#assassination
1 messages · Page 3322 of 1
so, curious. how does three Envenom in a TB window work. I always seem to only fit 2 outside of vendetta. more than 2 is generally really close and comes at a cost of potentially not maintaining rupture . . . (unless i 3 cp refresh it as it falls off, to then 4-5 cp pandemic refresh shortly after)
doesn't seem to line up well enough with rupture for the full 3
unless i delay tb
You're not guaranteed 3, thats why the recommended is 2+
Only aim for 2, 2 is a sure thing given you TB at 3CP, and TB with enough energy (I normally pool to about 120 or so)
And its not worth clipping for 3cp
3 mostly only happens when you get lucky with CP's from mut
i never go under 2, . . . i'll generally energy pool after tb sometimes just to make sure the envenoms are both under tb and elaborate planning
i sim 14.1 and pull about 13.6 - 13.8 on a dummy in the same duration. (using the dummy sim). so trying to figure out which aspect i'm not executing properly on
wasn't sure if the 3 tb happened to be one of them
It wont be, you can see in the APL in your sim how TB windows are actioned
Sim DPS/Target dummy dps wont equate to raid dps either
how do i look at that?
oh ik it doesn't
i'm testing it against my dummy dps
for the more realistic comparison
i always pull substantially higher in raids. . . . raid buffs, pre pot, etc.
On the right handside you'll see "Full HTML Report"
Well, the margain between 14.1 and 13.8 aint big. And you're always gonna have different numbers, due to the nature of the game and its RNG
Crit/procs/etc etc etc
my other toons i generally do higher than i sim. so doing lower to me feels like a bigger difference. unless rogues sim is just much closer than the others
Cant really see what errors you have unless theres logs
ya atm i'm just using a dummy for comparison. i'm not good enough in raids currently, i know i'm making a lot of mistakes there. but most of them are positioining and such. till i have those down a little better
it's not like ffxiv where the savage raids are far more direct in yoru dmg output and reading. these have a fair bit more rng to them.
https://www.raidbots.com/simbot/report/9fVnGWi6Ef7bhL5SRjHw6r where in here is the full html report?
If you're simming for raid, Im not sure why you'd remove all buffs/modify the default settings
fight style: 'target dummy'
i'm simming to see how my dmg on the sim to a dummy compares to how i actually do on a dummy. just wanted a realistic comparison of what i'm currently testing to see the difference there
i'm not simming for raid atm. more to see where i am with my general knowledge of my rotation and execution
Is there a max amount of Echoing Blades you'd want to have? Just returning and got a few pieces that can give me SS or EB and NP or EB and not sure if it's worth stacking EB
SS and EB are both decent
i like having 2. . . . 2 eb, 1 np, 3 ss (for m+ that is)
NP in M+ is no beuno
i like having 1 for tyrannical
blood born infusion . . . what is TTK?
twist the knife
oh oh, so the envenom one
do you actually use envenom often in AoE? to add poison damage to FoK/poison bomb? (if your runing poison bomb over CT)
i tend to have CT so it's difficult to fit many envenom in AoE
speaking of TTK, would it be useful to have at least 1 of them if your using double dose traits and focusing on a TB/poison build?
for ST
raiding
my m+ setup atm is 3x ss, 1np, 1 eb, 1 blood rite (simmed the best, my other options are pretty abyssmal atm)
the blood rite piece, was that or Scent of Blood
it looks like i hit almost exactly what i sim % wise. except my envenom was 16% instead of 13%. . . . behind about 300 dps. but if you count the last 10 seconds i'm in combat being just poison (takes time for the dummy to have pooison fade and no longer consider me in combat). then it's almost exactly what i should be at.
i'll switch out my helm from ss + np. to the raid drop i got yesterday which would be ss + treacherous covenant
and from heed > overwhelming
Hi ! im outlaw rogue planing to reroll to asa to practice incase the nerf is too big i cant find any pins for M+ traits someone could help me a bit? thanks
eb/ss/ttk/bbi/tradewinds can work too
Hi! Toxic blade for raid and exanguinate for mythic +? It’s correct?
Or in mythic+ with crimson tempest I can use also toxic blade?
any of the new raid loot tables worth caring about
@tidal rapids you can use TB or exsang, or also PB or HB or CT in any combination for m+
@sleek iron Trinket from second boss is good
Where can I find the assa trinket ranking? St and aoe
!sims
BfA Simulations:
Herodamage: https://www.herodamage.com/rogue/
Bloodmallet: https://bloodmallet.com/index.html
You'll get a more accurate answer from a personal sim
Lol how stupid I was last night. Gave a 400 lustrous golden whatever to a druid
Could you pin the trinket list message
It is pinned
Oh, didn't see that.
Can I switch out elaborate planning for potent poisons and get comparable results or not)

are there any daggers from old content excluding legion artifact that sits on your back?
ok ill ask there
hypothetically with the new trinket from crucible, how much higher could this be https://www.raidbots.com/simbot/report/pQHEvD5Px3KJvWrhwR81sx do you think
im guessing abit but not as extreme as some discussions about it
i give the new trinket a 5/7 rating
Perfect score!

🤔
Good luck healers
Those last 10 seconds I'm going to need a personal healer
It doesnt do all that much damage
Assuming ingame tooltips are correct
Or well yeah, the last 5 seconds do a lot, but 15s or 20s isnt a massive amount
And as assa the damage gain is lower after 20s anywa
Yes but I wonder how many in raid gonna be using trinket
With raid dmg going on
Seems like a lot
I’m willing to int to make my second tb bigger
you can just cancel the aura at 25 sec i assume then or
Cancel Aura to minimize inc damage and ruin my DMG meters??????
Gonna have to macro a /yell TRINKET POPPED! HEAL ME! into the trinket usage.

It’s like the sliver one except more obnoxious probably
Or you can go full meme and go leeching poison
I like it
if you're not proccing cheat death on cd you're not using your abilities most optimally
please reevaluate your gameplay thank
So I just started raiding on my rogue alt in a 5/9M guild. I'm struggling with understanding exactly when I should be "pooling" my energy
Is it just to prolong envenom's uptime?
Before toxic blade so your Tb isn’t limp
And by limp you mean I'll get multiple envenom's out of TB's uptime?
So generally what's a good amount of energy to have going into TB?
Its more a question of when shouldnt you pool, rather than when should you pool
yeah before toxic blade, and you can also pool to about 50 energy prior to using envemon to try to get another envenom off during elaborate planning window
Unless you cap energy or combo points, you dont lose anything by waiting
Sometimes you want to use abilities earlier (because a temporary buff is about to end, such as tb)
It’s also not necessarily bad to Tb at 5 cp
If you dont have a reason to cast the spell now, then its probably better to wait and cast it later
Oh really? I haven't been using TB at 5cp
And it’s almost always better to order envenom after Tb than before
That makes sense
I just find myself constantly trying to keep envenom's buff up if I don't have it
But I think that ultimately leads to me not getting as many envenoms into my TB window as I could
The biggest impact from envenom uptime is double dose
Yeah, and I have two of it
You can drop envenom buff and not lose any double dose procs
got 2 setup choices for M+ push as sin (20+) can't figure out
3ss/2eb/1ttk or 3ss/2eb/1tc
I’m not 100% sure if this is accurate but I think you should mutilate immediately following envenoms in the ep window and hold at high cp if you’re going to pool or clip ep if you’re not, absent stuff like lust/vendetta’s start
So what I'm taking from this is that the EP window is the one I should be focused on keeping up as high as possible
Not necessarily the envenom one
Nah you can’t keep high uptime on either ep or envenom like you can on bleeds
I’d say you want your windows to be as impactful as possible instead
How do I maximize those 4 seconds of EP ?
No bleed refreshes in Tb windows with the most casts of envenom, as many mutilates in the ep window as you can manage
As many mutilates in the envenom window as you can manage
Sorry, havent played in like 4 months, is Opal still the go to stone in the Opulance fight ? How do I activate the bonus, by just FoKing all mobs when they spawn ?
Use fok yeh
For "min maxing" you pool constantly like eleem said. If you dont cap cp or energy, and dont let bleeds fall, you dont lose potential dps. Ideally you have high energy and 4-5 cp going into (or after using) tb. Then you dump in tb window. The same logic applies outside of tb windows tho because of env buff and dd interaction
tyty
So if you are looking for absolute minmaxing, you spend A LOT of time pooling
Going opulence as sin? Wow. Brave
Yeh so you should almost always cast your mutilates immediately following your envenoms
Gotcha
yeah, got bad gear, glad I found a decent enough guild after 2 days of playing again
opulence as sin you’re just a ruby slave
so basically
Dont worry about ep. The only time ep matters is when your in a cd window. And then you want your env to clip ep at the last possible moment
Its not like sin is bad on opulence lol
I want to do my bleed maintenance before TB comes up
So that I can go into TB with bleeds that won't fall off, enough combo points to envenom right after, and enough energy to not get gimped in the middle of that buff
but it does hurt kind of bad after having 986 gear in Uldir and having atleast 8/9 and now I have a hard time getting invited to a pug normal BoF. Q.Q Shouldn't have quit, learn from dire fate
Usually every envenom I mutilate and then there’s a question at 4 cp can I mutilate immediately following another envenom, or should I clip ep to buy more energy - at 2 or 3 cp usually I’ll mutilate again almost immediately and the question usually becomes whether I can clip ep and get a mutilate after envenom or if I should drop ep so I can get potentially 2 after the next envenom
The pressure comes from toxic blade - “how long must I wait to get three in the window exactly” vs “can I get a final DD after 3rd with this amount of energy” usually
What do you mean by "clip"? Like refresh it too early and thus lose part of the buff time of the original?
Refresh it right before it falls of
So your envenom is buffed by the last moment of ep
gotcha
Yea. The only time you should be ooe is after a burn window (tb or vend)
Otherwise you hover
Ngl after a log is up the first thing I do is divide my mutilates cast in envenom by my total mutilates
If it’s over 80% it’s usually a stellar log 
Yeah I definitely plan to bring my logs here once there's a bigger sample size in mythic and I have a better grasp of the basic fundamentals
In my experience this is easily the most helpful class discord
For now. Focus on 95%+ uptime on g and r. And focus on using tb on cd
Yeah I'm pretty good about both of those
Yeh I’d say if you have good uptime on g and r then focus on never casting them in tb
But knowing that TB is okay to use at 5 CP is a change for me
I'm parsing around 60-70 for my item level so it's just about learning intricacies to min/max a little harder
Yeh, but for the purposes of minmaxing it always feels like a huge loss
Yeah I usually only have the dilemma of TB at 5cp after an unexpected crit
LIke a 4 cp mutilate out of nowhere or something
Ilvl parses are generally meaningless and shouldnt really be looked at
Honestly just making sure you never miss a tb usually nets an 80+
hmm okay
Since sockets/azerite/weapon ilvl/trinkets have massive impact on ilvl
Like i could get +6 ilvls, but its better for me to have all my 8 sockets
Sure, but that probably effects the top end much more than the bottom end
8 
And there is such a small amount of people in each bracket
Either way my focus now is to never miss TB on cooldown and do a better job of maximizing its effectiveness. And hopefully get some more gear
M+
Yeah I have 400+ in every slot atm. Like 403 overall or something
Quite a few sockets too
Need some mythic or wf weapons
I’d say that’s enough gear that your parse will start to give you a good idea of your performance 🤷
@spice surge a question I’ve been meaning to ask, say there’s like 3-4 seconds left of rupture and like 1-2 seconds left of TB, if I gamble and envenom, mutilate and then end up with 2 cp and rupture drops off, do I give a 2 cp rupture or just mutilate again and wait in misery?
(I’m making the assumption it’s fine to cast a 3 cp rupture in this scenario, which if I’m wrong about, big yikes)
Idk dependson how much energy you have
And i havent really simmed it, but i think its better to 3 cp rupture,, because if you do a 5cp rupture you have to refresh it during your next tb, which means you lose an envenom later anyway
Yeh the 3 cp rupture feels fine in that situation to me
Generally its the 4cp ruptures that screw with the timings
Cuz the next rupture rides through next Tb
Also, the difference between always using on 3+cp and always using on 4+cp is miniscule (like 0.3%)
envenom in tb and 2cp rupture
youre gonna refresh that rupture before next TB
and still got good rupture/tb sync
not ideal, but no risk no fun
8D
new motto
Looks like pants from crucible are pretty good
i wonder if the nature damage hit from it will be buffed by TB
cuz yulon's isn't
it's missing like 200 secondary stats
unless it procs frequently i can't see it being good
Just going off of sims, the 410 version was a 200 dps increase from my 415 haste/mastery legs
oh are the sims out?
Also while it's missing 200 secondary stats, it has mastery which is pretty high up on weights
yea raidbots is implemented
alrighty
trinket is a 600 dps increase over my 380 galecallers lol
huh only 600
Boots were a dps increase too but those might not be worth
well I guess it depends on the encounter
how much non avoidable dmg there is
otherwise just happy feet pewpewpewp
If it slowly decreased as you took damage it would probably be a whole lot better
but you lose all stacks
just don't take damage 
that trinket slaps
even the heroic version dunks my equal ilevel plumage
and beats the 400 galecallers w/socket
not sure about legs or boots because if i'm low health and legs proc i'm assumign it wastes the dps component of it
which could happen when i'm not actually in danger
boots seem to work very poorly on a few fights - champions, grong, jadefire, opulence, conclave, rastakhan, mekkatorque, stormwall and jaina to name some of them

The new items are kinda pointless. Maybe if u havent cleared BoD yet but they arnt good enough to be better then gear with stats and ilvl in 8.2 except maybe the trinket but have fun trying to get TF when 8.2 comes out and ur guilds proggin.
nah they come base 425 from mythic crit
the trinket that is
though i guess then it just becomes a socket hunt :^)
Yes but u will be replacing all ur 425 pretty fast in 8.2
The gear will be used for like a week or two.
yeh, but will probably be fun for parse stuff if you get lucky enough to get it and healers aren't depleted ig
8.2 is that close?
If thats ur thing i guess they have a use but like for me. Were done BoD. No one really cares about parses at this point. The gear from cruicble will have little use for us and even less in 8.2
yeh, it's not like the trinket's gonna be used in m+, that's scary af
Like im glad i will have 2 bosses to prog on till 8.2 but really from what ion said the bosses are gonna be pretty hard first boss around mekka difficulty and last boss jaina difficulty they prob should of made them easy so people who are still proggin in BoD could use it to get gear to help them kill jaina and stuff.
Gonna move this discussion over to wow general tho
I mean, 425 is basicly new hc levels
what's people pref macros for tricks, mouseover or on focus?
assume you don't pug overly much then (?) or changing in the macro all the time?
i don't really pug too much yeah, i'd probably use party# for m+ if i did and focus for raid and just live without the focus frame
just asking since I've been stuck with the focus frame for a while and figured there must be some more effective way to do it
I'm so confused though
always have mine set as me>tanks>healers>dps
still changes tanks to diff party # every dungeon
@ripe nimbus new raid and increased ilvls aren't coming for at least a few months, getting CoS gear will still be very useful
@vast forum wow general
Does anyone else use a mouseover for Step. I like it but large hitbox bosses/enemies mess with it sometimes.
That seems un.....optimal
Have a regular target step, mouseover step, focus step
That seems un.....necessary
You seem un...open to talk about ss macro 😉
Possibly i just dont see why u would need all that
cookie cutter talents/traits for m+ atm? was a sub main but spec fucking sucks and outlaw is boring as hell, so trying assa out and i mainly play m+
I don't use any, but if it makes your life better then who am I to judge
any combination of ttk/ss/eb, atleast 1ss/eb each. 2212221 as a static build, if youre running multiple SS go exsang over TB, if you want more aoe go CT over PB
TB usually, sim will give you a better idea
depends a lot on gear, but TB/MA oftentimes still pull ahead even with multiple SS pieces
only way to know "for sure" is to sim and compare different gear-/talentsets
Getting 2cp from MA mutilate with bbi up 
me everytime
oh thats me too
anyone know off of their dome, is any item an upgrade from next raid for us?
probably the trinket
are we able to sim the items yet?
Yes
ah
👏
the legs could be good too? idk the proc rate, and if its worth it the lose of secondarys
whats the "low chance" on the bolt
1ppm+haste
That just seems bad
Quick napkin math has it doing roughly 400 dps (with my ingame tooltip)
Whereas its missing like 160 stats, which is worth far more
Espec aoe
The boots seem decent if you can have em up reliably, but it (probably) has anti-synergy with the trinket
Which is actually good, so we're just gonna use that instead
@marble hemlock do you have a macro that sets my target as my focus target
for mouseover if there is one, etc, for m+ kicks
/focus mouseover
err what if i want it to focus my target if i don't have a mouseover
o, found it online somewhere
theres a button in the hotkey settings ingame
wait really
o i ended up using this: /focus [@mouseover,nodead,exists]; [@target,exists]

is there a downside to mouseover focus target
does crimson tempest also regenerate your energy? or only rupture and garrote do?
thx
So, I sim better, with 2 SS 1DD 1NP 1BB when I use TB instead of Exsang. What gives.
anyways EX isn't great unless you are using for a specific mechanic.
TB synergizes too well with DD, NP, poisons, ENV, etc.
What's odd is I sim worse if I swap out one of the SS with another DD, I could have 2xDD, 2xNP 1xSS 1xBBI but it'd be a dps loss to use TB with it
Are you using subterfuge or master assassin
niche*
w/ever
w/e*
Think I'm just going to stay where i'm at, I enjoy Exsang playstyle more
I pref dealing dmg 
Exsang can be better if you're running 3x SS with sub
but only then, I believe
https://www.raidbots.com/simbot/report/6omLyrMTbk4crDyYVDqrKV the conditions required to make exsang a thing
that's a high tyrannical ST sim
I made some Plater scripts for our dots in panemic range. Maybe they are usefull for someone 😃 https://wago.io/yDvTFlahj
TB after Vanish is more consistent, damage between the two is very similar.
Is there a guide specifically for assassination in m+? or should i just look at the ravenholdt guide and pay more attention to multi target things
It should be in there
if you have questions that you don't see answered, just ask away
The wowhead guide is also a good place to look for information
Feels like I have high burst for a bit (averaging 35k plus ) but then I drop off. Do I have the right traits on?
I saw it picked the most. Should I go another route or keep the 3xNP stack? I know this can be subjective.
but yeah your traits are fine
ty!
yeah I get pretty luck I feel like with crits. Then a spriest passes me..
sounds about right
Thanks again for taking a look at it.
I find for m+ I run st build and use full aoe gear and it evens out with outlaw in total dmg done
By the end of the dungeon
You blow up bosses makes up for the lower dps with trash
?
if you mean using dd/np traits, that will be far behind from using aoe traits
by using st traits theres no way you will keep up with outlaw rogue by the end of the dungeon, unless he is significantly lower skilled than you or undergeared
Does "nothing personal" stack enery regen?
or just the damage?
only damage
Thx
in m+ would 415 mekka trinket be better than 410 galecallers? maybe galecallers for tyrannical and mekka for fort?
I would prefer vigor, since you dont have to stand in it, if its close in dps
I have 1 DD, 1SS, and 2 EB.. Do I go with Toxic Blade or Exsanguinate? New to rogue so lookin for some pointers
For m+?
Depends what your grp needs but tb is pulling ahead lately
And you wanna replace that dd
I can get 3SS 2EB or 3EB 2SS for m+. I presume the 3EB setup is usually better?
I think it's fair to say usually better but honestly it's probably close to 50/50 - in Kings' Rest and Temple I'd go with the SS setup pretty much every week, and on weeks like this one we're just ending now (Bolstering/Explosive) I'd also prefer 3SS to 3EB.
That makes sense. Thanks
Why woud you prefer more SS , for priority dmg ? Cause i feel like SS makes it harder to kill same hp mobs at the same time, which isn't very good for bolster
For more garrote damage on prio targets
Oh Dratnos it's an honor to meet you here. Great high m+ guides.
@distant lava eh I think SS still counts as priority damage - like yes if you're pulling 5 enemies with the same health it's not great, but if you're pulling enemies with different amounts of health you just put garrotes into the higher HP ones - and your vanish becomes a powerful tool to pump damage into specific targets that are high on HP
Ok makes sense , ty for the answer ^^
Are any of the new loot in crucible good?
Thinking about boots mostly
Boots are very good if you dont take damage
Not very good if you do, and you probably are gonna take damage since the trinket is soo good
And since the damage you take from the trinket scales up over time, just having it up for vendetta (so 20s) means you dont take that much damage
i asume you mean Lurker's Insidious Gift?
Yes
is there a reason a sin would open up champion of the light (mythic) with a tripple garrote > rupture > garrote > 4x FoK?
outside padding
Its only padding
That's just going for a high parse
figured. since the boss heals them anyway
Doing anything besides hitting the boss (well, except the add phase if your dps is low that is) is pad
As assa
energy regen too technically ya
but idk if it's enough to justify it . . . hard to tell
Its not worth it
Yeah, you could even zerg it week one
tfw a group promoted as "zerg" does not zerg it XD
my guild kills 1st adds, but w/e, a kill is a kill
yeah we kill first adds on mythic aswell
cause sometimes zerg fails and it just bums everyone out
is there a way to see in logs how many 4 and 5 cp env i casted ?
Not directly no
we kill adds and stop dps on boss till the aura changes. Afk fun
if my sim says that two non-activatable trinkets are a dps upgrade should i believe it
instead of a plumage trinket
i mean.
Just because a trinket is good doesn't mean any other trinket can't be better given the right circumstance
ttf's etc
So it sims worse than it should?
I dont know what hes even talking about. but historically. a /use on open is probably not as good as a vendetta/use vanish . . whatvver
so yeah. things that take nuance, sim worse than they should.
but it really depends on fight durations as to whether you can align it again at the next vanish .
1.5min trinkets for example are gonna be stupid.
I mean I just think he's confused about that a passive trink is better than plumage
even though that's entirely possible
check some high ST logs with plumage use.
I bet they hold the one at 2min + to line with the vanish.
MA is easier though, cause you dont have that gross long delay on vendetta like we did with exang ss.
Perhaps the guy is talking about trinkets with different ilvls :P
Yah that's what I assume
@vague kernel Sry, it just works for plater
because not a lot of trinks outsim plumage
well, he did say "probably"
Hence
probably
If i was entirely sure I would've said so
but we can't be, like you said
@marble hemlock hi.
no
:)

Seli what are you running for m+ runs atm?
no goraks yet?
Personally I would choose plumage over GCB and the Siege trinket
saving up for hood of slithering loa atm
so fuck goraks?
that'll come after, probably
aight
hm swirling that good?
Isn't it better to save up Residium?
"better"
or do you think they will reset it at 8.2
Entirely depends on your situaiton
Perhaps
and we dont know yet whether we will have to rebuy pieces
we getting a new ring?
nah, it would just be higher ilvl
so maybe theyll add an item that lets you +30 ilvl a piece you already have for residuum
Yeah that'd be nice
that would be neat
"neat"
rather 3bbi / sand combo over the 3rd ss
Im pleb mode with only 1 or 2 eb.
perfect outlaw kit, janky gimp sin stuff.
well, id love to drop 1eb and go 3ttk 2ss 1eb rn
but dont have the pieces for it 😦
How do you feel about the two assa rogues in the MDI running 3 eb 3 ss with hidden blades
pretty sure i can dig up 2ss 2ttk 1eb 1tc.
is that just giga pulls and a fat Fok.
or just pumping each white fok by 20% on top of the 3eb bonus to white
HB provides a decent and consistent aoe boost every 2 GCDs to the very high base-damage you get on fok thanks to the 3EB
just not something id feel is worth, when you could also just play outlaw
hm currently running 3ss 1ttk bbi eb
Wish I had more ttk tbh
Think I'd pref going 2 EB atm
The best build wdym
i'd use at least one ss...... just for comfort
heh, finally get Gorak's today and still have to run one SS cause my chest options suck
hmm 3x SS, 2x EB, 1x BB will be fun for some m+ weeks though
Just a quick but honest question. It seems outlaw is the best dps spec on M+. I personally love Assassination. I was in a +15 TD yesterday and this outlaw was doing 34-40k constant dps. Why would I even continue assassination of Outlaw is that crazy? He was only 2 ilvl higher than me and I was doing 30ish k constant.
well with outlaw rip next patch, i predict alot of 3 ss 3 eb hb meta season 3
^
Is the OL BF trait nerf enough to let perfect trait Sin be my M+ go to?
(And is that live yet?)
unless theres new traits thats better for aoe
Honestly that could become really strong
outlaw isn't dead next patch by a long shot tbh
and yes @copper kestrel outlaw will probs not be the best spec
its not dead, but wont be better than assa
and sin will probs be
it's acutally a buff to 3-4 targets it looks like but a nerf to like 8-10
nah
it'll still out AoE dps us
Its almost impossible to say at this stage how things will look once 8.2 is released. We dont know anything about the new affix yet that will replace reaping, and reaping leaving the pool is definitely gonna hurt outlaw
it's all instances of damage. so it depends what blizz does with that. since now finishers and such should also count towards the stack. and at 5 per
There will also be plenty of other class-changes, trait-changes, new neck etc.
all casts i should say not instances
Yeah
they also mentioned they might favor an affix thats more single targetted (not set on it yet)
I understand the changes
ya the new traits can possibly make or break things
i'm honestly ok with the blade flurry change. but we'll see how it pans out
but it's a nerf to 4+ targets and buff lower than that
so outlaw for raids might be better
but for m+ in general should be worse
Guess it is back to the 3x EB/SS build this week
seeing how most packs are 4+ targets
if you pull less than 4 targets you should prob kys
Theres already situations where Assa is the better choice over outlaw
m+ it's a buff for low to mid keys. and a nerf to high keys
?
So you can definitely stick with Assa if you dont enjoy playing Outlaw
low keys tanks always do individual pulls and it's a buff there. but high keys they mass pull more
So you mean
dude imagine pulling each key 1 pack at a time
the only reason i play outlaw over sin right now, is cause of the restealth. I have gotten lazy and enjoy chain pulls.
id leave immediately
well that and bad traits
Not necessarily, since doing smaller pulls also means doing more pulls, which leads to BF uptime issues. You will have more damage during BF; but since you have it up less often for trash, that will still be an overall loss
likely ya. and ss excells on 3 targets
SS traits will outpump wits on 3-4 mob pulls anyways
i hope the next affix is priority damage based so i have a reason to play sub again
without making it as aids as infested was
In lower keys (10-15s) 3SS is most likely going to be the best azerite setup, and then just stack it up with however many EB/TTK you can get in combination with those 3 SS
Once you move into higher Keys, TTK starts becoming more attractive
my dice 425 and spyglass 415 sims better than dice 425 and plumage 405
should i trust that
maybe a mini boss pops up every 20%, and you can chain it into the next pack
or use the plumage with ma/vanish/vendetta
I just hope the new +10 affix isnt heal centric. as i have said before.
Make the team adjust,
but ST prio burst would be nice.
i currently run (with the trait availablitily i have) 3ss 1tc 1eb 1blood rite (simmed best)
Wouldn't be surprised if we see a seasonal affix thats linked to bosses this time around
would be tough to balance that with fort/tyr.
reaping now spawns during every boss 😮
it was cleave day, let the next be st pump.
In any case, it won't be as aoe.-centric as Reaping, and that makes things very different to the current meta
but a Fort uber vs a Tyr uber would be harsh.
i'd be ok with a boss focused one . . . but they need to be careful with it. . . . some bosses can get really obnoxious if you add much more . . . like the 3rd boss in td
Reaping is pretty much a nonfactor really
my dice 425 and spyglass 415 sims better than dice 425 and plumage 405, are the sims accurate in this case? I'm running a MA build
Kinda felt like overflowing
Yes, sims are accurate for what theyre set out to do. If its a pure ST sim, just trust the sim
omg i forgot that was a thing
reaping is only a non factor with classes that have un capped target abilities.
but someone was saying that the sim doesnt pop my plumage with vendetta/ma combo
spyglass and plumage should be pretty close aren't they? if so a 15 ilvl difference would easily make one better
anyone that caps at a target limit is rip
You can easily check if it does
EB has a 5 proc limit 😛 does that count
I'd expect the difference between Plumage and Spyglass to be fairly small, so you can still run with Plumage for more consistent burst during Vendetta
yeah its about 30 dps
a full ST focused boss . . . . hmm . . . . . so 3 SS 1 eb 2 dd assass lol
ST affix*
You're not gonna notice a 30dps difference anyway, so just stick with whatever you feel more comfortable with
30dps is way within the margin of error
thanks @marble hemlock
Youll never play DD in m+
i was suggesting it it was a ST affix and you ended with alot of st. . . . so probably ttk
3x SS, 1x EB, 2x TTK would be far ahead
Judging (and we dont even have close to the full picture yet) from what we've seen so far, EB is gonna be pretty good simply due to the new neck-trait that grants 35% critdamage
really hope they fix sub
Since echoes always crit
how often do you guys use envenom in AoE? i tend not to use it a ton with CT
good for DHs too since eyebeam always crit
I also expect at least one Assa trait to be removed completely, similar to how they removed Poisoned Wire last time
ya the crit trait immediately made me think of assass when i looked at it
Probably Scent of Blood
plz for the love of god remove that cancerous trait
Well, DH eyebeam would like to have a word with you 😉
and fit to burst for brewmaster
add eb to sub. dont give
Scent of blood is one of the most interesting traits we have right now tho
actually eb on sub sounds pretty deadly lol
scent just doesn't do enough . . .. . make the agility much higher and sure
or turn it to like 500verse
Ye, scent is just not balanced properly numbers-wise
But its not a bad trait at all
have scent give agility and haste
Certainly one of the more interesting ones
verse as a defensive stack would make it cool as well.
Scent would already be fine if it just gave something other than Agi
or make it stack faster
meh.
Just give it 50crit/mastery/haste/versa per stack or smth
50 of all stats per stack would be pretty solid . . . . but i'd want more crit or haste/vers
"All of your bleeds now give X amount of Agi each time it deals damage"
fok fok r fok fok r fok r fok r fok r
Well, its just an idea to make it scale better with our current damage sources, which is largely base-damage increases that do not scale with agility at all
Numbers-tuning needs to be done internally anyway
the issue i see with scent, is how rapidly agility is growying to offset the value of substats. since they want ilvl to be king. . . it quickly overshadowed the level of agility scent provides to even be useful
if it remained agility the numbers would need to be rather high
right Agi is my bottom stat rn. havent run weights in a cleave sim in a while but raw crit and mastery are high.
ya, i have pieces that are 10 ilvls lower jsut because of how high the substats are worth. and the higher ilvl has vers
Thats mostly due to ~20-35% of our damage not scaling through agility
Both on singletarget and AoE
it's similar for my outlaw where agility is middle of the pack isntead of high
I wouldnt mind vers if the numbers tuned well, cause having that damage reduction would be sweet in mongo cleaves.
DD, NP, potentially SS, none of which scale with agi
In any case, I'd rather they dont remove Scent
I wouldnt mind seeing DD go
Such a boring trait
if they remove SS ill just pack it up. R I P bb
but ya. substats are always going to be highly valuable. the more agility you have the more the substats are worth. . . add in non scaling traits, it's even more exponential . . . to keep ilvl as king they need to have agility scale so obscene it's not even funny . . . . if that doesn't occur you'll end up with 10-15 ilvl discrepencies at higher dmg output, and trats giving flat main stat as worthless
This may just be my interpretation, but I don't think Blizzard really wants to have ilvl always be an improvement. While they did state something like that, I think its more that they want someone who doesnt use sims or similar TC approaches, to still be able to equip a higher ilvl item and either gain dps, or not lose a huge chunk that he will notice
so if they werent micro tuned to begin with, they can just put on ilvl and be relatively better
noted.
That way people still have stat-optimizations for specific situations, but people who don't care for simming themselves can still somewhat reliable equip a higher ilvl item and feel stronger
my interpretation is their catering to the overly casual part of the playerbase that's so focused on ilvl . . . and if you don't have illv you can't do soemthing. and if you have it you can . . . so making ilvl king those casual players don't need to think that their equipment is actually worse even if the lvl is higher
if i went to my highest ilvl gear i gain like 6 or 7 ilvls overall, would have to look . . . . and take a substantial dps loss
i mean. sockets
i have 2 azerite pieces that are 15 lvls under on their own and worth . . . 4 socketed pieces
I mean, they've stated the "higher ilvl = higher output" as their design philosophy for a few expansions now, yet the gameplay mechanics we find in the actual game dont support that philosophy
takes so long to sim gem sets ...
With sockets being as good as they are for example
And secondary stats will almost never be on equal level, same as agi
And I'm happy thats the case
i don't sim gem sets. i sim stat weights and if it's a dramatic difference i'll swap gems . . . . . . to lazy to do any; further than that for a very minor gain at best
i go crit.
i go crit or haste
I'm almost over 26k, so trying to sneak over 😃
i don't even use an agi gem anymore lol
They're close enough to each other that we can gear for crit because we want better CP gen on AoE for example, without completely gimping our DPS on ST
Crit is cheaper and i like it for aoe
but yeah, the differences were very very small.
and it works for outlaw
having the socket though, is huge.
Vers is kind of an outlier, but then Vers has a defensive purpose as well so I don't mind it being a bit behind
If I change to all haste gems I think both crit and mastery out weigh haste in my stat weights
so long as i have about 900 haste. i'm ok with going full crit after that even ST. . . i like that haste level for regen purposes and feelygoodcrafting
But having stats be between 2.8-2.4 weightings is still somewhat in line with their philosophy
my raid gear is at 1651 haste ... little on the high side 😃
def cause of the 1ss
noobe has high crit lol
32 prob
i'd love an 80% mutilate crit
ya 32 lol . . i'm at 22
haste is higher. mastery is decent . . i need to lose some versatility
Well, if we would scale better with higher CP generation, crits value would be higher as well
I'm 23/24/37/1 at the moment
But right now its all about the DD procs
crits value is insane . . . if i could hit 50% crit i'd be a very very hapy assass
And crit barely impacts that. Our finishers just arent as impactful as they used to be
I wish I had a better chest piece cause it is holding me back from going to MA which with Blight I think is the key
DP is limp.
AoE would then demand deeper stratagem lol
envenom uptime i have at maybe 70%
Pro tip "Stay in melee contact"
Env uptime barely matters as long as you cast almost every Mutilate within Envenom Uptime for DD, and you dont need highcrit for that
so new raid is basically the feet and mastery trinket from last boss yeah?
i don't even cast envenom unless i can mut x 2 > envenom during the elaborate planning window. . . . generally under TB if i can
big meh.
just too bad ensang couldn't be buffed slightly and moved to a 1 minute cd . . . . or just x5 speed 2 minute cd lol
Exsang would be fine
If we had an azerite trait that buffes garrote and/or rupture damage outside of what we currently have with SS
Exang glory was legion sync.
and overlapping stuff on a bota/trinket
right if a vanish SS (24s) was exanged into 12s. over a 10s trinket + a 8-10sec 100% bleed buff. then it is dmg
current iteration is just a little more limp garrote and small energy tick gains.
Exsang isnt too far behind TB, so it just needs a little boost, for example in the form of SoB also increasing rupture damage similar to what TTK does
And we'd be good
Coincidentally, that would also make SoB a better AoE trait 😉
Exsang doesnt even need to be the tick times.
i'd be ok if esang just said double bleed + poison damage and bleeds twice as fast on a 2 minute cd . . . just so it aligned well with vendetta
Could be a manual bota.
Though I'd love them to get rid of the base-damage increases entirely, or at least tone them down
and had relatively the same damage
Would kinda defeat the purpose of Assa being the "sustained" DPS spec though
Having all that DPS locked behind CD usage
our burst is already locked behind vendetta . . . . . we have some sustained outside that but it's very much including vendetta
i dont feel like it needs or was intended to be sustained dps. as much as a pure ST.
sustain during mechanics is something i woulnt want to lose either
Oh yeah, I definitely agree that most of our damage right now already happens within Vendetta
for it to be sustained dps. the bleeds would need to do more. melee dps do less. mut do less . vendetta be slightly adjusted
I loved peak jousting. without losing uptime.
melee dps = auto attacks . . .
But we still hold a solid ~20k without Vendetta
i'd be ok with aboutr 70% of my dmg coming from garrote, rupture, poison
punished very heavily for letting anything drop. but extremely good at 2-3 targets when you can maintain. but fall off heavily past that
I loved this kind of peak timing.
every 45 seconds or so is a peak timing i can agree with
almost 80k ST in 2 spots . . . i'd epxect that during lust at the opener if well geared. but also at the 2nd vendetta timing? . . . . almost makes me think he's running ensang . . but envenoms damage is also high
but no other 45 second increase
spikes about every 30 seconds or so and massive spikes on 2 minutes . . . . so a TB build
just trying to figure out how he hit that 2nd 80k lol
vanish on 2nd add wave
aaah, tripple garrote
double*
how many adds in mythic?
i've only done heroic which has one
it's a waste of my time to even go to the add most of the time. my range have it down 1/3 before i can reach it lol
yeah. he probably nailed the vanish gg tab g
@solar bramble 45sec peaks plus that bracer execute ramp 👌
have a link for it. curious what his skill execution is
pft when garrote on 2 targets with a 415 scent is less agility than one tc at 400 lol
something doesn't feel right about that
rupture*
he almost got matched by feral . . . kind of surprised . . . . really good fearal (100% log for a reason)
pft aliance . . . . shadowmeld > garrote
when i try it the adds spawn far away from eachother in the back of the room 
hmm . . . he uses 2 ruptures on the same death spectre within 5 seconds of the initial cast. . . . a very early override into a forced pandemic . . but ya he's using vanish to tripple garrote the boss + spectrue at 2 minutes. and pops 2nd pot + plumage + vendetta + double garrote/double ruptures going giving him a high energy refresh at that point to get more mut/envenom inside the vendetta window. . . . including tripple envenom under all of the above + tb
his seem to be close . . . can they be gripped?
no but they can spawn next to boss pretty rng
ya only one set looked to spawn by the boss for him. the others he had to shadowstep back to the boss
Any information on loot in crucible of storms? Any good for us?
2nd boss trinket
Ok thx 😚
i think he's got really high haste . . . . . his energy regen looks nuts, going off how close some of his gcd's are with the amount of mutilates chained back to back in quick succession
he might snipe raptures on adds before they die
the horde room for grong is so much comfier
seeing the ads spawn as alliance 200 trillion miles away is depressing
hoow many adds? i see him drop rupture on one add. then a rupture on an add a few seconds later. . . . initially thought it was just pandemic since he was leavcing and heading to the boss
could just be 2 different adds
it has the same name though so i thought pandemic
it'll be the 2 ads
not 100% sure can't see the log from here but in some logs the ads aren't numbered correctly
and it looks like you're hitting the same one
this one says 2 ruptures witin 5 seconds of each other on the same add name which seemed exxtremely odd to me unless it takes a long time to die and he went back to the boss . . . if it's 2 adds that makes much more sense
as does his tripple rupture
but ya, can they be gripped to the boss or are they immune?
they stay where they spawn
k
You can't kill them next to boss or he'll gain Giga energy
so you'd need a lot of luck to get them within tripple garrote range
as alliance yes as horde no
Luck or you garrote->shadowstep->sprint
yeap gotta go fast
Can make pretty far ones if you pop it all
you have 4 seconds to land 3 empowere garrotes. if you cast one, step 2, the 3rd would need to be really quick and close
yeap
The 2 are always next to each other, so getting from add 1->2 is easy
if that's the case. you could dbm the timer, or just sprint as they spawn . . . vanish garrote + mouseover + shadowstep + garrote > run > garote
would take practice
It's not hard, just wait for when they spawn
Boss turns to face where they'll land
Just sucks cause as alliance sometimes they spawn hella far away
but a mouseover shadowstep would probably make it much quicker than trying to tab target garrote step garotte. . . .or a mouseover garrote and just target the one your porting to. garrote > step > garrote garrote
mouse over garrote aswell
ya
the mouseover garrote would almsot be requried for that pacing
unless your hands move extremely fast
Just target them there's literally 3 dudes
mouseover garrote feels like it'd be much faster and more reliable than tab targetting or click targetting
You're on boss, first tab gets you to the closest add
getting the garrotes out isn't hard, closing the distance is what requires a bit of planning
and that's.. fairly easy
You dont have to be bigbrain at all

i don't tab and hit my shift + 1 fastt enough. mouseover garrote or shadowstep is far quicker for me
But don't make them thinking you need to use it to optimize this fight
Seems like you've just got garrote on an inneficient keybind tbh
more like my shadowstep on an inneficient key
That's actually worse imo
how broken is that major power blood of the enemy hope they not gonna nerf it to the ground
Since shadowstep should be really reactionary
I'd generally recommend having it on a very convenient key
i react to it very quickly in a defensive manner with where it's at. and by all my other defensives which is quickly responded to. but using it + my garrote and tab all back to back in a second or so is just slightly faster with mouseovers
to remove the tab aspect
gotta be able to step/sap a mob with stealth sight.
got that on a macro
so that your M+ mate bumps into it and fucks it all up anyway/
only heathens don't use qwe to move
right lol
heathen I am then.
Honestly the garrote window for subterfuge is longer than you think
You really don't need to gigabrain it
yeah. I sprint out. vanish g. tab grong step gg. and all is well.
4 globals i could fit it in without issue. 3 globals i consider it to be would be a little tight if i used tab targetting
it's not. but the way i respond with tab targeting isn't very effecient
But if you need to go out of your way to sort out something to work for grong
You may wanna reconsider your current set up
i wouldn't just be using it for that though. many usages of garrote x2 on distanced targets
x3*
multiple silences and such. i already use 2x garrote out of stealth to silence casters in m+ all the time
3x garrote almost every time in M+
ye
Should be used to it by now
the only thing that super puts me off nameplate clicking is my moues in wow is like 700x as fast as anywhere else when turning my character
so when i stop turning my character my mouse suddenly feels lkie molasses
shits weird
my tab target bind is also space bar.
Even if teo target, still 3 garrotes
i 3x garrote . . but if 2 casters are distanced apart like the 2 shield guys in tol dagor. i prioritize silencing them
cause lol tab. what a dumb bind.
Yeah even better
Hitting specific targets in large packs
Takes more brainpower than grong
mayhaps i'm overestimating the distances in mythic grong
If you're alliance then distance can be far enough that you'll only get 2
Without lock gate
But at that point you're just shit outta luck
right lol
Are people playing mut or outlaw for this new raid? First boss seems like a good outlaw boss
sin or outlaw for crucible?
raidbots sim told me to break up my azerite traits so i don't run 3x stacked nothing personal, despite bloodmallet saying its the best trait. who do i trust?
The sim
Sim
Bloodmallet/HD are just generic recommendations on a profile the sim is actually for your character and gear
okidoki. thanks boys
lol
yeah. use the sim. 6 dps Trait combos + ilvl + talents + trinkets are too complex for a single This or That chart.
and check out herodamage over bloodmallet. it at least has talent combinations.
Class theorycrafting community, latest simulation results and resources -based on SimulationCraft- for World of Warcraft.
that being said, we see SS with DS, does that mean the profile caps E at some point and DS > vig? nevar.
what is the better opener for MA talented the one on ravenhold, as I seen the another nice one in top logs -Mutilate,Rupture,Mutilate,Vendetta,Garrote,Toxic Blade,Vanish,Envenom ....
The one in ravenholdt
Do you think it's there to dissuade every rogue to a worse opener?
wowhead has the most in detail guide
also varying cooldowns in opener doesn't rly impact output iirc
I find g mut rup vend tb vanish mut env mut to be the best option
But it.doesnt rly matter as fuu said as long as u dont do some stupid things xD
Yah it's down to whether you use tb before or after vanish
After is more consistant, before has higher highs
And if u want to go full rng do vend tb mut vanish env mut env
But if ur mut does not crit then u fuckd up
Never gonna forget my 70k crit env then 4cp crit mut with 40k dd crit and then a 60k crit env
T_T
Would think SS would sim higher than Tradewinds >.<
My otl set and my sin set
well I am running tradewinds instead of SS so I can avoid subtefuge talent
garrote + sub is -400 dps according the sim ... https://www.raidbots.com/simbot/report/2Rv2VsSEL5YnWxrv25p8Ee
dafuq
Sucks I feel if I run outlaw I can do shit with dps VERY often have to do all mechanics in raid but then running as sin I feel like I am behind
I like both specs for different reasons but damn lol
ass loses much less dps running around
yeah i get that guess was meaning to say the dps is basically the same regardless of what I play
ugh so close to that 27k club!
https://www.raidbots.com/simbot/report/gBKUrwv76jtvRddgr4YCU6
Assassination WA's for BFA:
https://wago.io/HJUbINlV7 (Mizerok's Group)
https://wago.io/E1EB91OtM (Lokkek's Group)
https://wago.io/SyLUNGD4X (Sovv's Group)
https://wago.io/SJLQKGjMM (Afenar's Group)
https://wago.io/ByzCxPq-m (Devlin's Group)
with MA
if I TB after vanish
I better get a crit on that envenom
or else big yikes
getting no crits on your MA opener when you vanish after TB for big env 
bigger brain. Play 1ss subterfuge and never be dissapointed.
Why would u Mut Env Mut for your MA window?
Fuck thats old 😠
tb->env -> mut is just better
MUT MUT MUT MUT MUT MUT MUT MUT MUT
Ahh; a man of culture
u get more DD with ENV first though
:^)
post that in #tc-updates we've done it boys
Not this time.
So blizz just gave me a Haste/Mastery Dagger as an upgrade, obviously they don't want me to be sub....
so...how to sin?
I usually only play it for pvp
I've been a diehard Sub, even got Rezan's dagger, but this is a 10 ilvl upgrade dagger...
I mostly see peekaboo playing sub 🤷 so idk, how bad's the dagger anyways?
Sub is incredible for pvp with the amount of Cc it offers.
april fools
hi, i'm testing play like rogue. i lvl as assassination. have not tested the others. will it be difficult for me to get into myth + lvl120
I read all the time that it is not a good class to play like.
it's the best
just objectively the best
sin is pretty close to outlaw already for m+
it's a bit more gear dependant but you'll be doing fine on sin ^^
ok







