#Kicked in Co-Op
18 messages · Page 1 of 1 (latest)
<@&1239200584309936180> this is big issue, try to find a solutions
or else people wont play co-op with random > you know where this lead
imo if host kicks like 2-3 dudes it should auto turnoff midjoin
and yeah, mastery being calced on leave/kick would g a long way
one thing is ppl are dropping their msms so ppl can dust it before they leave; maybe should be always? idk
or try monster hunter world / wild multiplayer mechanics.
in there you can wait around 10 mins, to join and get reward, more than 10 mins you can join but dont get reward.
and if got kick mid-way, it change to solo mode, so both parties (the one who kick, and the one who got kicked can play solo)
<@&1239200584309936180>
Just did a 90 minute run all for it to come crashing down because host kicked/bad connection to me
Getting kicked for no reason is annoying
Should just let you continue that run on your own like forking it
might be weird bc if u get a god build, just break off so u can mastery grind bc the host doesnt wanna loop
I don't see a problem with that 😄
kinda a fku to other players esp if they mostly built buffs and suddanly noones with them
Well it's the same the other way around no, if you have a good build and wanna loop but the host doesn't want to
yeahbits hard to argue, but at that point i'd just self host and clearly put it in the lobby name
Fair