#tc-updates

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chrome sun
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I just simmed outlaw T19p at 296k dps, up from the 275k dps from earlier commits today

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@outer rapids - thank you for helping debug

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this should be resolved.

outer rapids
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Nice. Glad it was caught and fixed pretty quickly.

strong iris
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is there a nightly around with todays changes implemented?

torpid wraith
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class hall followers quest

tulip otter
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so best ally race for sub is night elf if I am reading correctly?

manic pulsar
faint torrent
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Yo are the current sims wrong? Or did we get shafted?

limber halo
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they're definitely right and this is definitely the place to look for this answer. #228879234540503040 (ps i'm lying about both of those things)

outer rapids
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The bug was just fixed give them some time to update it. Takes awhile to sim that many classes/specs

twilit gyro
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what was the bug?

chrome sun
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simcraft "automatically" intuits the properties of spells and things through clientside spell data

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blizzard's hotfix LOOKED like it patched the effect of several of the outlaw relics to zero to the client

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so simcraft was reading the cache file and seeing "oh, hey, the game thinks these relics have a zero multiplier"

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when in practice the actual game is working as intended

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but simcraft wasn't seeing that

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so we temporarily issued a manual revert to the spell property lookup

upper wave
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Hey guys, I'm trying to make my own personalized character sheet with my own stat weights - would anybody be able to tell me how much energy regen 1 stat of haste makes?

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also, brb

chrome sun
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energy regen is a function of haste, main gauche, combat potency, etc

upper wave
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Yeah, what I need is the value that 1 haste would have on how quickly energy regenerates

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basically what I'm trying to do is make my own calculator so that I can run my own gear checks

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but figure that I need to know how that functions so I can calculate in relic effects (talking subtelty here)

sharp heath
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If your plan is to invent your own Shadowcraft, it's going to require a lot of math to derive that answer

upper wave
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no not trying to do that lol

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not that indepth anyways

sharp heath
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Essentially you're looking for taking Shadowcraft (once the bugs are hammered out) and running it twice with varying amounts of haste and seeing the difference in energy generated

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would need to dump that data yourself since it's not in the default output

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Or do the same thing with SimC and a whole lot of iterations

rain lance
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That is also exactly what ShC does for stat weights, add 1 haste and divide the dps increase by the dps increase on 1 AP

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you can however work out energy regen as a function of haste and mastery pretty easily

upper wave
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How do I go about doing that?

rain lance
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energy regen is 3 components, direct haste regen, cp regen and mg_cp regen

upper wave
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Sorry, I'm new to this, and figure doing the math my self is the best way for me to understand the mechanics

rain lance
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direct haste regen is easy, 12 * (1 + haste %) per second

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for cp regen you find the OH swing speed 2.6/(product of all all attack speed sources) and multiply by the effective energy per swing (2.6/1.4 * 3)

pseudo grove
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don't forget some effect like energetic stabbing or the leggy boots

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it makes the things complex ๐Ÿ˜„

rain lance
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for mg_cp regen, you take the swing speed you computed before and then compute the mg_cp regen per swing as mastery_% * 3 and multiply that by the swing speed

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this will give you all the direct energy sources

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if you want to then add in things like energy refunds or consider mastery regen on abilities then you'll basically need to reinvent ShC

upper wave
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yeah no thanks haha

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ALl I really wanted to do was to make a calculator with my own personal stat weights, so I could uh.. put in more / less stats and see how it effected said weights

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then became curious about how energy regeneration worked

rain lance
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that is what ShC does (or will do once I get it fully fixed up)

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deriving stat weight changes from gear changes is a really complex problem

upper wave
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awesome,. thanks

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again, just a project to understand how it all works

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more so I can look at gear and have a good understanding of whether it's useful or not, rather than having to go in and sim everything

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thanks for the help ๐Ÿ˜„

rain lance
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again that is basically what ShC does, if you want to help out with that let me know

queen swift
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When exactly does the agonizing poison build surpass the exsang build?

rain lance
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I'm not sure if there is a generalizable threshold, you might be able to do some kind of reforge plot for exsang and poison and plot them on the same chart to check

queen swift
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Hmm, im just trying to figure at what point I should change my stat prio

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because if I remember mastery overtakes crit once AP starts doing more dps

grave ember
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So Looking at warcraft logs sthere is a sub rogue that toped every outlaw ass rogue on nythendra heroic..

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so is it confirmed that sub is > then outlaw?

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or is this not the place to ask?

pseudo grove
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it's not the place

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but TL;DR, it's not surprising ๐Ÿ˜ƒ

torn flume
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sub feels awkward with 6 combo points

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with 5 i feel like ss x2 finisher ssx2 was smooth

plush relic
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is the simc on download page update for the bugfix?

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or do you need to get a nightly build

acoustic lake
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you should always be using a nightly build if you want to have the most up to date sims

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the one on the download page is not an updated build

potent narwhal
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does gouge fit in rotation?

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feeling like with dirty tricks, the free combo point will be useful

open lantern
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have to be in front of target tho

potent narwhal
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yah I guess I need to get gooder at that too

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hrm

open lantern
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all pretty useless talents, prey on the weak doesnt even include between the eyes

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gouge is nice for interrupt on stunnable mobs

rain lance
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hey folks this discussion is probably better suited for a different channel

chrome sun
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gouge does indeed fit into the rotation; feel free to move it to general ๐Ÿ˜ƒ

open lantern
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when simming vigor vs dp as sub, it actually changes my stat rankings, vers is top with vigor and haste(for some reason) with dp

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starting to think vigor is the way to go, maybe not tho 5 cps just feels bad now*

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can get 4 shadow strikes on each shadowdance with vigor more reliably

torn flume
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for sub is the general consensus 2x ss finish 2x ss

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because if the first 2 put you at 4 combo points you can't wait for shadow techniques

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so do you just cast a 4 cp finisher

acoustic lake
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Perhaps make sure you have a combo point before you use dance, then you won't run into that issue

pseudo grove
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that's normal @open lantern

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it depends ur haste rating, ur energetic stabbing rank, ur leggy bot, etc....

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same issue than at lvl 100

brisk saddle
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i always read leggy boot? what the hell is that? legs and bots or?

pseudo grove
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yes

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it's legendary boot

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I just like saying that

brisk saddle
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k ๐Ÿ˜„

open lantern
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oh lawl, i always call them legos D:

ember wigeon
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[3:27 AM] dylan: sub feels awkward with 6 combo points
[3:27 AM] dylan: with 5 i feel like ss x2 finisher ssx2 was smooth
@torn flume exactly, I'm missing so many potential shadowstrike because of energy starvation with DS when I SSx3

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like: no ShT proc, SSx3 no energy left to finish.. pooling .. finisher, can't 4th ss

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I hate this

acoustic lake
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I mean

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I already said how you can avoid this very easily

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just adjust your playstyle

ember wigeon
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like you start shD with 1 cp?

acoustic lake
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yes

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then you'll never run into the issue of not being able to finish on the 3rd gcd

ember wigeon
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yeah, it was my first night with DS + premed

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I still have a lot to learn ๐Ÿ˜ƒ

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thanks for the tips

naive shale
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that makes a ton of sense

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just trying sub myself and i felt the same way with energy and cp. Will dance with 1cp now

small island
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has anyone tried using another APL for assassination poison build, keep Elaborate Planning up with envenom, so spam envenom as much as possible to proc Bag of Tricks?

manic pulsar
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Ilvl - relic equivalence sheet updated

dense pumice
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what are sin stat priorties now?

manic pulsar
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Spamming Envenom is pretty useless

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As it is a RPPM mechanic

zealous compass
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@manic pulsar I must be utterly terrible at searching, but in what thread is it pinned?

zinc river
zealous compass
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@zinc river can't see the one with relic equivalence sheet?

manic pulsar
zealous compass
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Thank you @manic pulsar. Sorry if I was terrible at searching!

elfin remnant
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If i dont have AR, should i reroll shark? or no?

fathom bramble
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yes

plush relic
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are the relic values already updated with todays changes? not sure who maintains the sheet would be nice to have some "Last update:" thingy in there somewhere

verbal valley
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Outlaw relics went from 60 to 40

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so it looks updated

indigo elm
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Ty Skasch

plush relic
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ah looks updated idd must have happened in the last few hours 'cause earlier today it still showed 60 (or i opened some cached version... anyways)... thanks

manic pulsar
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I did it two hours ago

plush relic
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ah ic, thanks ๐Ÿ˜ƒ

white trail
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@manic pulsar how catlike reflexes has a ilvl tied?

untold raptor
sacred verge
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Yes, i believe so.

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It was different two days ago

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That's a complete single target fight vs. a dummy

manic pulsar
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@white trail RNG

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it is theoretically 0, but the DPS error brings it slightly above 0

white trail
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okay

fathom bramble
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you have a chance to dodge the boss melee when you're last alive, to kill it, hence dps increase ๐Ÿ˜‰

azure saddle
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my outlaw is siming exactly the same on the new simc download, are we sure it's updated?

untold laurel
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does nightblade snapshot from percentual damage increases?

ember wigeon
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depends

acoustic lake
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9 times out of 10 its dynamic

ember wigeon
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nightstalker snapshots

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mos is dynamic

untold laurel
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yeah so you want to use it in stealth with mos or na?

acoustic lake
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doesn't matter

untold laurel
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alright

fathom bramble
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yes nightstalker snapshots

untold laurel
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are there any other important things regarding nightstalker that I'm missing? refreshing it with pandemic is fine when you didn't snapshot right?

ember wigeon
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don't play nightstalker

torn flume
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Do you treat finality nightblade the same as an exsanguinated rupture

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As in not refreshing it early

fathom bramble
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yes

ember wigeon
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you need a weakaura to track that ?

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there's no default indication in game right?

tawny crown
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and do you want to do something like a 2cp nightblade so you get finality and then a 6cp one?

pseudo grove
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I made an handler for the finality in my addon, it's a bit boring to do but it can be exported as WA

strong surge
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Finality gets modifier based on cp spent

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so no

torn flume
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Curious as to why energetic stabbing relic when from 48 to 30

tawny crown
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oh really?

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didnt know that

ember wigeon
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finality is shared between NB and evi or are they separated?

torn flume
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Seperate

ember wigeon
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I should start looking into that

strong surge
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actually

untold laurel
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why dont we open with evisc then to get finality and then nightblade with finality up

strong surge
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maybe you want to exactly 6 cp nightblade before the finality one

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id

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idk

fathom bramble
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>=5 no exceptions

strong surge
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ok

ember wigeon
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it average 5.3 on my sim

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so more likely 5 than 6 on top of that

torn flume
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Any guesses as to why the trait for energetic stabbing dropped so much in value

undone oxide
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: do you start using BtE on cd with Greenskin's W.W? or not worth it

ember wigeon
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the other 2 gained some value, may explain

torn flume
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The other 2 dropped as well

ember wigeon
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it's all relative

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I believe

strong surge
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Wdps got more value

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probably

gritty inlet
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how many ilvl will i "decrease" as assa for rupture buff? oder do i just take the highest ilvl i can get?

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or do i'^^

torn flume
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What

strong surge
torn flume
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Scroll up a bit

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Nvm

strong surge
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yeah

torn flume
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Scroll up 1

strong surge
torn flume
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I need to try going into. Dance with 1 cp

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So you arrest awkwardly left at 4 with no poetic

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Poetic

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Proc

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Fuck my phone

ember wigeon
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yeah

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it's shouldn't be too bad

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pool to max, backstab, mos, should be full energy again

torn flume
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If you pool to long you will get a proc

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And it will be wasted

ember wigeon
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well if you proc you have 6CP

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if not 5

torn flume
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Hopefully it procs before the backstab

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But then you'll energy Casio

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Cap

ember wigeon
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thanks god I went top way, so I don't have to deal with 2 CP shT

untold laurel
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Just use symbols if u get close to capping and cant help it

torn flume
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Can't use symbols outside of stealth

icy mango
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For sub, would it be worth to use a 5cp nightblade, then refresh it with a 5-6 cp nightblade for the extra damage with the pandemic affect?

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I would do sims myself on it but I'm not good at manipulating the apl

torn flume
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You would do that even without finality

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The thing that changes would be not overwriting a finality nightblade

icy mango
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I should be more specific. When you've got finality and you immediately reapply nightblade asap

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so you apply a 5-6cp nightblade, build to 5-6cp, then nightblade again with the finality buff

ember wigeon
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damn finality should show somehow ingame

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it's bad you have to track it

torn flume
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I doubt ut

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You are wasting 5 combo points

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For 20ish percent on a nightblade

icy mango
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That makes sense.

fathom bramble
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you have buffs for finality

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once again you finish at >=5 CPs as Sub

torn flume
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He wasn't asking that

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I don't think

fathom bramble
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you don't insta overwrite NB

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cos you then use 10+ CPs for 1 NB

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which is a loss obviously

torn flume
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Riff how do you handle being at weird combo points while dance

fathom bramble
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define weird

flat imp
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Sim myself as outlaw and haste came as first stat. Any clue about that? Should we go into kind haste softcap?

torn flume
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Ss x2 would put you at 4

fathom bramble
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you go into ShD with 1

torn flume
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Do either finish with 4 or

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Ss again and hope you don't get a proc

fathom bramble
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proc?

torn flume
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Shadow tech

fathom bramble
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you play as if ShT doesn't exist

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it's useless to worry about

torn flume
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So during dance without proc would you ssx3 finisher ss

ember wigeon
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no you enter dance at 1 cp

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I replied to you this morning about that :p

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I mean I complained too, then kiwi pointed it

torn flume
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Then there's either energy capping or cp capping

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I guess you can just bs even if st procs

ember wigeon
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I haven't playtested it so I can't answer that

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but it should mitigate ss x3 which is the root of all evil

hybrid leaf
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hmm, simming my char in subspec with master of shadows in a patchwork fight i get 294k, simming it with DfA i geht 292k...just 2k difference?

acoustic lake
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cp capping from shadow techniques is not something you can play around

torn flume
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Dfa is good at 3 plus

acoustic lake
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better to enter dance with 1 cp at the risk of losing an ST proc than risking not getting an ST proc and having to SS 3x in a row

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If you play correctly you shouldn't run into energy capping issues

torn flume
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Say st procs to give you that 1 cp

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Do you still backstab

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Without an energy dump you may cap

acoustic lake
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how much energy are you on

tawny crown
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you said something about gouge earlier kiwi, how does that work?

acoustic lake
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did I? I don't think I did, but essentially, for outlaw you can take dirty tricks and use gouge for free to get a combo point

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doesn't work on boss targets though

tawny crown
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maybe it wasnt you then lol, but thanks ๐Ÿ˜›

torn flume
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Shadow tech is a million time s worse than hat

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Playstyle wise

old jungle
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I asked this in simple-questions but didn't see a response. Does ST have some sort of waste protection when it procs at 6CP's?

ember wigeon
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I don't think there is

acoustic lake
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there is none

old jungle
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Great, thanks for the response

torn flume
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Nerfs to specs should be accompanied with a refund of ap

ember wigeon
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and what about legendaries?

plush relic
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is it right to use SS on >= 2 targets?

fathom bramble
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=3

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in Shadow Dance

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=2 outside of Shadow Dance

burnt jacinth
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I would love deeper start if we had 120 energy still

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Playing with 100 energy is not as smooth as I would like

stark lion
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hey guys.. cant decide.. 840 fatebringer vs 885 black powder.. in know black powder is shit.. but 13 ilvl on weapon? :X

acoustic lake
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Check that spreadsheet I just pinned, should make the decision easier

plush relic
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ty @fathom bramble

limber halo
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is that post nerf?

stark frost
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hey, so sims say that using elaborate planning is better to go for, but i find myself constantly at 5 cp and useing mutilate at 5 cp to get a 6cp rupture feels really bad and hemmorage makes the rotation feel cleaner and more versatile. should i try to stick it out with planning or go hemmorage?

stark lion
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thanks kiwi

pulsar quail
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@fathom bramble so at 2 targets you SS for cp generation but you still shadows trike in shadow dance? While keeping Nightblade up on both?

fathom bramble
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No ShD >=2 targets, ShD >=3 targets

torn flume
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What about with leg boots or akari soul

fathom bramble
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changes with boots I think

pulsar quail
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Yea so you don't use ss in shd

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But you still dance and strike?

fathom bramble
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ugh

random ember
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anyone got sims for relics?(assa)

fathom bramble
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do people just ignore what I say

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I basically just effing said how you use Shuriken Storm

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-_-

random ember
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Like how much is rupture damage better than crit?

acoustic lake
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I just pinned the relic spreadsheet 20 minutes ago, please check the pins before asking questions

fathom bramble
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should pin the bloody Shuriken Storm rules

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people ask every 1 minute

split dragon
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hey guys, where can I go to find some information on trinket rankings?

acoustic lake
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well I can just delete those questions and people will get the general idea riff. Apparently people wanted EJ style moderation on this channel from the poll

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Check the upload dates, sims since the 25th of sep i believe will have the updated hotfixes

pulsar quail
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I got what you were saying about storm I was just asking an additional question

split dragon
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Thanks

plush relic
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are there rules on when to save CotDB if AR is coming up soon, and vice versa?

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e.g. 6 seconds to align cds otherwise you lose dps

late gyro
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anyone have a list of pre-bis rinkets for sub please

acoustic lake
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I literally answered this question maybe 4 comments above this

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Please read the resources given before asking for everything to be handed to you

late gyro
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i dont have this discord open 24/7

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i popped in to ask a simple question

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sorry

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thanks for link anyway

plush relic
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i dont see a lot of CD aligning in the APL which is why i was asking

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usually it can change dps a lot

hard stone
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@OTTERAY#6629

muted field
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Asking for simc professionals to make sure I'm not losing my mind. I'm seeing SnD only 3% behind MfD now in my sims on patchwerk, and even or slightly ahead on hectic add cleave, with a very even stat weighting for scaling - will SnD outscale MfD and RtB for AoE eventually?

unreal badge
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is there anyway to disable the pot of old war in simc?

molten turret
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remove it from the APL

spice pasture
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Are there any new sims out for the relics? Should I use an 840 runthrough or a 850 finisher energy cost?

pseudo grove
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850

faint nebula
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Ran sims to check which T1 talent is best. I've been hearing Ghostly ~= Swordmaster > Quickdraw, but my sims came out with Ghostly far, far below Swordmaster and Quickdraw (between which SM came out ahead by around 100 dps)

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What gives?

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Is it because of how my gear interacts with the talents?

faint onyx
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Anyone have any thoughts on Assassination tier 1 talents? Is hemorrhage better than elaborate planning nowadays? Icy-veins says EP is slightly better, but they don't seem to update very often. Anyone have sims comparing them?

faint nebula
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Also, ran the same sim between DfA and MfD, and it came out with DfA just above MfD

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Am I simming poorly?

rancid vortex
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prob depends on your stats/relics

crisp totem
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@faint onyx I've presonally been using EP lately. I can't comment on which one is Statisticly better, but EP is much nicer to play with IMO.

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It helps a lot for Aoeing in Mythics, and rupturing all targets (when hemoing felt like a waste of time).

pulsar quail
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just ran my sub sim and it's telling me that haste is insanely high on my scale factors, doesn't seem right to me

vast bobcat
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that just means for your current set of stats, you need more haste than you currently have

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it doesnt mean haste is always your best stat

pulsar quail
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gotcha, ty for the clarification

red tiger
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hey im currently playing assassination and im wondering what is the best build to be going for at higher ilvls (857 atm)

outer rapids
balmy bison
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If I want to make comparisons between trinkets, based on my scale factors. Do I dump the id's in manually, or is there a script that can be used?

manic bramble
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I just dump the IDs in manually by getting them off of wowhead, I don't know if there's a better way

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if I wanted to compare relics what would be the fairest way to do it? No relics in other slots and just change one relic or is that too unrealistice?

plush relic
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well are you changing all 3 slots at once

balmy bison
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You want the flat value of one relic?

manic bramble
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Nah just changing one slot

plush relic
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take the better one of the 2 options then

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keep the other 2 what you have

manic bramble
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I may just set the other relics to like ghostly shell

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or something to make sure it's not traits interfering with it

bitter sonnet
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Guys for assassination, isn't it better and easier to use Master poison over Elaborate planning if you have Agonizing poison?

balmy bison
bitter sonnet
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but it gives 20% dmg increase over just 15% for 5 sec

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I mean i guess only for single target cuz it relys on high agonizing poison stack.

balmy bison
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Master poisoner doesn't increase the damage damage gained from Agonizing, only your mastery does that.

bitter sonnet
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its text is that effect of the non-damaging effect by 20% so wouldn't it be logical to think that instead of 40%+2-%?

balmy bison
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It would yes, but Elaborate has been simmed to be 18k higher dps than Master Poisoner on ST.

bitter sonnet
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only thing I can think of is that Elaborate planning increases is (1.00(base)+0.40(agon))*1.15

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as opposed to Master poisoner just increaseing base dmg by 1.60

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so elaborate planning increases dmg by 1.61 when it is active. but you have to keep on refreshing it (which is not difficult but still something to work on) as opposed to 1.60 of master poisoner

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really? hmmmm why would that be.....

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See i thought this was why it wasn't really a "simple questions" kindda question

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cuz mathmematically, master poisoner seem to be better (if not just as good) on single target. but it sims worse?

balmy bison
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No I get why you ask, but I haven't looked into it, so I can't answer fully.

shrewd pasture
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Does the EP sim use DP or AP?

bitter sonnet
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I guess Elaborate planning is nicer if you are switching targets and cannot keep max stack on multiple target. beacuse EP buff is a self buff not a target debuff

chrome sun
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it looks like a commit to ArtifactPower.adb broke the fixes we made for outlaw's relic again ๐Ÿ˜ฆ

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@pseudo grove - does the commit 860851 break the fix from a9dc47 ?

pseudo grove
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ask navv in our chan

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can't check atm

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(in raid)

chrome sun
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no worries; i'm going to cherrypick that commit and fixup

chrome sun
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okay, outlaw is (re)-fixed

plush relic
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one thing i was a bit confused on, to get fixed builds you have to get them from github?

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im not sure how often they release

chrome sun
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the most-up-to-the-minute version of the code lives on simcraft

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i think collision does a nightly release cut from whatever commit is the last commit as of midnight in some timezone

plush relic
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and thats the main download link?

chrome sun
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the nightly release, yes

plush relic
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ok

chrome sun
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but the MOST up to date version

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is from compiling yourself

plush relic
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do you know if the release had the bug or was it a commit that broke it

chrome sun
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what does the nightly build sim for Outlaw_T19P ?

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if it's 278k instead of 294k, then it's bugged

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i don't ever use the nightlies, just the latest stuff, so I can't easily verify if the bug made it in or not

plush relic
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ah

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i guess i could just compile this version

chrome sun
#

here's my script

#

$ less update_simc.sh

cd simc/
git checkout -- profiles/
git pull
cd engine/
make clean
make -j DEBUG=1 optimized
echo "Latest simcraft updated."
cd /home/ubuntu/simc/
./generate_profiles.sh```
#

blows away current auto-generated profiles, updates to latest build, cleans up engine files, compiles in parallel, and regenerates profiels

#

can leave off DEBUG=1

#

might also want to specify a total number of make threads with make -j 4 or make -j 8 or whatever

#

raw -j will spin up a number of threads equal to the number of dependencies, which is a lot, and will eat a huge amount of memory - i'm running this on a super beefy aws instance, so i never worry about the compile footprint, but you might want to constrain that

plush relic
#

thanks!

chrome sun
#

๐Ÿ‘

strong surge
#

latest version of sim is kinda odd

#

I change neck for one with clearly better stats

#

and dps gets lower

#

Or maybe I got too much mastery as posion sin, idk if its possible

torpid wraith
#

latest version doesnt count my 2 RT relics

earnest fractal
#

I ran several sims around the Ursoc trinket Bloodthirsty Instinct, all of them result in a ~60% uptime, while on WLC 30% seems avarage. Any thoughts ?

shut epoch
#

is assassination currently beating outlaw single target in emerald nightmare?

split dragon
#

is anyone willing to work with me and help me figgure out where im going wrong? outlaw rogue

chrome sun
#

@earnest fractal - known bug

#

will be fixed soon

manic bramble
high rapids
#

anyone know an easy way to sim 6FF if I don't have one

#

wondering how much of a dps increase it is over my current trinks

sand nova
#

Wowhead should have the item ids

real crag
manic bramble
#

actions=variable,name=rtb_reroll,value=!talent.slice_and_dice.enabled&(rtb_buffs<=1&!rtb_list.any.6&((!buff.curse_of_the_dreadblades.up&!buff.adrenaline_rush.up)|!rtb_list.any.5))

#

Do the parhenthesis seem off to anyone else?

#

ohh maybe I'm just misunderstanding it

real crag
#

I'll take a look in my ide

manic bramble
#

they're not incorrect

#

I thought I understood what rtb_list.any was doing

#

but maybe I don't

real crag
#

I might check the code because I thought rtb_list.any.6 was referring to TB

#

like an index

#

BUT, later in the code it refers to buffs directly.

#

i mean later in the APL

manic bramble
#

That's what I assumed

#

but I can't find any references to rtb_list other than the APLs

real crag
#

i think i have the source code checked out somewhere

manic bramble
#

yeah that's what I'm looking at now

real crag
#

yeah, assumption is correct

manic bramble
#

cool

real crag
#

const std::array<const buff_t*, 6> rtb_buffs = { {
buffs.broadsides,
buffs.buried_treasure,
buffs.grand_melee,
buffs.jolly_roger,
buffs.shark_infested_waters,
buffs.true_bearing
} };

manic bramble
#

any seems like a strange keyword to use

#

to get the full list

#

I get what it's doing now

#

it's retreiving any 6 buffs

inland dust
#

Player Xelyr has 'use_item' action with no custom buff or action setup.

manic bramble
#

check your cooldowns

#

you have a use_item call attached to your cooldowns

#

but no item to actually use

#

usually a trinket

inland dust
#

what should i do? look for a setting somewhere to disable?

real crag
#

Its in your APL

inland dust
#

i don't have on use trinkets

real crag
#

Don't worry about it

manic bramble
#

the APL you are using thinks you do

real crag
#

Its not affecting your sim

manic bramble
#

It won't break anything

#

by having it there

real crag
#

its trying to use something that isn't there

manic bramble
#

actions.cds+=/use_item,slot=trinket1

inland dust
#

oh ok so i can just ignore it then

manic bramble
#

you're gonna have that line

#

or something like it

#

removing it will get rid of the warning

plush grotto
#

Looking for some help with my rogue if anyone has a minute.

manic bramble
#

it's just confused because it thinks there's a trinket to use but there isn't

inland dust
#

for convenience, its better to leave it though, correct?

manic bramble
#

I mean, you can leave it and it will be fine

#

it's not hurting you

real crag
#

Just leave it, you won't need to change the APL if you get on use trinkets

#

I replaced that line btw with:

#

actions=variable,name=rtb_reroll,value=!talent.slice_and_dice.enabled&(rtb_buffs<=1&!buff.true_bearing.up&((!buff.curse_of_the_dreadblades.up&!buff.adrenaline_rush.up)|!buff.shark_infested_waters.up))

#

for readability - I might be missing some nuance but sims the same.

manic bramble
#

Okay cool

#

Urgh, outlaw is so annoying to sim

#

because I wanna do more repetitions

real crag
#

Interestingly, removing the bit about shark infested waters doens't affect the sim either

manic bramble
#

Meaning just keep any buff during buffs?

#

how many reps are you doing

#

cos it can be kinda sketch at low reps

#

I was running relic ilvl stuff with 10k

real crag
#

actions=variable,name=rtb_reroll,value=!talent.slice_and_dice.enabled&(rtb_buffs<=1&!rtb_list.any.6)

#

hmm thats a fair point, i'm only running 10k

manic bramble
#

and I was getting that an 865 weapon was simming higher than an 866 weapon

#

10k is fine for quick and dirty stuff

#

but I feel like 25k+ should be run if possible

real crag
#

doing 25k now

zealous compass
#

I'm looking at making a webpage where you can sim your char

#

If the need is there I'll try to host it

real crag
#

you mean AMR?

#

๐Ÿ˜›

zealous compass
#

No, just a server running simcraft where you let my server with 32 xeons do the compute

#

Havent fully optimized it yet, swapped from vmware to hyper-v, but at the moment I do 100k iterations faster on it than 10k iterations om my pc

manic bramble
#

Damn, awesome

real crag
#

Kalam, how did you copy your other action lines?

#

my simc keeps crashing, don't know why

manic bramble
#

Mines like super wordy

real crag
#

actions=variable,name=rtb_reroll,value=!talent.slice_and_dice.enabled&(rtb_buffs<=1&!rtb_list.any.6&((!buff.curse_of_the_dreadblades.up&!buff.adrenaline_rush.up)|!rtb_list.any.5))

copy=any_2 actions=variable,name=rtb_reroll,value=!talent.slice_and_dice.enabled&(rtb_buffs<=1)
copy=TB_rule actions=variable,name=rtb_reroll,value=!talent.slice_and_dice.enabled&(rtb_buffs<=1&!rtb_list.any.6)

manic bramble
#

Like I just copied the entire APL each time

real crag
#

ahhh

#

yeah not sure if copy works with actions

#

well it does, but not for me

manic bramble
#

Lol

#

copy wasn't working for me

#

so I just did it manually

real crag
#

fair enough

#

i'll just queue 3 sims, too much effort

manic bramble
#

Lol

real crag
#

...and then forget which is which

manic bramble
#

I'm simming some shit to check if it's wrth waiting for cooldowns on shark

real crag
#

So, I simmed those 3 lines

manic bramble
#

but I'm only doing 10k reps because I'm about to do a dungeon

real crag
#

which were standard APL

manic bramble
#

what'd you get?

real crag
#

any 2 buffs

#

and any 2 buffs OR TB

crimson sparrow
#

How's poison bomb after buff? For both st and aoe

real crag
#

2 buffs > other 2 being equal

#

309.7k for any 2 buffs, 307k for default APL and any 2 buffs OR TB

#

thats 25k rotations

#

moral of the story, fuck outlaw

manic bramble
#

lol

real crag
#

oh, i ran 50k iterations

#

didn't notice

#

Also, funnily enough, DFA sims better than MFD on patchwork

manic bramble
#

That's not too surprising

real crag
#

Yeah, no MFD refresh

manic bramble
#

I wonder if it takes into account DFA locking you out

real crag
#

it does change the stat weights significantly on my char, pushes haste to the bottom

#

or near bottom

manic bramble
#

So that's a kinda shitty image

real crag
#

Moral of the story, don't overthink outlaw

#

That hurts my heart

manic bramble
#

but there's Prioritize 2, prioritize 2, tb, and shark

#

which is the normal one

#

and hten I have independent

real crag
#

They're all within a margin of error

manic bramble
#

which is prioritize 2, TB or Shark if either AR or CotDB is up

#

but the interesing one is the 2nd one

#

which is waiting up to 15s on a shark buff

#

for cooldowns

#

It's only 10k reps like I said though

#

so there may be something to this

#

I need a better Naming Convention though :/

real crag
#

since you have the nice layout...

#

want to throw in a simple: actions=variable,name=rtb_reroll,value=!talent.slice_and_dice.enabled&(rtb_buffs<1)

#

which simply states to reroll if its down - thats a bit shit because it waits for it to finish

#

rather than clipping it

#

Actually I just did it, significant dps loss

#

This is all probably for nothing anyway, there's probably some element we're not factoring in. Because as far as I can tell, this was true in the old build of Simc prenerf

zealous compass
#

Using the latest nightly build, simming with sub (With way to much haste gear, since I wear almost full Swordsinger ;'() this are my stat weights

#

As I understood it, haste should be rather useless for sub, with mastery being very far ahead. Have I done something very wrong with my simulations, or is there something I am missing that makes haste relevant?

upper wave
#

Haste us relevant to a point, re: energy regeneration. But from any discussion ive had, passive increase as you progress should be enough.
looking at top Sub parses, people top performers are definitely stacking mastery and vers.

manic bramble
#

@real crag that's just keeping any buff?

real crag
#

Yeah b

#

Yeah*

olive mauve
#

For Sin.... what talents are used for poison build.

manic pulsar
#

2110111

olive mauve
#

Sorry about that wrong channel

manic bramble
#

@real crag, I'm gonna run some of the APL shit with 50k iterations over night to actually get a good idea

#

I'll let you know tomorrow what we get

twin moth
#

What is the optimal haste for sub? I"m at 9% and I keep getting stuck

#

Before I was able to strike 5 times during a dance..

#

10%? 15%?

untold laurel
#

@manic pulsar I'm not sure if this is the right place, also a bit anecdotal

manic pulsar
untold laurel
#

Do you think the sim undervalues Nature's Call?

#

I see the rogue in exorsus use it, but it sims incredibly low as far as I've seen so far

manic pulsar
#

Maybe

#

I don't know much about trinket implementations unfortunately ๐Ÿ˜”

twin moth
#

Does anyone know how do trait points translate to %? What would 100 haste give me in %?

acoustic lake
#

@twin moth until you get the lego boots thats going to be an issue. Theres no way to get 100% chance to 2ss 1fin 2ss without em

#

you'd need like, 50% haste

#

without a proc of es

ember wigeon
#

when you consider the fact you can loot those boots anytime between now and never

acoustic lake
#

I believe every day

stuck sapphire
#

you can go virgor but thats a major dps loss

twin moth
#

When I followed the bug on SC and boosted haste, I got 5SS in a single dance..

#

I did go Vigor.. Almost every site I read recommends it..

#

And checking on the dummy confirmed it..

#

Though I'm never able to sustain my damage anyway..

#

The legendary boots are looted? I thought they're dropped.

stuck sapphire
#

well you dont need mutch haste to get 4 ss + 1 finisher during dance

twin moth
#

How do I know how much do I need?

#

With Vigor, I calculated around 20% haste

stuck sapphire
#

this is theorycrafting, you may consider discussing it in general chat

twin moth
#

That's a lot

ember wigeon
#

you can't reach that level of haste

#

raisonably

acoustic lake
#

i mean

#

theres nothing stopping you

#

if its a dps increase over other stats

twin moth
#

How do the points translate to %?

#

I have no way to tell - SC is bugged haste wise.. And I can't afford all that gold for enchants

tough goblet
#

@acoustic lake Hey kiwi. Do you know the Ourlaw relic trait Priority or value after the nerfs? I know Skasch said she's busy with other stuff for now

acoustic lake
#

Its pinned to this channel

ember wigeon
#

2160 = 6.65%

tough goblet
#

I'm new to disord

#

where to I see that

stuck sapphire
#

klick the pin icon

ember wigeon
#

so I guess 325 rating = 1%

twin moth
#

It says 2798 + 8.61% = 9% on my char

#

Actually makes sense with your calculation ๐Ÿ˜ƒ

ember wigeon
#

325 * 8.61 = 2798

twin moth
#

Yup

ember wigeon
#

haste is important but if you manage to loot some ES relic it devalues

tough goblet
#

found it Thx guys

twin moth
#

So to get to 20% I need around 3500 :0

#

ES?

#

Ho

ember wigeon
#

energetic stabbing

stuck sapphire
#

no

twin moth
#

Energetic ๐Ÿ˜ƒ

ember wigeon
#

I don't have any (fuck me) and this is my scale factors:

#

Kรƒยซk Agi=10.98(0.21) AP=10.35(0.21) Crit=6.17(0.21) Haste=6.86(0.21) Mastery=7.04(0.21) Vers=6.82(0.21) Wdps=9.38(0.71) WOHdps=0.52(0.70)

stuck sapphire
#

3.526 = 10.85%

#

so thats not near 20%

ember wigeon
#

20% = 7500

twin moth
#

I mean additional 3500

#

To what I have now

stuck sapphire
#

if you go virgor you dont need that high haste tbh 7-10% are more then enough

twin moth
#

Hmm.. I forgot that I have 150 energy..

stuck sapphire
#

you have a highere energy regeneration aswell

crisp basin
#

@acoustic lake you sure about needing lots of haste for that?

#

my calculations show 3300 rating withoout accounting for lag and discregarding energetic stabbing

#

I dug up my sub spreadsheet recently

acoustic lake
#

whats the math on that exactly

ember wigeon
#

M] Xaryen: my calculations show 3300 rating withoout accounting for lag and discregarding energetic stabbing

C3P0?

twin moth
#

For 5 SS per dance?

crisp basin
#

for 4SS + 1 fin

#

5 SS with DS is like so not doable

#

would need about 30k haste rating from a brief look

twin moth
#

Yeah.. need a lot of haste..

#

Eviscerate is 35 energy.. pretty close to SS

crisp basin
#

eviscerate generates 5 energy because of RS

stuck sapphire
#

nightblade generates 15

crisp basin
#

yes, but you dance too frequently to be able to refresh NB during every dance

stuck sapphire
#

well the only way to secure 4ss + 1 finisher atm is the boots or virgor talent

ember wigeon
#

or Bloodlust

fathom bramble
#

or lucky ES procs

stuck sapphire
#

well you dont have luck the entire fight nor bloodlust

twin moth
#

Where does it say that nightblade generates 40 energy?

ember wigeon
#

Relentless strikes

stuck sapphire
#

every finisher with 5 cp generates 40 energy, nightblades costs 25 so it generates 15

ember wigeon
#

also DS is 20% chance to get 40energy

crisp basin
#

per CP*

#

.

ember wigeon
#

yeah but I mean in addition to the 100%

crisp basin
#

oh with DS, sure

hybrid leaf
#

does someone have the infallible tracking charm string for lvl110 simc? i'd create it myself, but i am at work ๐Ÿ˜ƒ

ember wigeon
#

if you get shT proc of course

twin moth
#

Maybe I should do some probabilistic optimization with combo points and energy

ember wigeon
#

without vigor it's really less enjoyable

#

also refreshing SoD is almost a guaranted missed ss

stuck sapphire
#

unless you are lucky

ember wigeon
#

I'm not that good enough to time SoD refresh with luck

crisp basin
#

if you dance at 3 CPs then you should be capable of 3SS+SoD provided you have at least some haste

fathom bramble
#

you should stick to dancing at <=1 tho

crisp basin
#

if you need to refresh SoD, the point of starting at 3 would be compensating for the missing SS

#

so you do SS+SoD, finisher, 2xSS

#

and its essentially same as the 2xSS fin 2xSS

ember wigeon
#

but you lose one gcd in shD

crisp basin
#

elaborate on that please

#

when doing 3SS+SoD youre limited by energy not time

old jungle
#

I like to refresh SoD around finisher energy. If You get a +80 you can SSx2 Fin SoD SSx2., if not then just SoD SS after the finisher

ember wigeon
#

so the whole idea is how many ss you can fit in a dance, if you fit only 3 you lose 1

#

with vigor you can always fit 4 even when refreshing sod

crisp basin
#

oh thought by losing one you meant ending up with 2SS+SoD, yeah then, 4SS+SoD isnt doable with DS

#

@acoustic lake if you find anything wrong in dance energy doc lemme know, but 4SS+finisher should be 100% secured with 3300

acoustic lake
#

I'll look it after raid

crisp basin
#

whether its desireable to got for that haste rating is an entirely different matter ofc

hybrid leaf
#

so, askmrrobot sim tells me "Mark of the claw" is better than "mark of the hidden satyr"... SIMC tells me it's the other way around... whom to trust here? ๐Ÿ˜ƒ

fathom bramble
#

simc

hybrid leaf
#

thx riff

twin moth
#

I keep learning new things - apparently Goremaw gives 30 energy..

#

:0

fathom bramble
#

over time

#

not instantly

ember wigeon
#

yeah

#

pretty negligeable

#

over the course of the fight tbh

acoustic lake
#

oh

#

ohh

#

I forgot about that ability when I was doing prog earlier

fathom bramble
#

goremaw's?

acoustic lake
#

yeah

fathom bramble
#

like never pressed it?

ember wigeon
#

I put in where shadowstrike is when out of stealth and forget about it

#

it's 3 cp at least ๐Ÿ˜ƒ

#

it should have synergise with shD or stealth and it would be a good opener

twin moth
#

Compared to the crazy DK ability, it's pretty lame.. But that's not for here..

acoustic lake
#

it wasn't even on my bars riff zz

fathom bramble
#

wow

#

you're a disgrace to subclub

#

you put the cr in subclub

#

๐Ÿ˜ฆ

acoustic lake
#

mhm I should probably not have this general conversation in tc least I must delete my own comments ๐Ÿ˜›

#

But yes

ember wigeon
#

don't worry

acoustic lake
#

I will do better next time sorry to disgrace subclub

ember wigeon
stuck sapphire
#

can confirm i got 3.5k haste on the gear and you can fit 4ss+finisher in dance so 3.3k should be right

twin moth
#

Cool!

#

3.5k is around 10% haste, right?

ember wigeon
#

yes

twin moth
#

So I just need a little boost.. I was troubled by not being able to do it anymore

stuck sapphire
#

3.526 = 10.85% haste for me

rich abyss
#

Anybody here knows what specific stat weights to use for Assassination? I've seen different things on different sites and heard different things through word of mouth. Consensus seems to be crit >= vers and that haste and mastery are useless... but it would be really helpful if somebody had good weights i could use.

plush relic
#

"Math, models, simulations. This is not a place for questions about stat priorities. "

#

but to answer your question it varies

#

simming your character is the best way

#

my character has really high haste scaling because of my gear combination, for example

rich abyss
#

I am clearly blind

#

sorry

plush relic
#
Google Docs

Sim Your Own Char Introduction I am Skasch, a rogue playing in Quichons (Elune-EU) and a theorycrafting lover. You can easily find me on the different WoW class Discord chans. Donโ€™t hesitate to mention me or message me directly if you have any question! This guide is to explain step by step how ...

rich abyss
#

thanks for the help.

acoustic lake
#

@crisp basin can you explain this spreadsheet real quick

#

sleep deprived

crisp basin
#

err doing Mythic 10 now

acoustic lake
#

np

#

I mean my reasoning was starting with 100 energy, ss - 40, + 10 from base regen, you're on 70, - 40 + 10, 40, +5 from eviscerate, + 10 from regen, 55, -40 + 10, 25. Now you're 15 energy short for that last SS with 1 second left (assuming no lag at all) on subterfuge. Sure if you could exactly use ss at 0.0 seconds remaining you'd make up another 10 in that last second so you'd only need enough haste to give you 5 energy over 5 seconds, which roughly what you've calculated here I think

#

Its just not feasible in game

#

my haste amount earlier was off by a few factors, I was thinking you needed to make up 25 energy in 5 seconds for some reason

plush relic
#

@pseudo grove @acoustic lake I was told you guys know a lot about the game. After the ranking of the world first race, we figured we should change the guild name. It was originaly "Not Serenity" but now they're shit. Can you theorycraft us a guild name?

acoustic lake
#

Not russian seems like a good one

fathom bramble
#

<doping scandal>

acoustic lake
#

I actually have 3.4k haste in game xaryen and theres no way I can get the combo without a proc

#

maybe around 15% you'd have enough to get around lag

pseudo grove
#

<Not Aethys> is fine

#

but that's a subject rather long to TC, sorry can't do it here :/

fathom bramble
#

I have 3.3k in game

rigid pasture
#

Not the channel for that

torpid owl
#

Oh sorry

tough goblet
#

Does anyone know if Relic iLevel equivelance on T19P pertain to T19Heroic?

acoustic lake
#

Can you do 2x 1x 2x in game then @fathom bramble

#

without es procs

fathom bramble
#

prob not

acoustic lake
#

oh well

#

just dream of lego boots and not worry about it ever again I guess

fathom bramble
#

I don't play enough to get a legendary

ember wigeon
#

I got a legendary and I don't play that much

#

but it's shit

fathom bramble
#

I mean literally I log in

#

do like 4 WQ and log out now

high rapids
#

Any sub rogues got a minute to look at my damage logs from last night and let me know if there's anywhere I could improve?

rain lance
high rapids
#

ty fiery

crisp basin
#

@acoustic lake yeah looks like its lag ingame, managed to get it consistently with green daggers once I got around 5.6k haste rating

#

yeah playing around with the spreadsheet it looks very lag sensitive, almost every 100ms meaning 1000 rating

stuck sapphire
#

@stray oxide i can do 2x 1x 2x with 3.5k haste

#

@acoustic lake *

#

ill try to get as near to 3.3k later, my latenz is ~50-80 ms, ill report you later/tomorrow

crisp basin
#

is that with green daggers?

#

ie without energetic stabbing

torn flume
#

Do leg boots reduce the value of ES relics

fathom bramble
#

no

ruby forge
#

how good is Gnawed Thumb Ring (+5% magic dmg) for sub? It has great stats but is shadow dmg magic?

rain lance
ruby forge
#

Well that is more of a question of how much dps boost is that 5% magic dmg and does it work for melee specs.

torn flume
#

Sim it

fathom bramble
#

it's not a big boost

digital sluice
#

Do its final outlaw fixes?

#

In simcraft

torn flume
#

Use the nightly builds

pulsar quail
#

What's the best use of sprint with thraxis boots? Obviously on pull right before your first RT but after that are you using it on cd? Outside of AR/CotD I've been using it at 5-6cps when I have mfd available to hopefully fit 3-4 RTs in that window

unique carbon
#

I'd use it similar to other CDs, anything with TB or SIW

#

But not entirely sure

#

Also try and work it with vanish off CD

#

For extra guaranteed crit plus cp

#

They hzve the same CD too iirc

versed marten
#

I sometimes use nitrous boost as in-fight potion If I have to avoid mechanic or get to boss fast. Is it more viable to use nitro with thraxi boots?

west sigil
#

As sub, after using all my shadow dances on pull, should I keep using them as I get them off cd or should I recharge them until just before I cap at 3 and keep it like that until my shadow blades is off cd?

deft hatch
#

@west sigil What does the APL do in simcraft?

hard flax
#

anyone able to help me with simcraft ? getting an error and not sure why

soft mortar
#

hey all, while running assassin does anyone know a good resource for your secondary stats and how much you should try to get? like versa crit mastery haste? Thanks

scenic bay
soft mortar
#

Ryan, a big issue with outlaw right now is a severe lack of consistency

scenic bay
#

Like is it worth it to switch?

deft hatch
soft mortar
#

ryan hop to simple questions

dry hull
#

No one answering this in other channels: Nelf racial, shadowmeld - does it effect rupture/garrote dmg via Nightstalker talent?

fathom bramble
#

no

dry hull
#

ty

#

but i can smeld + SoD/SStrike for sub?

fathom bramble
#

Shadowstrike yes, Cheap Shot yes, Symbols of Death no

dry hull
#

k thx, riff

rain gust
#

Is simcraft calculating correctly when using The dreadlord's deceit? It seems to spam it much more then what appears intended on a patchwerk fight. It's the second highest damaging ability

acoustic lake
#

can you pm me the gear you're using so I can check that

rain gust
#

want the simcraft copy paste?

acoustic lake
#

yes please

#

Shuriken storm is only 4.1% of your damage and its casting it once per minute on my sim, which is what it should do

#

You're probably looking at the damage per execute chart

#

which shows how much damage that ability does each time you use it, obviously with the cloak shuriken storm is going to be high on that chart, but you're only using it once a minute

rain gust
#

I feel bad and i should feel bad

#

Thanks anyway and sorry for wasting your time

pastel carbon
#

is simcraft up to date on the website?

manic pulsar
pastel carbon
#

still it could have taken less time to answer a simple question

soft mortar
#

in the assassin spec, if you decide to go with agonizing poison as your 90 tier instead of exsanguinate, would this change your stat priority to increase the value of mastery?

clear raft
#

what amount of versatility should I be looking for in my OL spec?

#

right now im at
49% Mastery, 29% Critical Strike, 14% Haste, 8% Versatility and can do 160k dps

austere bramble
#

this doesnt belong in theorycraft channel

clear raft
#

okay then where should it go if we're not theorycrafting the stats

austere bramble
#

simple questions

#

because the correct answer is to sim your own toon

#

for personal stat weights

strong ice
#

Is spontaneous appendages simming correctly? My 850 SA is simming less than 840 spiked counterweight for sin but my stat weights have mastery>haste

#

And SA gives static mastery where as counterweight gives static haste

#

Or is the sa proc just major dog shit

pseudo grove
#

it has been hotfixed recently on simc @strong ice

#

should be better now

#

(tl;dr is this trinket ignore armor)

strong ice
#

Cheers aethys I'll try sim it again tonight then test in game

midnight shale
#

for some reason TB isnt reducing my CD on CoTD

#

anyone else experiencing this

gleaming badger
#

that's the norm

chrome radish
#

did it ever?

gleaming badger
#
Wowhead

For the duration of Roll the Bones, each time you use a finishing move, you reduce the remaining cooldown on Adrenaline Rush, Sprint, Between the Eyes, Vanish, Blind, Cloak of Shadows, Riposte, Grappling Hook, Cannonball Barrage, Killing Spree, Marked for Death, and Death from Above by 2 sec per combo point spent.

manic pulsar
#

Did they change it?

#

It hasn't up to now for me

midnight shale
#

coulda swore it did haha im dumb as hell then

gleaming badger
#

no, it never has and it likely never will

hybrid leaf
#

never reduced CD od CoTD

#

would be insane if TB would do that..

#

you'd spam CoTD the whole time during TB uptime ๐Ÿ˜ƒ

gleaming badger
#

yeah wouldn't that make TB hands down the best buff

#

at that point you could reroll to fish for TB specifically

#

and come out on top

chrome radish
#

it would be amazing

acoustic lake
#

Well that was the beta playstyle when true bearing was 3 second reduction and blurred time was the best golden

#

I think the current iteration is more fun long term ๐Ÿ˜›

gaunt scroll
#

It would be broken as balls

jade talon
#

there is no statweight yet is there?

wicked lark
#

there will never be if u don't sim urself - it all depends on ur gear --> https://goo.gl/YACUkz

Google Docs

Sim Your Own Char Introduction I am Skasch, a rogue playing in Quichons (Elune-EU) and a theorycrafting lover. You can easily find me on the different WoW class Discord chans. Donโ€™t hesitate to mention me or message me directly if you have any question! This guide is to explain step by step how ...

unique ore
#

Sorry for this question, but i simmed my rogue for the First Time yesterday and got the stat weights. What do they tell me? Is that just the stats which im having with my gear? Like 7,01 mastery, 6,79 vers

#

I dont understand it that much :/

summer finch
#

1 mastery grants you 7.01 dps, 1 vers grants you 6.79 right now

#

if you get another item these values might change

#

well not exactly the dps, but that are your stat weights

unique ore
#

I understand, that makes sense now ๐Ÿ˜ƒ

grand orbit
#

you can get the addon pawn and put the stat weights in there

#

it'll tell you on the items then whats good

#

thats what most ppl do

unique ore
#

Im having pawn already

#

But the stats Are showing like: 0,51 mastery or 0,69 vers

#

And agi is 1

summer finch
#

thats the relative distribution to agility. agility is the base with 1, and 1 mastery is worth 0.51 agility

unique ore
#

The Guide telling me to import the stat weights into pawn. But The Numbers Are totally different, which i already told. Im feeling kinda hopeless in this. Having 0 experience^^

summer finch
#

agility is 1, master 0.51, etc

#

pawn just multiplies thes values with the amount on the item and the result is a number

#

you can compare that number between items

unique ore
#

Simc telling u, that u get 1 dps from 7,01 vers. But pawn telling u that 0,51 mastery is 1 dps or equal to 1 agility?

#

Ahhh. It multiplies

summer finch
#

ok wait.

#

your item has 2k agility, 750 vers, 400 mastery

#

cause you simed yourself you know your stat weights. agility is always 1, cause its the base. the sims tell you now that vers ist lik 0.69

#

that means 1 point of versatility is 69% worth of 1 point agility

#

pawn takes these stat weights and calculates the final score for one item

#

so: 2000x1 + 750x0,69 + 400x0.51

unique ore
#

But like u said, Simc telling me im getting 7,01 dps each vers. But pawn just saying, how strong each stat is

summer finch
#

the bigger numbers you also get with simming yourself (7.01, 6.54 etc) are absolute and telling you how much dps you gain from a single point of stat.

unique ore
#

The Guide tells me to put The simc into pawn. Does it even make sense?

summer finch
#

you could use them too..

unique ore
#

Im just confused of all these different stat weights u getting

summer finch
#

they are the same, one absolute, the other relative to agility

unique ore
#

Okay

summer finch
#

cant exlpain it better sorry ^^

unique ore
#

Thanks for letting me know, i was lost in The World of Theorycraft haha

summer finch
unique ore
#

Simc > ask mr robot > shadowcraft? All things showing diff numbers. Completely diff numbers

summer finch
#

i dont know what profiles askmrrobot is using

#

but shadowcraft is for comparing items, you can ignore the dps number by itself

unique ore
#

So u switching armor pieces and sim After each swap, just for The stat weights?

stuck sapphire
#

back to the haste discussion: sub 3.278 haste and only slightly not beeing able to fit 2ss,finisher, 2ss , so 3.3k should be right ๐Ÿ˜ƒ

acoustic lake
#

I think you overestimate how much of a difference 22 more haste is going to make for you

stuck sapphire
#

nah it was maybe the lag but i wasnt able to 100% of the time 2ss-finisher -2ss

hybrid leaf
#

you could simc your char with manipulated haste values to see at which points 3ss fit in ๐Ÿ˜‰

stuck sapphire
#

the question was if 3.3k are enough to maintain it ingame

#

so in this case simc or papercrafting dont rly work

plush relic
#

you play with vigor?

stuck sapphire
#

no without virgor

ivory prawn
#

Egg shell or 1024 AGI + 830 critt trinket for assa rogue?

#

Like, the critt must outweigh the haste procc on egg shell right?

stuck sapphire
#

well we are in theoriecrafting, you should just sim it ๐Ÿ˜ƒ

ivory prawn
#

How do you sim trinkets? (scrub)

stuck sapphire
#

you dont understand how simulation work.

ivory prawn
#

I know the basics but not how to sim like, diffrent items ๐Ÿ˜›

acoustic lake
#

the easiest way is to download the simc addon

#

you type /simc in game to get the required gearset to sim, just swap your trinkets around in game and get them from the addon

old stag
#

How can I manually change traits in simcraft? I'm assuming I have to change this "artifact=43:0:0:0:0:323:3:325:1:328:3:330:3:332:1:346:1:347:1:1276:1" line, but the numbers aren't the actual trait IDs

crisp basin
#

either use wowhead artifact calculator and then use the export button or use the wowdb calculator and just copy the URL

fathom bramble
crisp basin
old stag
#

@crisp basin ah cheers and sorry, I saw a bunch of non-technical posts and assumed it was the appropriate channel

stuck sapphire
#

i was woundering if somone did the math for t18 2 pieces pre bull ?

oblique pumice
#

Oi friends. Quick question here. Which Assassination build is performing better now? The Agonizing Poison one or the one with Hemo?

rain lance
stuck sapphire
#

from my first calculation it seems to be a benefit to use t18 2p pre bull.

torn flume
#

What was t18 2p again

#

It's been too long

stuck sapphire
#

5 cp + 10 secounds +30% dmg

#

when using vanish

crisp basin
#

have you tested if the buff sticks after unequipping the set?

stuck sapphire
#

yes it sticks

torn flume
#

Does that affect old war damage

#

Since they clone you

stuck sapphire
#

thats a briliant question

#

i havent tested it

torn flume
#

I deleted my old set pieces though

#

And i don't have item restore

#

It being monthly sucks

rain lance
#

Lets keep the conversation in this channel to working out whether the set bonus is worth using

torn flume
#

The only downside would be losing a vanish for the first 2 minutes right

crisp basin
#

well then simplified math, you lose vanish usage, therefore 3 SS casts, your first 10 seconds should have around 7 SS casts lets say, each gaining 7*1.3 for a total of 9.1 so you're 0.9 SS short, thats disregarding finishers and 5 CP

#

sounds like a pretty decent chance

#

to be worth doing

torn flume
#

And can you snapshot a finality buffed nightblade pandemic with the set bonus

rain lance
#

Another good question, I suspect no but worth testing

crisp basin
#

only thing that should be snapshottable is the stealth buffs so NS and for assn NS and subterfuge

stuck sapphire
#

my calculation was about the 30% buff and the benefit of it, that sayed i did not take procs/pots/etc into account but it seemed to be still worth

#

i can be wrong also ^^

torn flume
#

How long does a 5 cp nb last

stuck sapphire
#

you may want 6cp and start with ss to dont waste energy

#

16 secounds

#

for 5 cp

torn flume
#

How far behind is mfd compared to mos st

stuck sapphire
#

if you have enough targets mfd > mos

torn flume
#

Vanish-rupture-ss-ss- evisc (reg)-ss-ss-nightblade(pandemic)- ss-ss evisc(pandemic) sounds good but that seems like to many globals in 10 seconds

stuck sapphire
#

you know that this tier bonus is limited to sub?

torn flume
#

O im stupid i thought sub had mfd for a second didnt unclude that anyway lol

#

But maybe drop 1 ss at the end and hope it gets filed with shadow techniques

#

Or you get procs earlier and not need an ss there

civic vector
#

So, I'm not sure if this is the right place to discuss this. I am new to the channel. I am severely having issues performing in raid and instances. I believe that I am doing everything right. But my logs are sub par. Is this the right place to ask for help?

torn flume
#

How does that opener sound

rain lance
civic vector
#

Thank you

torn flume
#

My opener was if the t18 bonus worked

rain lance
#

Dylan, you'd need to sim it to be sure, none of us can intuit the answer

stuck sapphire
#

kinda true

torn flume
#

O i thought you were simming it not just calculating. My bad fuu

indigo elm
#

Thought earlier Tiers bonus could not be use since legion when you reach 110

#

Like, Archi trinket

stuck sapphire
#

i did just raw math on how mutch energy i had and how many damage i get when i use certain abilities within this phase agains what damage i lose for it

#

well you could use panda tier bonuses with wod so i wasnt sure, i was told otherwise but it seems to work (buff is aplyed + 5 cp) tested on boss dummy and in the raid instance itself

crisp basin
#

you cant use old tier sets anymore

indigo elm
#

Yeah I knew the tricks with the T15 (overpower SnD)

crisp basin
#

but old consits of pre-HFC

indigo elm
#

So T17 do not work but T18 will ?

#

realise I sold my T18

stuck sapphire
#

you can get 2pices extremely quick if its comfirmed to be worth

crisp basin
#

Not suprising but looks like akaari doesnt benefit from the 2set

#

now to find someone whose willing to test the potions

#

also neither NB or finality: NB seem to be snapshotting Deathly Shadows

stuck sapphire
#

hmm intressting

chrome sun
#

(secretly glad i kept my HFC tier)

white trail
dark bronze
#

How do I change the artifact traits I have in simcraft? I see the numbers in simcraft that are determining them but I have no reference as to which refers to what trait

crisp basin
#

@white trail MoS had 100% uptime in SimC

#

ends up being about 1.5% dps loss, and makes it equal with weapon master by the looks of it

white trail
#

@crisp basin thanks

strong surge
#

I'm siming 10k lower with agonizing poison, I guess something was fixed past 2 days?

chrome sun
#

@rain lance - how does shadowcraft model shadowy techniques (combo point chance on autoattack) ? what's the proc rate / is there an ICD?

rain lance
#

it procs per melee attack with a distribution of 0,0,0, 1/3, 1/3, 1/3 for each swing after a proc

chrome sun
#

thinking about APL things with sub APL re: waiting for ST procs

rain lance
#

sorry, 0,0, 1/3, 1/3, 1/3

chrome sun
#

noted; cool.

rain lance
#

first 2 can't proc, next 3 are uniform

chrome sun
#

perfect.

#

oh, wow, that's actually pretty useful

rain lance
#

and you are guranteed to get a proc within 5

chrome sun
#

the old "let HAT fill in your points" thing

#

if you track the swing timer and "swings since last proc"

rain lance
#

potentially yes, I was thinking about this last night a bit

chrome sun
#

does simc expose a swing timer conditional expression anywhere?

#

you could see if the swing timer will land before the GCD is up

#

i don't remember seeing one in the wiki but maybe it exists

rain lance
#

yeah I don't know

crisp basin
#

I think last time we were considering this it ended up crashing on the fact that autos can miss, didnt it?

chrome sun
#

they certainly can

#

hmmm

#

I seem to be getting two combopoints from ST sometimes

#

oh

#

fortune's bite

#

duh.

vast bobcat
#

is it 0,0,1/3,1/3,1/3 or 0,0,1/3,2/3,3/3?

chrome sun
#

one is the pdf, the other is the cdf

rain lance
#

yeah

white trail
#

on top of that ShT can proc 2 if you picked artifact trait

#

can't recall what it's called

vast bobcat
#

Fortune's Bite

fathom bramble
#

Fortune's Shite

chrome sun
#

that first log is from the back; here's a log from the front

#

unless i'm crazy, it looks like missed autoattacks can still proc shadow techniques?

#

00:00:06.465 Synecdoche swings at Raider's Training Dummy

00:00:06.465 Synecdoche Melee Raider's Training Dummy Miss

00:00:06.465 Synecdoche gains 1 Combo Points from Synecdoche's Shadow Techniques

#

so in theory you could have a weak aura that keeps track of swings mod 5

rain lance
#

hmm, proccing on misses would be new

#

I have in my notes it just ignores misses

chrome sun
#

take a look at the log? i can re-test

rain lance
#

yeah I'm just pulling it up

chrome sun
#

ohh nope

#

i'm wrong

#

no i'm wrong

rain lance
#

ok good

chrome sun
#

the log is tracking both hands independently

#

at least one of them has to hit

#

everything in that timeslice:


00:00:06.465    Synecdoche Melee Raider's Training Dummy 10816

00:00:06.465    Synecdoche swings at Raider's Training Dummy

00:00:06.465    Synecdoche Melee Raider's Training Dummy Miss

00:00:06.465    Synecdoche gains 1 Combo Points from Synecdoche's Shadow Techniques ```