The forest shop will be in a cave somewhere in the forest. Inside will be a silhouette of a man behind a shelf. The items won't cost nuts but will need specific items traded in order to buy the item. So lets say a flashlight will cost a plunger. (He won't sell flashlights.)
The twist is that all the items will be on a shelf and you can take before buying them, and if you do, the man will murder you for stealing. The item will then get teleported back where it was before the person stole it.
The way to trade in items is there will be a hole in the ground in front the man, and you throw the scrap item down the hole, the item that costed the scrap will be teleported in your hand after the scrap gets thrown inside. If you throw an item that has no purchase available for it, it will be gone forever.
Items in the shop:
- Scanner | Requires metal pole.
The scanner will look like a taser and if you shoot it at a scrap item, it will show the value of a scrap. You can scan monsters, and it will show you the name of the monster. This would be very useful for knowing what is better to take if you have two items. - Hunting Rifle | Requires large gold, the one in 0 gravity.
A single shot sniper that has lots of range, it instantly kills people on headshot. And is very good for killing monsters. - Rifle bullet | Requires gold bar.
Reloads the hunting rifle. - Shield | Requires empty toilet paper roll.
Will protect you from one hit of damage but breaks after. - Axe | Requires pogo stick.
The axe is a heavier version of the crowbar, but it does a lot more damage. - Grabber | Requires rubber duck.
It will look like a generic grabber toy. You can grab dangerous items with it. - Lighter | Requires ruby.
You can light flammable items on fire and throw them at people and monsters with the grabber to set them on fire. - Spiky Ball | Requires toilet paper.
It hurts to grab on step on. - Pro flashlight | Requires plunger.
A better flashlight than the normal one.