#How to access godot projects using plugins
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In godot builds you download from the website/github/compile yourself I do believe the userdata is stored in %appdata%/Godot. If you use Godot downloaded from steam (or a portable build) then the userdata should be in the same folder as the godot exe. From there the projects.cfg file should have filepaths to all of the projects registered in the godot editor
the nice thing about the godot editor is that it itself is built on the godot engine, so all of the paradigms surrounding userdata for exported godot projects also apply to the editor
There's no easy way to run plugins in the project manager yet