#How do I calculate a bone pose for Skeleton3D?

1 messages · Page 1 of 1 (latest)

radiant pebble
#

I have a GlobalSpace Transform3D, I'd like to set my Skeleton3Ds bone pose (not global bone pose) to that transform.
How can I do that?
Alternatively, how can I convert a global bone pose to a bone pose?

heady wharfBOT