copied line-for-line from https://www.youtube.com/watch?v=7iEkCo36cvY. slight issue though, you can see through the corners of the mesh
#making a low-poly liquid via shader
1 messages · Page 1 of 1 (latest)
1 messages · Page 1 of 1 (latest)
copied line-for-line from https://www.youtube.com/watch?v=7iEkCo36cvY. slight issue though, you can see through the corners of the mesh
should I just set a threshold or something for what verticies are affected?
oh ok
triangle order woo