#tc-research
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im sure the simulation is spot on with its uptime
but I consistently had 13-16% uptime on the 3 buffs
Yeah that's about what I get on it (I have a 905 one)
It's about +/- 2-3% but around that area.
so 40~% total?
The buffs can overlap
Yeah, roughly that
can someone please provide multiple logs of this occuring?
I think so
I'm trying to find my old logs right now
I swapped to it because it was simming higher than my 880 draught even though I have shoulders
And that seemed odd.
And now I am like "Welp, not going back." after trying it out.
Adjusting the APL to use my DoS outside of shoulders generally yields higher dps for me.
Compared to inside the mantle buff.
Re: momento, sans deaths, I always found it to have roughly 30% up time.
Here's my logs from last night. I had memento on for all 6 of our kills. Filterring out evernts after 1 player has died, I had 19.37% uptime. Including player deaths I had 27.74% uptime.
thats actually below the expected 22ish% uptime for a no death run
yeah, 6 kills is a small sample size
anyways from what I can tell going through these old logs it seems to be around 30% uptime with the occasional death
QUESTION: apl for subterfuge doesnt seem to reapply garrote on first vanish is this correct, QUESTION 2, does nightstalker bug often by giving the first auto attack after exiting stealth 50% more damage? and if yes on this question how cani prevent this ?
evidently I was just talking out of my ass
I'm sure I've seen those numbers though, must have been looking at logs of wipes or something I guess?
regardless, don't trust what I've said...
Mao my apl uses garrote on vanish
The new APL doesn't for me as well, I'm still using an old one with some customisations.
Doesn't do it for me either
I don't think that opener apl is correct at all
If you're not using kingsbane after garrote like the old APL
I suggest this as an opener
spread the envenom for SoT, have 100% uptime on envenom buff, 100% kingsbane in vendetta, and you have plenty of pooled energy for vanish
You catch the last ticks of kingsbane in 100% crit for maximum damage
if someone wants to pick holes in that opener, that would be great ๐
Open to improving it ๐
^same one i use w/subterfuge
Thats the one i've been rolling with, but your right that it does end up with screwing your energy
Yeah, from what I read in this channel a couple days ago, that was supposedly 10%less damage on the opener overall
hmm 10% seems like a lot, not sure where they come up with that number
What was that opening for?
I guess the other thing to note is that with your golden trait, you're holding KB for 20% of its uptime in your opener.
Subterfuge, shoulders
Yeah, that is true so you legit lose 2.5s of kingsbane cd
because by envenom the AP has obviously stacked to 5
that's the only downside I could see
its closer to 5s of KB cd
is that you lose the kb cd
i.e. using KB on your second move as opposed to your 7th
Yeah
I've considered throwing in a DoS between the 2 mantle buffs on speed runs, the only time i use it
this is my average kingsbane stack damage with that opener
you'd have to compare both side by side, since 2 seperate people couldn't compare due to stats, relics etc
i'd compare your total damage between the 2
The one thing to note though
From my averages
The opener i showed seems skewed to hero on pull
it was 3.1M with 2nd action as kingsbane
I can't remember exactly, but i think i remember feeling pretty starved without hero
7th kingsbane it averages to hang on
So, looking for some legit advice here. 901 assassination. I have shoulders & boots for 95% of encounters, and FoK-cloak for skorp. I also have Prydaz for questing and world shit, and Valeera-healing-pants for hard solo stuff like appearance 7.2 challenges. ... Just got Kil'jaedan's Burning Wish. WTF use for it would I EVER have? Or should it just rot in my bank? I can't see any use whatsoever, but please, enlighten me if I'm missing something.
All sims w/ multiple mobs show it less dps over cloak too, btw.
Just over 5M
shrug not every leggo is gonna be a winner when you have BIS
Kingsbane stacks wayyyy harder in opener with later kingsbane
Maybe in the next patch it might be decent if the trinkets available are trash.
Hmm that does seem pretty significant change
so is that just KB damage or total damage?
KB damage in opener only
you're just using training dummy?
the first kingsbane
Na, this is from my logs
I'm comparing a star augur log to botanist, just different openers (both no hero)
I guess you'd need to factor in the extra CD time though
I.e. holding vanish an extra 5ish? seconds, and KB the same.
It means that your cd's are
~10ish seconds delayed
for the rest of the fight
If you're doing speed kills
then the kingsbane first is better
You could probably sim this
Probably, but I don't know how really
The current apl doesn't do it correctly
Well I say "correctly"
I mean
my way
xD
Was gonna say ๐
And I'm not simc expert
no*
I did a night of star augur progress with your opener
so I'm gonna do a night with mine
and compare the results
should I average out opener dps
for the same time frame?
so for when vendetta falls off?
Perhaps the first 30s of the fight
first 30s seems fair
gonna do that and see what comes of it
Just looking back on your opener
Why wouldn't you just do the same thing as the opener I showed but delay the second vanish for like 4 seconds?
Because then you'll be energy starved for the 6s Crit
So if you drop 2 muts in that time after your 2nd envenom in the first mantle, I geuss yeah, you'd end up dragging that vanish out to get energy
depends on hero I suppose
Yeah, and it's better to go the safe route, keep maximum SoT uptime, and have vanish with high energy for the last 6s of Kingsbane
Hero would mean you could probably fit one extra Envenom in the vanish window
Not a fan of wasting that much CD uptime
Ideally, with KB as the second move, you'd vanish around the 9s mark for KB's end to be in the crit window
However, looking at the charts again, I have a feeling you'll get a better amount of poison application doing the KB as a second move - using the times there, the crit window fades on the last 2s of KB
I'd have to see if I can delay an extra 1s before 2nd vanish without energy capping, I have a feeling without hero, its feasible.
Yeah, but you will very likely lose SoT uptime holding it, because that is static
Alternatively, a FOK or poisoned knife if you're desperate for filler before second vanish but that feels strange.
And that matters a lot for the envenom during Crit buff
In fact, not lose SoT
But you'll have 8% SoT
i think at most you'd lose 1s of SoT just before your first mantle finisher
And from what I recall, a 10% SoT does not overwrite an 8% one if you clip
I mean, its only a downer if AP is re-applied in that 1s
i think it does
The next AP overwrites the old with whatever the current SOT % is
There was a mention a long while back that it snapshot the first clip and used that throughout, so on occasion it was worth letting it drop to apply a 10%
But that was testing pending iirc
Hmm thats easy to test on a target dummy
I've not heard of that, thats a bit old world snapshotting.
The only issue I have with Kingsbane on second opener is that you obviously trade Kingsbane stacking for the Kingsbane cdr
It has to be one or the other, can't have both
Well I'm not sure you really do though.
As I said, if you delay your vanish by 1s, you'll only 1s of mantle buff, and I don't think the SOT is detrimental.
You have 3 seconds of Kingsbane (so about 21% of Kingsbane) without an Envenom buff up
Further, I'm curious but haven't counted, I have a feeling the KB opener puts more moves during KB
since you've got all those builder/finisher sets inside KB rather than prior to KB
so more moves, more poison applications.
hmm not sure about not having an envenom buff up for 3s, i'll have to scroll up
whats a 4p envenom, 6s?
I'm not sure, you'd have to check
My WA has a bar that shows how long is left
I don't know actual timings
my last finisher before vanish is at 7s
my next envenom is at 9s without delay
with delay at 10s
not sure where your seeing anything drop
Yes
Your first Envenom
Is at 5s
That is 3s without 30% increased poison application chance
thats no envenom buff for 3s but I do 3 moves, i nthe following 3s, you do 1 move in your opener.
I mean within 3s of KB
Sorry, incomplete sentence.
Isn't poison applied via auto attacks?
It can be applied on all attacks
Not abilities?
Including abilities
Well, then what it comes down to is this
Anyway, much of a muchness I'm sure. Its given me some food for thought about adding a bit of a delay between my vanishes. Potentially even inserting DoS if I dump a filler in there.
Interestingly, seeing a lot more people go with NS lately, I might have to give it another go.
Sacrifice Kingsbane cd for higher Kingsbane damage (as I do think Kingsbane stacks damage higher with my opener), or not sacrifice Kingsbane cd to get out Kingsbane on average 10-12s earlier on a fight
And still get pretty good Kingsbane stacking
Nightstalker vanish > Envenom
Is what I think a lot of people are doing
However, I sim 8k higher with subterfuge
7.2 shook a lot of thing up, and it's really not set in stone yet imo
I think atm it's "do what you can perform with"
As both are relatively close
subterfuge also becomes significantly better if there's an add you can also get a garrote up on
Yes, for example mythic trilliax
^
mythic trilliax multi dotting isnt that great
as much as i hate that fight, yeah it's prety sweet hitting that 3x garrote
since damage to the adds does nothing and isnt counted on warcraftlogs
all your getting is some minor energy gains
if you also poison them
The adds?
We're talking about the big add on mythic
Yeah, the mirrior image thing
my B so use to people in this discord only talking about heroic fights
That said, subterfuge can fuck your timings significantly
aha gotchya
Since you need to keep an eye on garrote CD before vanishing
Yes
true, though i never have a problem personally
the icons are right beside each other in my WA's
But same with Nightstalker can fuck with you by not having 5cp before vanish in your vendetta window
Both have negatives
Both have positives
I think thats an easier thing to deal with, since you're spenidng time pooling prior to vanish anyway
i prefer it, perform better with it too
I roll subterfuge as well, but mostly got used to it
i like that they sim so close, there's a real choice to be made
Subterfuge is simpler imo
tried nightstalker the other day, had a brain fart on my opener and was like "nope nope"
yeah it is, and i got used to it too w/9sec from vanish
i actually never played sin with NS (got mantle, THEN switched to sin)
i'd love to be less limited by AP, it's just so strong
Yeah, AP is a 40k dps increase for me haha
rip
Its funny though, AP isn't really keeping us glued to bosses like most suggest. Like, its a factor. But having such short and non-lining up ST CDs
Removing AP isn't really gonna fix that
alacrity is nice, very passive but beats AP limiting your target swapping like mad
"oh, can't switch off boss, I have KB on" "Oh, now I have vendetta on"
not sure about that
yeah but with AP you can never switch off
without it you can briefly switch off very easily
I always rupture adds for energy
unless you'll be getting to 5 stacks via FoK and shit
i'm pretty sure it's a DPS loss if you rupture something that won't get 5 stacks
You only need 1 stack for energy purposes
I'll be suprised if thats true.
well
lemme rescind that, i haven't seen data
but it's definitely a pain in the ass knowing that any dmg you deal to that target will be ~40% less effective
It is 100% dependant on how long the add lives
just see them as boosting your ST dps ๐
even if it lives less than the total rupture time though, if you can dump energy before it dies
the refund is the same as what you would have gotten anyway, no?
definitely
i tend to try to get KJ to line up with the 4 too but...
that's cause i have to use that shit anyway LOL
You're better off using KJ after the interrupt
even then though, i'm conscious of the fact that i gotta hold off for at least a couple FoK's
for AP stacks
if you use KJ on the 4 adds+boss your getting a 400% damage increase compared to nothing
Chrono takes increased damage after the interrupt
400% though?
thats much larrger than the interrupt
4 adds+boss is 5 times the normal damage
thats a 400% increase
I didn't think the radius of KJ was that large
it'll hit them all
And sometimes the boss is stacked slightly off if your tank is potato
okay true, but that's not under your control
even hitting just 1 would be better
if the boss is off to the side, i'll quickly target one and send it that way to hit all 4
Yeah, the only reason why I suggested it is because I thought it didn't have THAT large a radius, as I don't have it
it's mostly cause boss is stacked on top
but i'm pretty sure it hits all 4 even if you just target one of them individually
My last mythic Chronomatic, I only did 997k
how long was the fight?
rip
i love my guild and raid, and i'm by no means topping DPS every fight or anything but
I was 906 then however
we don't have the dps to get the kill that quick
well i finally got a CoF LOL
895 socketed, not incredible but damn beats the hell out of not even getting one off LFR
pretty damn stoked for this thing
Mine is 895 also, replaced an 875 I had since NH release
nice
Got carried away
Wait, it does?
for me at least, i'll resim to confirm
How many ma relics/ma trait points do you have
That still seems really off to me
so, pretty bad there
The CDR on vendetta has way more worth
just a server that hosts simC
uh, that's all it provides compared to CoF
same agi
That's true, but I recommend simming in latest nightly build yourself anyway
it's updated to nightly
๐ค
mmm well actually, they update every night one hour from now so
it's not updated to the absolute most current
but i've consistently simmed higher with frond
But do you perform higher with it?
just got my CoF an hour ago LOL
Ffs
my frond only averages around ~2.5-3% dmg for most pulls anyway
so i'm going with CoF
Frond is way more variable than cof, that is true
obviously once i can replace KJ though i'll use both, so it won't be any problem
just a pain that it drops my sim DPS
and i suppose it also drops my max DPS even if the sim is too generous
since frond could get lucky and proc like mad
Do you only have kj+shoulders?
+prydaz and thraxi, get@me
here are some sims i did before
where the NBF is replacing KJ, and the other trinket is the 895 CoF (w/socket)
But that's not what you have :o
?
will do but, i believe i've done it before and it won't sim higher than KJ
especially since i pulled a 925 neck
Hey, it's worth checking, just in case
I do like checking all my legendary combinations for different situations
i'm pretty sure i simmed the hell out of it when i got it, but who knows might have changed
It's like re checking neck enchants after acquiring new gear
Trained solder Sims higher than Satyr for me atm
aha well i've been lax on that too, i think i simmed it recently actually but
since you mentioned it i'm resimming
i didn't even know trained soldier could get past satyr till fairly recently
oh right sim finished btw: http://puu.sh/vgrbI/c299d1ce70.png @atomic flame
kind of as expected, maybe someday prydaz will miraculously beat KJ
Well, I think by then you'll have a more desirable legendary
aha we'll see, 50/50 on next legendary
bracers sim almost as high as boots though (cause i've got terrible wrists, and 925 boots)
mine's extremely tight, ~2k
i've got 925 grovetenders, and 900 wrists with.... ugh.... haste
๐ฆ
yeah, they sim higher than 890 bracers of impossible choices though
yeah i'm with ya, gonna have to check dungeon loot tables and try to farm it i guess
beauty, will be on the look out for 10+ DHT i guess
are your haste wrists the ones with super high mastery?
Swordsingers, thats what i'm using
have haste but very little compared to 3x mastery
What is the recommended number of iterations to sim at
default is fine, but if a comparison is really close ill rerun it with 50k
Can anyone tell me how to run multiple sims in one go?
append copy=Whateveryouwannacallit
to the end
and add the liens that differ below that
I noticed running different specific poisons in apply_poison with copy results in no change, can any1 confirm? (like [...]deadly=wound)
Opener with Subterfuge, Mantle and 52 traits - 11/04/17 SimC Nightly APL Sample Sequence:
Garrote -> Mutilate -> Rupture -> Vendetta -> Kingsbane -> Mutilate -> Envenom -> Vanish -> Mutilate -> Envenom -> Mutilate -> Envenom -> Mutilate -> Envenom.
It seems a little odd to Kingsbane then Mutilate after Vendetta before even getting Envenom or SoT up. Anyone have thoughts on this or the rest of the above?
I guess just starting the Kingsbane cooldown rather than waiting to Mutilate -> Vendetta -> Envenom -> Kingsbane is preferable.
@lunar trout i think thats the same thing that i asked aethys yesterday
there are probably some energy shenanigans in apl going on
in that specific sample sequence you were probably at below 90 energy before the 4th cast
so that vendettas "energy deficit > 60 + 20 (bleed regen)" trigger gets popped
yesterday i had the same sample sequence you posted when i had ~89,5 energy before the 4th cast
and after rerunning the sim with same options i got a different sample sequence with mut being cast as 4th cast with 90+ energy before that cast
that seems odd, no garrote after vanish either?
my 43 trait i pick MA , what shall i go for 44 , toxic blade or gushing wound ? i have 4 piece set bonus and shoulder and boots, running 2 MA and 1 envenom damage relics
sim it
i have a similar set up miji
and toxic blade sims higher for me than both rupture traits combined
I see the same problema, no refresh garrote after vanish
On the opener rotation with mantle
thanks seraphiel, so toxic blade i should pick next yeah?
you should probably sim yourself to be sure
i was just telling you what my results were
i am bad at running sims so i'd just trust u cos stjern is also picked toxic blade as his 44th
how much higher u simed ?
with toxic blade
you can run a simulation on the new traits, how to do that is pinned in #228878985210101760 thats or #228879234540503040 are also where this discussion belongs to
Hey guys, my simc stats (Class=Rogue, Spec=Assassination, Agility=18.51, CritRating=14.19, HasteRating=7.79, MasteryRating=18.59, Versatility=15.21 ) - Anyone have the same? Mastery = Agility?
For my gear mastery > agi by a little bit.
Versatility better than critical is weird
do you have shoulders?
Yes
vers > crit is normal with shoulders
guys this sim on the roguedpsguide site is saying insignia gives more dps than shoulders?
doesnt see anything about legos thoere
and im certain those sims are outdated
using a 7.1.5 build of simc
Probably
Yea didnt see it
anyone simming less than usual for no apparent reason?
Are you simming with alacrity too ๐
My pal was importing me the other day fro armory, saying we simmed the same without realising my armory had alacrity lol
same gear same build
yesterday 729k, right now 670k
seems legit
for some reason my kingsbane's dmg sims low AF
idk
compared to yesterday
Same settings?
uh
something is off with ur profile then
im simming 10%~ kb damage with the latest 11/4 build
it seems more like what youre importing is incorrect
no idea. on my outlaw gear/spec I sim as I used to
on assa though, it's 50kish below yesterday's results
anyway thanks for trying, i ll see tomorrow. gn
guys, do I have to add something on SimC to simluate wearing Ring of Collapsing Futures?
It simmed fine for me but that was quite some time ago
@sterile jolt Been trying out your opener
and even though it is less opener damage
It is more damage over the fight
CD line up is just way more streamlined doing it
Tested it in a normal pug today
and my gul'dan kill popped off
Most of my kills did
The kingsbane/vendetta lineup was absurd
Whats sorta vendetta reduction you running with?
hmm I should pay more attention to the lining up of everything, generally popping everything off CD
I was very efficient with my energy usage also
Admittedly, been a bit lazy since 7.2, hunting for a new guild, so new teams etc.
guessing you were using feint or something during intermission phases for vend reduction?
krosus
Nope
FOr gul'dan I used
Crimson Vial
as I make sure I'm energy starved before phasing
then I can crimson vial to top myself AND not energy cap
and when RP is done
I can burst
p1 burst is really good too
nods its a good opener.
This is the similar issue i'm having, which is why i was suprised you were saying that KB vendetta was lining up
Sorta goes wonky pretty quickly
Krosus big mess
It all depends on boss uptime
Like bridge breaks ruin your linings
but yeah, your guldan one was perfectly aligned
Did you hold at all to keep em insync?
I held kingsbane specifically to refresh rupture
and pool slightly so I could envenom right after the kingsbane
spellblade
because of how the fight works with fok and energy usage
stuff comes off cd at basically the same time
i dunno, kinda looks like you're holding KB
check out how the other rogue opens on guldan if you want to see something spicy btw
what other rogue?
Only one rogue in those logs?
kathe wasn't in gul'dan
he isnt in the gul'dan kill
Like I said, I was holding kb to maximise envenom uptime so I wouldn't have to refresh rupture during kingsbane
which is what you should be doing imo
warcraftlogs on your phone is confusing, wtf was I looking at ๐
Probs krosus ๐
Yeah, I do like the idea of lining up, especially to have that nice pot of energy for KB, but its really hard to justify holding of such a short CD for more than 3-4s
Because it works out to more damage overall on kingsbane
You lose out on cdr, but you get more out of it
But I'll keep it in mind, I only just got boots so I never got into the habit of lining up my CDs outside of vendetta/vanish
it was skorp apparently
I think in a fight that goes for 5 mins, you'd miss out on a full KB.
You would. but your kingsbane would do less on average
more =/= better
For example, my kingsbane averaged 4M
if I do 8 in a fight, and average that, that is 32M damage
Hmm tricky to test without just mathsing it out imo. Or running a sim.
if I do 9, but average 3M damage, that's 27M damage
Like, I understand what you're saying, but its conjecture without maths.
see what I mean?
When I was using kingsbane as soon as it came off cd, it was averaging 3M dps
3M damage, sorry
Now filling the other criteria, it averages 4M
can't you just pool as kingsbane is coming off cd, and be properly prepared for it with a long duration rupture, so you have energy and you don't have to sit on it?
The issue with that is that rupture may be coming off cd
you're talking planning 15s in advance
which just sometimes isn't possible
on patchwerk it's always possible
patchwerk fights in NH?
star augur, and that's it as a rogue
Unless you're talking about hc
where every fight is patchwerk for a rogue lol
The more you become familiar with a fight the more it resembles patchwerk for a rogue
You can refresh rupture at 10-11 seconds left
It isn't the end of the world
lol
10-11 seconds would be a dps loss
And is better than sitting on kingsbane
A pretty significant one
Anyway, this isn't underbelly.
Well it depends because your first KB is inflated by mantle, While not all KB buffs are
you "lose" 2 rupture ticks but could gain another kb usage during the fight
Well it should be ๐ค
first 5s of it aren't in envenom buff; it works out to less because of that
anyway
Was wondering how you got such high KB damage on your spellblade
Was comparing it to my log
this discussion is better than random feelycraft about kingsbane damage to be fair
Admittedly, i'm still playing like shit imo since 7.2, but I think that spell blade was mostly just everything on CD
Admittedly, my rogue is only 903 vs 911, but i'm suprised the KB damage difference is so much.
You did well timing your 2nd vanish with the end of KB though, good micro management.
I explained how I was using Kingsbane :P
Like I said, more damage overall with less uses is way better
You want to use Kingsbane ASAP, that is true
This is on a 3 minute fight, lets not get ahead of ourselves.
In 3:15, I managed almost a full KB more than you. So obviously that difference grows as the fight goes on.
Consider that you'll still get partial overlap on most KBs whether you line up or not.
Keep in mind ilvl there, bit hard to compare like for like.
Again, 903 ilvl vs 911
So if I do 8, you'd need to do 12
A 700 agi difference
You have more mastery slightly, but less Crit and vers
The only thing I'd change I think is lining up my 2nd vanish on the end of KB, we had 18% difference on crit chance there.
Yep, that's just playing smart though :P
@atomic flame mind looking at my question in #228878985210101760?
I wouldn't get soa ahead of yourself ๐ Get given a new opener one day and think you've got nothing else to learn ๐
915 checking in. This conversation has gone beyond my pay grade... and into dick measuring.
49 1.32m 49 1.32m 26.5% love this envi crits โค
/wa
Hey, are there any race sims ?
only old ones
can some1 link a trinket list with ilvl order ๐
Not sure about ilvl order like mage had in the past. But it's basically convergence of Fates > Frond > DoS
Also better to ask in general
thx ๐
Everyone still sim NS and sub close? With shoulder
Seems like the general consensus is they're so close it doesn't really matter
Just received the Legendary Legs (will of valeera) is there any use of them or are they just bullshit for assa ? (got shoulders) (dont have boots or wrists)
@wheat plaza more suites for general or simple questions. However, legs are a good stat stick since they have a ton of agility.
What does APL stand for in context with simming?
Action priority list
do i have to update it manually for simc to work correctly, or is it updated already when i dl simc?
It's updated already. However, I dont personally trust it entirely.
Last pinned message says its out, but doesnt say if its implemented in simulationcraft
I guess if it wasnt there would be a link to github or smth
It is on the nightly build
the apl changer are in the release version aswell as in the latest nightly
thanks
What does 4th golden trait sim for you guys on assassination?
so nightly build and released is giving me this...? http://i.imgur.com/dZfWxKt.png
anyone care to chime in why it is vanishing @ 2 seconds? Ive simmed other rogues to make sure it wasnt my options. and its a huge waste of 4 seconds of shoulder buff
report
where? link?
@runic glade save it and drop here
@split sorrel Hey, I'm geting a 0.5% simc improvement with mantle+4p with this vanish APL:
actions.cds+=/vanish,if=talent.nightstalker.enabled&combo_points>=cp_max_spend-1&mantle_duration=0&debuff.vendetta.up (currenly vanishing on 5 cp regardless of vendetta)
github issue ๐
Ok
what do you guys suggest for a target % error
0.05 is cool
@split sorrel in class now, I'll drop it when I get back home
๐
@split sorrel
read the pins
i need help, guys... which combination would you use? I'm asking that cuz I know Nightblooming is very inconsistent... an is it worth it replace it by EoC?
I suppose it depends on how much you would switch targets, they're simmable as far as I'm aware (try different fight types)
can someone give me the string for sin boots?
the id is 137030
do i need to change the bonus ids too? what are they telling the simulation
bonus IDs tell the sim whether it titanforged, etc. so unless your legendary titanforged, best to leave them off.
is see.. ty!
can someone check this, i only switched the neck and somehow got that large difference in dps
i added the following, is this the right way?
copy=zealouspendant
neck=,id=140894,enchant_id=5439,bonus_id=3445/1502/333
@cerulean junco it has the wrong stats for your neck because its apparently "of the harmonious", try removing the /333
I use this, garrote-muti-rupture-muti-vendetta-envenom-kb(finish buff shoulder)-vanish-muti-envenom- arcane torrent(blood elf)- garrote- muti-envenom- muti-envenom
Try to do this
Is it still 2xMA 1xEnvenom with the new Kingsbane trait?
I feel with 3xMA u can line up every vendetta with kingsbane
it cant..i dont know who spreads this shit
you ll never line every vendetta with kb...
you line them up if you have 3 MA and cof
and no golden trait
or 2 MA and boots
also no golden trait
when you get your trait you cant do it anymore
unless they are within 5 s of each other
Good morning everybody i have yet to have a professional answer to my question for some reason. With legendary shoulders for asssa with the talent subterfuge, after using vanish in our opener with vendetta when do we use our vanish in our roatation do we only use it with vendetta to get as much crits as we can with vendetta or do we just use it on cooldown for crits and maybe bonous damage on garrote
Bug: The default APL is still generating a line in CD's for my Nitro Boosts engineering belt "enchant" as below:
actions.cds+=/use_item,name=high_shadow_councilors_wrap,if=buff.bloodlust.react|target.time_to_die<=20|debuff.vendetta.up
@split sorrel can you please help me with my question after our opener as assa with legendary shoulders after already using vanish and vendetta when do i use vanish in my rotation again do i always line it up with my vendetta again no matter what unless the boss is about to die or do i just vanish on cooldown to spam crits without vendetta?
vendetta on cd basically
just check energy
delay vanish for next vendetta
delay vanish for < 30% if you can get only 1 and got bracers aswell
k thanks thats what i been doing i always use my vanish with vendetta no matter what just checking if i was right
also @split sorrel i love you new roation addon thanks for making it
rotation
๐
Hi ! I'm looking to test how i should reroll with loaded dice. I suppose i have to override rtb but i have no idea how i can do that. Any advice ?
?
loaded dice doesn't change buffs value
just the odds to get more
so rules are the same
Yeah so it may be worth to reroll a 20sc TB to try get a better buff right ?
Like TB+CP
no
Why ?
because we are in world of true bearing
and if you don't get it
you'll have to roll again
it's ok, AR is 25s cd
with CoF and TB
Ok maybe wrong example but. Just a shit 3+... i mean... RTB doesn't have the same average outcome if you have loaded dice active, so how to reroll should be different
could be a little gain to use it before it expires when you got 3+/6+ yes
With loaded dice, you can still get more than 2 or is restricted to 2?
Basically loaded is "auto reroll until 2+"
So yeah, you have a chance to get 6+, and the probability is around the double
But, I would think you would reroll the bad 3 buff if you have like less than 30 seconds? I dunno, probably would have to sim it or actually do the math.
Yeah i think so
I wonder what the new rerolling rules will become with 0.5 passive CDR and TB down to 1 second
so 7.2 with shoulders & boots on sin do I want frond or DoS?
you want a banana
Do I pool energy for KB and Pool CPs for Vendeta?
@light sail you want DoS
@light sail when your doing 4 mil burst its clear DoS is the tits as sin
Anyway to have simcraft switch to a opener code you write to test them out in a controlled environment?
get a small cage with some hamsters and give them miniature daggers
dos is not better than frond
why is general discussion happening in simulation ๐ค
some guy couldn't be bothered to post on the correct channel
or maybe they thought they were in the right channel
dont gonna act like a sausage about it
I have Shivarran Symatry, Greenskin Waterlooged Wristgaurd and Shepahz's Secret which 2 are best to wear
that doesn't belong in this channel
So, 860 NBF or 875 CoF? The trinket list says NBF is simming higher than normal?
Unless this isnt the place to ask that, in which I apologize
so, I just returned to wow and I wanted to look up the latest simc profile...and you guys make it more unreadable by the patch.
Now, I have some questions about some stuff that is used in the profile.
What are and how are those determind:
ssw_refund_offset
stealthed.rogue
cycle_targets=1
Thank you, I didn't know we have a wiki now.
It has been there for years
before simc was on github, it existed on googlecode platform
I try to maintain rogue wiki
but I didn't added recent adds tho
like the poison things
Are the sims for relics on the current nightly accurate? I'm considering swapping 875/870/865 MA's to 875 MA/910 shadow walker/885 GW because the sim has it simming higher; but everything I've been told is not to swap the 3 MA's. No boots, using CoF
@split sorrel were you able to take a look at that sim i dropped yesterday?
In assassination opener I pool before the vanish+rupture for toxins uptime, is that ok?
having trouble with recent sims with 7.2. havent simmed since 7.2 due to no serious upgrades, but right now i am simming for like 460k dps which is less than half what i do. something bugged curently?
Hi Ellaire ^^/ you do 920k ST? nice. There are no bugs with the latest nightly no, do you have it
are you importing from armoury or using the simc addon
mac or windows?
win
can you PM me your string from the addon
sure
@civic cradle Can I PM you mine as well? Seems buggy for me as well (got newest)
probably the same thing as me with simc addon not updated, currently simming again and trying :d
any insight to why I would open with KB?
here I am swinging at the dummy lol
in the action list
kingsbane,if=artifact.sinister_circulation.enabled&!(equipped.duskwalkers_footpads&equipped.convergence_of_fates&artifact.master_assassin.rank>=6)&(time>25|!equipped.mantle_of_the_master_assassin|(debuff.vendetta.up&debuff.surge_of_toxins.up))&(talent.subterfuge.enabled|!stealthed.rogue|(talent.nightstalker.enabled&(!equipped.mantle_of_the_master_assassin|!set_bonus.tier19_4pc)))
Sinister Circulation makes it worth to cast Kingsbane on CD exceot if you're [stealthed w/ Nighstalker and have Mantle & T19_4PC to Envenom] or before vendetta if you have mantle during the opener.
new at this lol...
hmm
you have subterfuge
you don't have mantle
you don't have equipped.duskwalkers_footpads&equipped.convergence_of_fates&artifact.master_assassin.rank>=6
right ?
i have a q about the mantle apl as well but it can wait until you're done
hmm
but i forgot it
not sure what is better between KB NS vs Garrote NS
so kb ns is actually a thing?
Raz, not the channel for that kind of question
ah my bad tought i clicked on general
๐
unsure if i'm popping in at a bad time. can i posit that garrote NS is better than the NS'ing the two melee attacks from kingsbane, as the kingsbane dot doesn't get the NS buff?
Addtionally (again, may be the wrong time): I'm interested in modifying how the latest build uses the legendary cloak. I was wondering if anyone had guidiance on how to give myself 30 stacks at the start of the fight vs. ramping up from 0 at the start, but to also keep the stacking buff logic post first use of fan of knives or shruiken storm.
thanks for everything ya do and thanks in advance for your time!
my opener is also kinda weird in the new nightly build. so much wasted energy during DoS. (shoulders, subterfuge)
you can add enchant_id=mark_of_the_trained_soldier instead of the id, right?
I think its trained_solider
enchant=trained_soldier
does not work
neck=,id=133636,enchant=trained_soldier,bonus_id=3416/1808/1552/3337,gem_id=130222
im dumb?
it sims without any enchant
moment letme check maybe a spelling issue
enchant=mark_of_the_trained_soldier
worked for me
curiouse why it doesent without "mark_of_the"
hm ok, 930.282 vs 930.122 (trained)
if i add 600mastery manually i actually got 929123 ^^..
buff.faster_than_light_trigger.up
what actually is this? It's not in the buffs list and i can't find anything for that on wowhead.
nvm found it. wowhead didnt return it with a nornal search? google found it
is there an value to siming aoe/cleave fights with different legendaries/trinkets or should i just go straight patchwerk/light movement? as outlaw
depends what you want to sim for
if you want to sim for singe target fight go for patchwork
well right. just generally curious if siming aoe/cleave will tell you anything.
i have the outlaw hands/belt/ring and a few aoe trinkets
yes it tells you how good you peform in certain szenarios
i don't raid mythic so its not a huge deal but i was thinking fights like spellblade/botanist/tich
wasnt expecting poison knives to sim ahead of gushing wounds ๐ฎ
eh .-.
Do the legendary sin wrists simulate or does the way simulationcraft works not proc the effect
and if they dont simulate, is there something that can simulate it
the legendary wrists are implemented and work like ingame ๐
hey guys can i have some help ?
i've been told im rolling low dps as ass rogue 890 iLvl ( 500k)
#228878985210101760 @maiden cargo
Anyone can write the aethys addons rotation?
what's the best sim for rogue atm? simc? asm?
Could anyone link me string for legendary boots equipped for simulationcraft? I seem to be too retarded to do it myself
both boots i mean
Im trying to compare wnchants for a new necklace but I dont know the enchant ID for marked of the trained soldier. Can anyone tell me where I could find that information?
use: enchant=mark_of_the_trained_soldier
never knew it works by name
always used the addon to pick up my profile and it goes by numbers
thx for the response
what % do i need to get sigryn too?
20
@split sorrel Hey, was checking out the rotation addon out of curiosity, it uses the simc apl so I'll post this here. Multiple instances the apl prefers to saberslash at 5 out of 6 CP, to gain a 6th before using a finisher. is this a dps gain even when it overcaps cp with the ss double hits?
simc says yes
but I didn't spend much time on that recently
feel free to contribute if you have more "optimized" infos
Hey rogues, my main is balance i love simc and theroy crafting. ATM i know balance very well lot of top 100 world on MM. Here i am, i strat a reroll rogue, i play sub ( hate assa, it's like nobrain rotation ) i just have my two leg boots and wrist. I have two question why there is a big difference between shadowcraft and simcraft like 190k DPS it's huge ? and about talent i read some gdoc etc and even shadowcraft want me to take weaponmaster and vigor, but actualy all parse on WOL are with Master sub and anticipation, so can you help me ?
Thanks
thats the wrong channel and simcraft is more accurat for evaluation. vigor is nice to learn the spec but DS or anticipation will lead to a stronger output
so shadowcraft need to be upload ?
it has a difrent purpose then simc
every tool has its pros/cons, having more tools is nice ๐
however probably more confusing to somone who dont know how to use them right
you can run a simulation and open up the action priority tab in the report.
the "sample sequence table" is what you look for
Yo, does the Simcraft Addon on curse still work for gear strings despite not being updated in forever
or, can shadowcraft make gear strings?
it has been updated 2 days ago
simc addon got updated recently also simbuilder works fine (and is up to date) ๐
hmm never seen simbuilder mentioned, i'll grab SimC addon. Thanks
So, I've seen a few things noted from various sources. With the new KB gold on Assassin, is CoF not so highly valued at this point?
Frond/DoS with Mantle and Duskwalkers is simming higher than a CoF
I've also seen things like dropping a Rupture relic in since the 7th MA point does almost nothing,
than a CoF/DoS*
anyone having issues with the latest nightly build? it keeps crashing while i'm simming
Hi where do I get dusty pockets as assassination
probably not in sim channel
What is the lego ring like for assasin?
is it worth going for 7 ranks of MA i just got a good blood relic off helya and can replace rupture damage to get 7 MA ranks
Am I missing something? Is there a reason my Sub is simming at 950k and Assassination is simming at 860k? Patchwerk
Could it be the way Frond works in SimC?
frond works like ingame in simc
currently simming using new nightlys 720.02. I am very surprised: overall dps is minus 13,6% vs. 720.01 and value of Mastery dropped significantly. hard to believe tbh. Can anyone confirm tendency plz?
@eager badge Just downloaded the newest nightly and I sim about the same as the release version (890k vs 894k) and my stat weights are the same.
why is subterfuge simming higher than nightstalker w/o shoulders ?
it pulls ahead tho when you can cleave (sin)
APL uses Kingsbane as opener, and crits it every time as if I have Mantle but I don't. Weird bug
Channel for questions happens to be #228878985210101760
Nirty its in the faq how to sim relics
Hmm, I knew haste is bad for Sub but this is rather extreme: ( Pawn: v1: "Launja Sub": Class=Rogue, Spec=Subtlety, Agility=20.57, CritRating=14.52, HasteRating=3.49, MasteryRating=18.11, Versatility=15.18 )
how do i apply the deadly poison in a sim if im talented into ap ?
actions.precombat+=/apply_poison,lethal=deadly doesnt work it ifs the only thing besides the copy paste from simc addon
so there is no way to keep default apl and just change one line? without copy pasting a generated apl for 1 specific gearset?
You could try taking no talent in the tier with agonizing poison.
just import from armory
@split sorrel Been using the aethys rotation add on for rogue, noticed it has an option for druid but doesn't work with feral. Any insight?
i mean when i copy paste the stuff from simc addon and just add
actions.precombat=apply_poison,lethal=deadly
Use SimCMinMax Discord for that, Boomking is being worked on, Feral needs something from the Core that I didn't did yet. (pmultiplier from simc, Assa needs it aswell)
it still doesnt use deadly
so can anyone explain me why i sim 950k as alacrity st and 900k as AP
makes no sence for me, shouldnt AP be the best?
when im running a sim with ap but using deadly haste has a stat weight of -2.15 ?
and when i use alac it has 13.93
is there a new outlaw opener that is coded into the apl with the new gold trait?
not from what I've seen, it just lies as a backup if you already have a good roll
if you have suggestion, feel free to contribute
aethys are relic sims trustworthy? As in if I sim higher with env relic than with Ma should i go for my env relic?
Also I dont understand how subt sims higher than NS if it only ever buffs the garrote in the vanish window in the opener
yea I figured it would work, just every1 seems to say MA relics
it doesnt do it tho
it randomly does it half the time for some reason
like at the 4min vanish it does it
but it doesnt do it at the vanish in opener or vanish at 2min
Basically what im trying to figure out is I'm supposed to do a vanish buffed garrote everytime i vanish
check the garrote condition
and you'll understand
garrote does have a cd
that's why
@vocal bane i was thinking about the pros and cons. do you maximize the CotDB uptime or get faster combo points to roll for that 2 buff. my initial thought was CotDB uptime so the opener becomes MfD>rtb>ambush>ghostly stike>SS>AR> roll if just 1 buff>CotDB as opposed to popping AR+CotDB>rtb
Ok that makes sense, so basically if I can reapply a garrote that is lower than 10sec with vanish buff on it I should do it
@modest ravine yeah, I'd build up CPs for a second roll and then use curse
that was my thought. just wondering how the apl had it
although I pop curse earlier and roll after a hit or two to try and maximize the effect of my cinidaria
if I'm fishing for a bit it tends to waste a leggo
either you reroll or you dont. there is no "only reroll two times at most"
sunk cost and stuff
although getting a 6-roll first try smoothes out consistency 3 minutes ahead of time
kinda funny imo
its just the difference of rerolling inside or outside of CotDB. either you delay your burst cd or lose a global and the 10% extra damage with it
Quick question, I Sim at 700k+ outlaw with shoulders and bracers. If I get decent rolls with minimal rerolls I do close to that. However I think I may be using PS too much. Right now if I get TB I use BtE every time it's off cd, spending the PS proc, regaurdless of BB or not. My thought is if TB + SitW is up then the crit chance is goood enough for BtE spam. Otherwise wait for the BB proc and RT like normal? Thoughts?
i love that pikachu avatar
Does frond still sim more than it should?
Saw some talk about sims for wound poison vs deadly poison ๐ค
How do I force simc to WP over DP
frond was only simming incorrectly in the first week of NH, it has been fine since then
What's the difference between sim 720-02 and 720-01 ?
the 720-02 ?
Hey guys, with leg shoulders is subterfuge still considered better than nightstalker even after the nerf
For assasination
subter>NS with shoulder im sure
w/o shoulders subter is technically simming better cause with the new traits the ammount of damage you get from ur empowered subter is pretty reliable unlike rng dmg with empowered ruptre and BoTA procs
What does subter has to do with shoulders after the fix ? @robust marten
anyone have ptr sims /. parse yet from ptr?
So with the kings and golden trait, is there any reason to have 3 vendetta artifacts?
And no NS is better for single target now, sub no longer extends the shoulder crit time
@bright gorge they generally sim very close, i sim higher with subterfuge still for example
Oh really? I figured since they hotfoxed it no
Oh well I hate subterfuge for ST feels weird just spamming garrote for 3 second
oh... no you don't spam it for 3 sec bro
you just need to apply it within 3seconds of breaking stealth
Guess that's stupidity on my part for not adding mutilate to stealth bar lol
aha.. yeah man that's rough
especially since you're wasting half the shoulder buff that way... rip
Lol, #nightstalker problems
i find subterfuge way easier, glad it sims higher
plus, multiple garrotes if 2+ targets available
I'll have to try that out then! Would be nice not worrying about overlapping points for 5cp rupture
sim it yourself to see but
if you like the playstyle it'll probably be close enough to just use it anyway
pulls ahead on multi target anyway (as i mentioned) and is nice in dungeons for multi-garroting trash
hello guys i need help with opner cds at start my spec assis
Hey all I'm 875 assassin wondering when agonising poison takes over alacrity. I've simmed myself with both and alacrity has come out around 4k ahead. I've got leg shoulders and maxed weapon. Thanks heaps
@wraith obsidian its hard to say exactly, but more mastery will generally benefit agonizing
what are you at? and also which simcraft version are you using?
@viscid sonnet hey cheers for the reply. I'll just keep simming as I gear up.
if youre using the latest nightly builds (or probably even the slightly older release version) it should be question of mastery
but older versions than that will cause weird behaviors
I'll have a look at my version when I get back to my computer. I haven't updated it since nighthold came out so it's probably out
then its definitely borked, update and re-sim ๐
Haha cheers man
is it confirmed that the rtb trait shifts the all of the probabilities down by removing the 1 buff roll chance? in my small sample size im getting about 15-20% 3 buff rolls instead of just 2 with AR up
So, i got a question.
Last week i got a 900 ilvl version of Pharamere's Forbidden Grimoire(the trinket from Krosus that fires an Orb of Destruction from 10 yards range that detonates for ~600k damage after 4 sec and has a 1 min cd). How does SimC simulate an item like this on a melee dps? I ask this because its amazing for cleave fights as subt when you have the shoulders. Its cd lines up perfectly with your sprint cooldown (you cant attack during 3 seconds of sprint anyway so you can make 10 yards distance to cast it) so it will always have 100% crit chance when used. I assume something like this is not in the APL? if not, would anyone have the time to make one or teach me to make it myself? I kinda want to sim this trinket vs other trinkets in cleave situations.
Pretty sure nobody even considered using this trinket as a rogue?
that's because it's not a good trinket ๐ค
it crits for 1.2 mil per target hit every minute.
single target it will suck yes, but on 3+ its a lot better
i have a question. how do you sim gear you dont have equipped. example being relics. where do you get the string for the sim to run a relic without inserting it?
@modest ravine you can look on wowhead for it
ok. i tried that for my 855 relic but it doesn't have one for that ilvl. i can use the 850 one though. thanks
is there a way to use the simc addon to quickly get the simc string for a relic that is in my bag?
There's a guide on how to find the string for relics
You have to find the IDs on wowhead
in the same vein, I just simmed myself replacing the ID of my last 875 MA relic with a 900 mutilate relic and it showed a 8k dps increase over the MA. I have no boots. Trust the SIM?
@oak jay i was just going to message you lol
Is there not anyone who can help me with my question? (scroll a bit up)
@split sorrel simgod? ๐
The feelcraft is strong in this one.
hello guys i have a question how do we compare different relics on simcraft
how do we get the id number of relics without actually putting it in our weapon
you can get IDs from wowhead
i thought that was just for artifact traits
how would i get the id number of a relic wihtout all the triats cause i see relics and artifact weapon traits have different id numbers
you'd have to go to the wowhead page and select the spec/ilvl for the relic
alternatively... https://raidbots.com/simbot/relic
site hosts SimC, just flip it to nightly build in the advanced options on the relic page, and make sure you're comparing in the correct relic slot(s)
I just got 905 Memento out of my cache. I currently have 895 Convergence and 890 Frond+Socket. I know the Frond is simming high by mistake, but what do you guys think is better?
Frond isn't really oversimming, it's just got high variance
I see, I see. I simmed the 3 trinkets and it looks like Frond/CoF are stil better than Memento.
I'd suggest checking your sims to see what % contribution you're seeing from frond
I already closed them out unfortunately. But what difference would that make?
It should be slightly above what you'll tend to see most often on a boss fight, for example I simmed at 4.5% but usually get ~3% on a given fight (may not be currently valid)
Just to show that it might seem to oversim cause 4.5>3, but once in a while it'll spike much higher, hence the avg from sim being higher
I've gotta run, but I'd love to ask you more about this maybe later tonight. I added you
Okay feel free to PM me, but I'm not any kind of expert, I'll try to direct you where to ask whatever I might not know though