#Game feel and juiciness in Godot

1 messages · Page 1 of 1 (latest)

wintry jackal
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Hi,

I've been doing some research lately on how I can improve my game feel and juiciness in Godot.

I'm talking tweens, particle effects, transitions, etc... Like this:
https://youtu.be/Fy0aCDmgnxg?si=RVDRuod9TgczjR6U

I also came across this Unity plugin which appears to be designed to help with implementing these types of effects:
https://youtu.be/7wqzvc7Xg3s?si=ZMSF_8u8sX6RK_IV

My question is, does Godot have any plugins like this that would speed up this process?

Any other tips/tricks specifically relevant to Godot on this topic would be appreciated. Thanks!

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novel burrow
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I don't think that plugin is necessary in godot. From what i remember, Unity has such bad UX, you need plugins, but in godot it's much easier so you don't really need plugins.
That being said, i found some interesting plugins that help with what you described
Basically type "tween" in the search bar and you will get a few interesting plugins

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for example, there's Tween Animation that gives you visual representation of tweens

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or Global Tweens

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tweens and animation player are the base of the visual effects you want to make

wintry jackal
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Thanks! I will def look into those plugins; that is basically what I was looking for with visual tweens & previews/testing.
I will see if any of those fit my needs; if not I may take a crack at making my own system