Hey, recently I've been developing my 2d platformer game when I stumbled across one with actually good lighting, and was wondering: how does this guy do that? I'm a beginner to Godot but I felt like it was a bad idea to post in the beginner help channel because this looks quite complicated to actually get it right so yeah.
The guy I'm talking about is Zeth (aka mz_eth on YouTube) and he's a great Godoter n
This is what I'm looking for:
https://youtu.be/wWWmO54UE9M?si=r98VD_66nekPkzqp
At 0:05
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