decisions might not br as accurate as in a 18 eg
to be sure, just ask seli directly, he is always trying to help if you have questions
On st i guess he is doing the same everyone is doinh
Or should be doinh cant spot a big difference
@bronze kelp good to know, thanks
Lurk
I recently had a discussion with some people about blockade mythic as a Rogue
in P2 when Sirens spawn on both sides, Melees should usually do the Right Siren. We are two Rogues and we are most likely to be bottom two damage wise on the siren like 150-300k, since one of two things happens:
Either Siren dies in a blink of an eye or We are just kind of Energy Starved
Ofc People who havent ever played any rogue, tell us to pool and cap energy to do more damage on the Sirens, but that feels so incredibly weird
What are your experiences in that case?
Melees should normally not do sirens at all
That's a ranged job, our ranged kill them w no issues apart from late if it has bad overlaps with adds
Either way, assa are horrible at killing them, 3 cp rup and one env is like all I do when I have to kill them
In raiding is it ever worth dotting a target just to get a bit more energy? For example the frozen ballistas in Jaina p1 the tank sometimes moves jaina next to them to aim the ice beam at the fire o. The floor
It’s usually a range problem
If you were to dot the ballista it would be for more damage
But like it's not an issue to do it afaik
- the energy regen is nice so there's no reason not to I think
If they live long enough its worth to do for sure
Even if theyre not directly next to boss
In that situation is it worth garrotting them as well knowing they probably won’t last the duration of the dot?
You can step ballista, rupt garrote and be back at boss in 1-2 seconds from step movespeed
Depends how long they last but if you rupt, garrote should be worth too
Might experiment more with it then, I could probably do a lot more multidotting than I currently am, I’m spending most of my time mastering my rotation though
Yea you have to get a feel for it, i usually know when the ballistas live longer because raidlead calls when they need to die insta, so when no call comes i just dot
Basically doing reverse of what raidlead says 👌
More worth? No
You only really need to burn them down if it's on the same side as the boat
More worth for boss dps only maybe, but logs>all
You need to do dps stop anyway most of the time
Sniping no but just dotting them and have them tick out
Yeah you do it for the damage, if they die too fast so you dont get value out of the damage its not worth
Pretty much just dot them and leave them, if i swap at all
They don't live long enough to be worth your time
For us at least we never really rush to burn them down ranged just dot them and forget
Yea its ranges job anyway, but if they live a while dotting is worth
If they really really need to die ie if they have the person slowing the add mc’d you should sink envenoms into them imo
Anyone knows how the dmg on Visage from Beyond is accounted for in logs/details? Does it count it fully even when it technically doesn’t have any hp to subtract?
On restless cabal
Yea i think it counts
@strange python never do siren at all in p2
Or just swap sirens if theyre not dying fast enough. Even 1 env is helpful
Which im assuming is the case since they are asking you to pool before sirens
Yea, sin is not the best for swapping to em. But every little bit counts and losing personal dps > wiping due to sirens
flame rdps
Oh yea. Def flame rdps
But also just suck it up and do sirens if thats what your group needs
switching to siren as sin cuz rdps trolling
Lazy bastards
So I just got the lurker trinket from CoS heroic. Anyone tell me if its best to pop it in my opener and like when? Because my opener goes..... stealth/garrote/rupture/garrote/vendetta/toxic blade/envenom i'm just not sure where I should put it
it's honestly fine anywhere in the opener
ijust macro it with vendetta
the apl has it cast on the same cast as vanish after vendetta
but most people just macro it like he said
oh dope its not on the GCD then? i like it
didnt realize
So i've read most of the guides but I feel like in M+ im doing this wrong. after i pop out of stealth I can get 3 garrotes out that are empowered is that bad? sitting at full cp?
idk if you have enough time to rupture something and still get 3 garrotes out
No
no what lol
ok so thats good then?
yes
3x garrote, 1 rupture, 1 non empowered garrote is usually my first 5 gcds in m+, followed by fan into more ruptures and some envenoms, depending on the key and fortified or not
i currently run 3xeb and 3xttk with 37% crit 11% haste 28%mastery 5% versa should i try ti dumb a bit crit ?
you should remove 1 ttk or eb and get 1 ss
and no, you should get more mastery and a little more crit is fine too
im at 36/8/41
crit/haste/mastery
the problem is i have so much socket items with haste on it^^
hey guys sorry for the noob question. i'm brand new. it seems like the guide on ravenholdt has a lot of info for openers, but what would be the best resource for the basic rotation past the opener? icyveins? i'm confused on like what I should be doing after vanish and stuff like that. pve
wowhead
tl:dr : keep dots up, use toxic blade on cd, fit 2x 4cp+ envenom during toxic blade
wowhead > iv?
when vendetta/vanish are off cd, repeat opener
maintain your bleeds, don't overwrite empowered garrotes/ruptures, try to maximize damage for toxic blade/exsa, otherwise build cp for your CDs and fill in envenoms outside of cds if you are 'capped' on cp and energy
noxxic > rest 
thank you
But his boss dmg will be amazing 😛
Does anyone know how the Vision of perfection essence works with Nothing Personal?
thats the vendetta proc? iirc it does
is it the same effect as for a full vendetta tho or scaled down to 6s?
did u run crit/mastery oder crit/haste weapin ench ?
haste is not good for M+, alot of ppl are sub 5%. raiding is a different story
deadly/quick for m+ is pretty common
wasnt sure at all i dont run that much m+ and chill somewhere on 1,7k rio ^^
isn't that a pain in the ass on non-fortified weeks?
2 questions if anybody has time to answer:
why is it worth pooling to 80 energy for envenom?
the 5.4 second window for garrote, does it need to be at 5.4 seconds or can it be at .1 -> 5.4 seconds remaining?
ah makes sense
@sharp viper the point is you gain more time in the key by going for aoe stats and doing a bit less ST, then by going ST stats and doing low aoe
its not really elobarte planning btw
The garrote window is simply the time in which you can regarrote and not lose any uptime
its more about the envenom buff, and you want too use mulitate during it cus of DD n stuff
you can more or less ignore EP and it doesnt really make a difference
I see
Ideally, you still want to refresh dots as little as possible (meaning closest to 0s remaining). Not a huge diff since we're not a gcd locked spec. But still
The window is to give you some flexibility. Esp when planning for your next tb window
always remember for sin rogue: if your bleeds are up and TB is on cd, you dont lose dps by waiting unless you cap energy
@nocturne gate im using haste/crit enchants for m+
so I get enough haste to not completely suck on boss
cuz i have 36cirt/42 mastery unbuffed
What aus said, top tier shit
and at least 2 overwhelming power
would use 3 but I don't have a helmet with eb,ss op so only 2 for now
Hey guys, does anyone know if there is a particular reason this rogue with Noawh is playing Assassination on a +24 please?
https://www.twitch.tv/naowh
Or do you think it's just for the fun of it?
Is The Echoing Blades build better than Outlaw in some cases? And if it is, which ones?
Or is it just the Bolstering, and the fact you can't aggro more than 3-4 mobs at once?
you can pull pretty big
assa is good for downing high hp health targets with prio dmg
so u can pull big with bolster
So is it better than Outlaw this week?
Doesn't answer my question, which is WHY?
why do you play outlaw
Its competitive with outlaw and clearly he enjoys it more
With the right traits, sin and outlaw are extremely close
What would be the traits? 3 x SS & 3 EB?
if you have questions specifically for him just ask in his stream or here and he normally responds, but the general answer is 'it good'
Do you know his Twitch please? @cobalt pelican
Outkaw is better , but sin is very fine, since seli likes sin more he plays it
Incarnated
it's on his rio which is linked above
You cansee it in rogue streamers channel above @mint kindle
I dont agree with the blanket statement of "outlaw is better". Generally speaking, sure
Thanks for the answer guys!
Just a small question @hollow stone
What does TTK stand for again?
Twist the knife
Twist the knife
Azerite
it's pr etty clear the difference is minor if it even is a difference given he does keys with sebek pretty frequently and the damage numbers are very like.. whatever
Ok thanks 😃
Equal skill equally good gear outlaw is better for keys right now
Except maybe for KR
Thats just how it is, sure sin is very close and probably better than most melees
i mean if you see an outlaw and assasination rogue in the same key performing similarly well
outlaw has more util, sure, i guess
In a vacuum with the right comp, tank, blah blah blah, sure. I still dont think OL is better by enough of a margin for it to matter. Thats my opinion
They have similar dmg outlaw has more utility
Different utility
dps wise
the higher the key, the more assa > outlaw
just gouge and the bte stuns has very high value
When you guys switch to triple ss for parsing in BoD, do you find a way to match your normal st sims or is it natural to sin lower
Sim*
you switch to triple ss for add fights
or very fast champion kills
in longer fights dd>ss (unless theres adds)
triple/ double NP 3ss for ezparses
ss champs/jadefire/grong/rastakhan/questionably opulence
it kinda sucks unless you're the designated parser for the fight
and you don't get allstar points anyway so it's kinda just whatever
Thats cause youre not an allstar. Oooooo. Gotem
you just get points based on your best parses
and fights like opulence where you can hardcheese are removed
it's a weenie measuring tool
Dont forget to account for the yaw
Out of curiousity how much do the most of u guys sim ?=
and what is the highest u guys have seen in here
have just been playing for 3 weeks and i think i have been quite lucky so wanna se what u guys sim
like 29.5 i think
is the peak
my character is like 28.5 or something if i have stormglides on
Highest ive seen here recently was just over 29k. Im 28k n a bit at like 418
Sorry for the noobish question, but I'm moving over to rogue from hunter...where WQs/Elites are easy-mode...but on Assassin, for some of the WQ elites, especially on the invasions, the mobs can't be stunned. Am I just out of luck? Or is there a piece to the kit I'm missing?
Thanks in advance
Honestly, just have to avoid any mechanics you can, as well as use leeching poison.
Use evasion when your crimson vile is on cd as well as cloak of shadows.
The more you maximize your damage, the more healing you’ll do to yourself.
There are some azerite traits that help with soloing a little, but honestly once you get enough gear you’ll just kill things before they kill you. Leeching is best way to go
gotcha...Assassin is wayyyy more complicated than BM hunter, which is part of why I want to switch...it was just a reality check to be spending so much time with Bwomsandi
thanks!
press evasion cloak feint healthstone macro
there's not really anything to do at lower gear some of the mobs are a pain in the ass actually
You’ll get the hang of it.
Here’s to hoping!
is there any bis list for azerites in m+?
looking at videos of the new affix seems like Sin will be easily the choice
no questions
hello. Did u guys play with crimson tempest on mm+ ? or TB ?
Uhh
PB is always used over CT
y sorry waana say PB or CT
Yes
kk ty
Does CT count as a bleed for venomous wounds?
Really? That seems odd
Does it? Sure it's a bleed, but it would be so hideously unfun that the damage would have to be nerfed into the ground, or the return rate would have to be nerfed to the point where PBomb would still win.
!azerite
Assassination Azerite Season 2 changes: https://bit.ly/2U86I7o
So it does or it doesn’t
Idk it would be kinda cool if it did so we could instantly apply 5 bleeds to maintain fok spam
So even more braindead than it might already be.
No thanks.
Would be cool to use it though, and not just PBOMB >_ >
I mean it opens up the talent
It would be BROKEN
Now it would actually have a niche
I believe the imaging part is the problem here.
Would be super powerful for funneling as well
That’s pretty big
and we're not playing MfD so the opener is almost just as slow.
real fuckbois go HB
It's not actually any more damage, just the same damage done sooner.

_>
and that sounds great, but just leads to you not managing Ruptures and just managing CT.
Which is worse gameplay.
IF it were a thing then yeah MfD would be the choice as we wouldn't need the NRG regen from Vigor.
Sure.
Even more boring gameplay. No thanks. ❌
We've already the issue of taking SUBs place.
brb playing Sin;
RRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRShift+RRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRR
Sounds good 2 me
The same damage just done sooner is what burst means
3 extra foks at the very beginning of a pack is a lot of extra burst, especially for short stuff like reaping
Bursting also infers that the majority of your damage is done in BURSTS, which isn't what SIN is anywhere.
I just vocally corrected myself and didn't type it out because it's not worth it.
The point here is that ;
none of this matters because it isn't a thing.
and doing more burst matters in +5's
Could even potentially let us run MA in keys since that crit would be applied to 3 foks+echoing blades
I mean is discussion not allowed then?
About things that doesn't matter? Doesn't seem worth the time.
You can do it however much you want though, no one stopping you.
Then don’t reply to it
Bingo.
Yes, it would be cool
But I'm just annoying miz
It's smth that'll never happen, CT sucks
How much are ppl simming ST these days?
@ what item level? o _O
Like
Say around 415-420
27k+
30 billion
30k, get more sockets.
@harsh sphinx link plis

it's going, see if im there
Newish to rogue, started out outlaw because I mostly like doing m+, but sin is better for higher keys?
Thank you!
Sin has higher dmg ceilinf, outlaw has fuckton of utility
Unless ur into pure minmax giga keys
Both will work really well, just play w/ever u pref
I was in legion, I'd like to get back to that level
Thanks though for answering my questions though!
not even 29k
lemme borrow your dagger
gotta be 29.5 or something, think he's on uunat right now
Ye he is
doesn't even need zulduzar for 29k


Off hand really don't matter huh

Hello guys. anyone know about a good m+ ingame community for alliance EU?
Jesus Christ seli 29.4??
What're you at?
@marble hemlock no cos boots? slacker
didnt get them yet 😦
tforge legend
Wait what rav
Am I missing something
How is TC -> NP 1 gem and swapping enchant hands 600 dps
Like 
https://www.raidbots.com/simbot/report/n3u7PnZYpp1xwpRrc4wz2V Might as well join in on the fun
Am I the only rogue in the world without a lurker’s
Questions that keep me salty at night
420 daggers can't complain about lurkers
I rolled a 420.... haha
!wa
Assassination WA's for BFA:
https://wago.io/HJUbINlV7 (Mizerok's Group)
https://wago.io/E1EB91OtM (Lokkek's Group)
https://wago.io/SyLUNGD4X (Sovv's Group)
https://wago.io/SJLQKGjMM (Afenar's Group)
https://wago.io/ByzCxPq-m (Devlin's Group)
What macros do you guys use for issuing multiple bleeds in mythic +
and obviously garrote is a 3 target max coming out of stealth, but what about rupture?
Any best practice on maintaining rupture so you aren't losing dps by running around trying to rupture everything
Macro? Not sure if you can macro it. Just tab garrote X 3. Rupture at least 4 targets, that will keep you never energy starved and just fok. Fok. And maintain envenom buff and more ruptures if feeling energy starved
Is there a guide that goes a little deeper in to sin? e.g. someone said you should try and fit in 2x envenom per toxic blade
2 per TB is the base min, if you plan and pool properly you can fit 3
Hey guys, I can't find why wowanalyzer is tellin me that I "fail to take full advantage of Master Assassin": https://wowanalyzer.com/report/ZBWQdrVxNK3FATkj/7-Heroic+Grong+-+Kill+(3:26)/Fredsyladam/overview
Okay, I will try not to during my next pulls. I guess i'll cast toxic blade just before vanish
ideally ya you wanna already have it up when you vanish for MA
is the guide on the website still updated for current?
This is the opener from the guide so I'm not sure rn ^^
never played assa rogue but guild is requesting i do so
dont know where to start tbh
How do people not know how to play all 3 specs
not saying i dont know how
I mean I fk around with sub in PvP
I don't think I've ever even been in sub spec
assa is easy to pick up , first decision is if u play MA or not
Sin has been a beast for a longtime
#Rogue #Worldofwarcraft #Guide #Assassination Assassination guide to 8.1.5 is here. This guide will help beginners and advanced players with the information ...
would anyone know if this is updated?
There’s a guide in the pins
someone said it was outdated earlier
what do you want to know though, the openers havent changed since march
just go thru rh guide and logs for boss specific things 🤷
alright then cheers
So for our 2nd Vendetta with MA we want to use toxic blade before we vanish? So that we can get Env Mut Env in that 3 second window?
why would the opener be different?
since i saw earlier someone was saying that idealy
It's the same thing.

Personally I agree with TB before vanish as its more dmg if you get the crits
Yeah I was reading Earlier and @cobalt gyro was saying i think for your other vanishes you want to toxic blade before you vanish
so that you can go envenom mut envenom i assume?
DD iz good, Mut in MA.
thats correct, but only do the second envenom if the mut crits
So the difference to TB'ing before and after vanish is this, TB'ing before vanish will buff your 2 envenoms within the MA window resulting in a damage increase but you only get the 2 envenoms if your mut crits (if it doesnt crit you suck it up and do a second mut), but if you TB'ing after vanish you ALWAYS go Vanish -> TB -> Mut -> envenom (assuming you enter your vanish with 0 CP's), which is more reliable dmg but overall is less than the other rotation
but even TB'ing after vanish isn't exactly reliable damage (which is just how the MA build is) and TB'ing after vanish results in your NP losing quite a few ticks not being buffed by TB (hence I always make sure my next GCD after ven is TB). In the end with the MA build you are just assuming you get the crits you need during the MA window meaning that you should play the TB before vanish rotation
I mean I'm pretty sure going vend -> vanish -> tb out of vanish -> build spend is the most reliable and highest simming way, no?
Which'll end up with most dps on average
apl doesnt give a shit about vanish/tb usage outside of opener
literally uses everything on cd and vanish muting aswell
you can use TB on cd and still line it up with vanish?
yeah
vanish is a 2min cd, waiting 10 or 5s for it to line up with TB is not going to lose a cast of vanish
Depends on boss and kill speed.
you hold vanish for when TB is up**
if you know you wont lose a cast of vanish vendetta you can hold obviously
it will be very rare for you to lose a cast of vanish




time to cry



