#Bones detaching in ragdoll

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gleaming tinsel
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im trying out 3d and ragdolls and when running the scene the legs just detach?
now i dont know how i can fix this or what i did wrong whilst making the model

i generated the bone simulator 3d with the auto create button for skeleton 3ds. then modified the collisions manually

dusky questBOT
gleaming tinsel
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im going to guess i will need hip left and right to be in lower_torso

gleaming tinsel
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<@&1349109171240439858>

gleaming tinsel
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fixed it