Hey guys! First of all, what an amazing game. Crisp gameplay, can't get enough of it. Definitely seeing a lot of potential for all sorts of Travelers ending up added further down the line. As an avid fan of weird, nonstandard playstyles, here are some inspirations for those!
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A character at its core inspired by Yuumi from LoL, or Comfey from Pokemon Unite. Essentially, a fully support-oriented character capable of attaching itself to other travelers for the purposes of supporting them. Perhaps able to, via its alternative skills and stardust meta progression, spec more into supporting either survival or offense, or a combination thereof! For design, I'm thinking something like a genderless wisp type of entity, that'd orbit the traveler it's currently attached to. Or alternatively, sort of harmlessly 'possess' them, giving them a vfx indicating its presence. Now, I'd love a bird or a cat sitting on a fellow traveler's shoulder, but I realize that it would likely take up way too much effort and resources to code that in for every single existing and future character model.
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A character inspired by Cho'Gall from HotS - that is, two characters in one! A special traveler for two friends to play together, with one part being a tanky, sustaining bruiser - the one piloting the arrangement. And the other being some form of ranged damage dealer, along for the ride, with the advantage of being able to focus exclusively on landing abilities. With the selection and meta progression likely remaining separate between the two parts, requiring two players in the lobby picking one of the parts each to be playable. As for design, I'm thinking a hulking, humanoid monster - either two-headed like Cho'Gall themselves, or perhaps more like Xing Tian from Smite, with one part being the main body, and the other the maw-face on the torso. Could also be some eldritch abomination!
And if a trio of friends opts to use them together, well... assembling a Megazord was never not a fun idea.