#MASS INFECTION GAMEMODE!

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keen turtle
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Mass Infection – Deep Bunker Gamemode Concept:
A large‑scale multi‑floor underground bunker designed as a massive industrial descent challenge, where each level is a neon‑lit steel environment sealed behind puzzle‑locked trapdoors. Movement is limited to running, wall‑hopping, and double‑jumping (if unlocked), emphasizing traversal skill and vertical mobility. The bunker contains no item shop; all equipment, weapons, and utilities are found scattered throughout the environment. Each floor introduces randomized layouts, large storage rooms, mechanical chambers, and puzzle zones that must be completed to unlock the next descent shaft. Two major dynamic events define the mode’s identity:
• 🔌 Blackout: All lights shut off, plunging the entire floor into darkness. Infected become faster and more aggressive in low visibility. Exactly three fuses spawn in random locations, and all must be repaired to restore power and stabilize the floor.
• 🚨 Lockdown: Alarms activate, lights turn red, and every room becomes sealable with steel doors and barricades. During the first 10 seconds, infected are blinded while the bunker shifts into emergency mode. After this brief delay, infected mutate into a berserker form—35% faster, 1.45× larger, heavily mutilated, and capable of breaking down steel doors and barricades—turning every sealed room into a temporary last‑stand zone.
The descent continues floor by floor, with each level growing more unstable, more hostile, and more mechanically complex, creating a cinematic industrial gauntlet where environmental hazards, large‑scale puzzles, and evolving infected forms define the entire experience.

drifting zenith
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Damn

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Really thought this through

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I thought u meant plain infection like gorilla tag 😭

tropic zealot
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tuff

nova veldt
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ADD IT